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DM: Hmm
<<< Aleksei has joined >>> <<< 02:04:38 PM >>>
Ilya: I wouldn't expect mr. granger DM: ack? Ilya: i doubt he received either of your emails DM: ... DM: Is there a reason I bother sending them out? Ilya: well he was away all this weekend Ilya: is what I mean by that DM: Ah. DM: Is there an erin?
<<< Trip has joined >>> <<< 02:08:31 PM >>>
Taranis: she's launching Aleksei: There's two of me and that makes up for any absences Aleksei: amirite Aleksei: urrite DM: umm... Ilya: no Aleksei: what, shut up Ilya: no u Trip: no you shut up Aleksei: u. Taranis: No your face. DM: Alright, well, someone start up a lolmonk. Aleksei: not it. Aleksei: Although Aleksei: Is his char sheet available DM: A GOOD QUESTION!
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Aleksei: I'll totally do it, if so Aleksei: I have tons of experience running multiple dudes! *** Aleksei puts that shit on his resume Trip: Your greatness knows no bounds Aleksei: It's true, it's true DM: Excellent. Alright. So, to recap: The party tracked down a bunch of bandits to their source, a small fort on the Northern edge of Tuskwater Lake. Trip: [ greatness ] Ilya: "greatness" Aleksei: // I'll fix the map with your latest corrections later, btw Aleksei: // for now, observe, ladies and gentlemen: DM: Therein, they defeated a man calling himself the stag lord and the vast majority of his cronies. Aleksei: // http://obormot.ath.cx/~obormot/kingmaker/kingmaker_map.pdf DM: A single man… a fellow by the name of Dovan was able to get away. DM: You also captured a number of the bandits, most of whom were quickly interrogated, and with any luck scared off of their life of banditry before they were released. DM: Two remain, a large man by the name of Akiros who aided you in the Stag Lord's defeat. DM: and a substantially larger (and quite a bit less intelligent) man named Auchs. DM: the latter was defeated, but refuses to leave you, as he is "scared of the big world" Ilya: :| DM: A caged owlbear remains to be dealt with, as well as a plethora of zombies living in the hill on which the fort was built. Aleksei: We kill the owlbear imo Taranis: Since we never got to use the owlbear against the bandits Taranis: We just shoot it with arrows Aleksei: Oooor Aleksei: No hang on Aleksei: I got an idea DM: If you're willing to spend several hours on it, you can probably take it down without much trouble. Taranis: Unless there si something we can do with it. Aleksei: We tell Auchs to stay here and take care of the owlbear Aleksei: They can be friends Aleksei: Keep each other company
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Ilya: Like, care for it and feed it? Aleksei: Yes Aleksei: Those things. Ilya: This seems mildly ridiculous. Akiros: I… don't think he's smart enough for that. Taranis: That seems like a poor idea. Ilya: Exactly Aleksei: :| Akiros: He'd probably try to punch it in the face the first time he got bored. Taranis: It sounds like it would get him killed and leave the owlbear loose. Ilya: Maybe we can set Auchs up as a guard for Oleg Ilya: Oleg might not appreciate having to feed him though Taranis: We could just, you know, kill them both Ilya: We could! Aleksei: No Taranis that's mean Ilya: This is true Taranis: Sounds practical to me Ilya: I would feel bad though. Aleksei: Yes you would. Ilya: It's clear this man was not able to make practical decisions about the life he was forced to live Taranis: Well then Taranis: I say we kill the owlbear Taranis: and bring him back Ilya: The owlbear... is a ferocious creature and should probably be put down. Aleksei: Yeah I guess. Taranis: during which time we figure out if Auchs can survive in civilization Elias: but its so cuuuuute Taranis: If he cannot, he gets put down *** Ilya nods Ilya: All right, settled Taranis: If he can, he gets a guard job (and his toys) Akiros: Ok. Akiros: I… don't see good things for him, but who knows. Ilya: What about you Akiros? DM: Two more items of note... DM: Just to recap, everyone got to L2. Anyone who hasn't already rolled for HP should do so now. Taranis: Do owlbear corpses contain any alchemically useful components? DM: And there are a bunch of loots that you found here, and eventually when you make it back up to the river crossing, as discussed on the forum, the zombie demanding the Stag Lord's corpse gives you a ranseur +1. (someone post a link to the loot forum post please) Trip: roll a try then? DM: Re: components... Trip: /try 20 *** DM rolls attempts for Trip : *** DM 1d20 < 7 = 7 > + 20 = 27 Trip: sorry Taranis: http://kingmaker.xthemage.net/forum/viewtopic.php?f=1&t=7 Taranis: Complete with allocation by fiat. Trip: /roll 1d8 *** DM rolls dice for Trip: 1d8 < 1 = 1 > = 1 Trip: nooooooooooooooooooooo Ilya: ok updating my sheet with the natural armor DM: As per policy, 1 reroll of a 1 per level is allowed. DM: That is, a 1 for hp Trip: Really? You're not just patronizing me? DM: Standard practice in Sandy's game, I adopted it. DM: As for owlbear components… none that you can think of. Trip: /roll 1d8;cruelfate *** DM rolls dice for Trip: (cruelfate) 1d8 < 6 = 6 > = 6 Trip: yaaaaaaayyyyyyy DM: So… if you're willing to spend a bunch of time, you can take it down without much risk to yourselves. Trip: Poking it through the cage bars? DM: Alternatively, you can just let it loose and kill it that way >.> Aleksei: Yes Trip: how sporting Aleksei: Heh no Trip: We're not that desparate for xp Taranis: we have an archer and a guy who can shoot rays of frost nonstop DM: Poking, shooting arrows, etc... Aleksei: CONTINUOUS FROST BEAM LASERS Ilya: lol DM: So, the owlbear is dealt with. DM: You also wanted to deal with the zombies on the South slope. Aleksei: It is an ex-owlbear. Aleksei: Yes we did Aleksei: BUT Aleksei: Maybe we should track down the guy first Ilya: sadly the 1 hp policy got me a 2 Aleksei: Before his trail goes cold Ilya: eh Ilya: From what I understand DM: Ah, indeed. Aleksei: Davon or Dovan or what have you Ilya: his trail is already cold DM: Dovan. Ilya: and I'm not particular concerned about him Aleksei: Minivan. Ilya: Akiros do you think we should be worried? DM: And yes, you weren't able to find his tracks last time. Aleksei: Bah Aleksei: Clearly our rangers fail Aleksei: But yeah what does Akiros think Akiros: Probably, but he's a sniveling weasel. I doubt he'd be nearly as effective a leader as the Stag lord. Aleksei: Well I guess we can deal with that later *** Akiros he looks at Auchs. Akiros: (-he) Akiros: And there are other problems to deal with. Akiros: That one will be at least as much trouble. Taranis: Well, you know him better than anyone else here. Akiros: And yet I probably won't bring myself to put him out of his misery. *** Akiros sighs. Ilya: So we'll take him with us for now. Ilya: However those undead need to be dealt with immediately before they can harm anyone else. *** Akiros nods. Akiros: They don't seem leave the hillside… but they'll swarm anything that shows up there. Taranis: // I suggest we throw monks at them Aleksei: Well they are unnatural Ilya: They are an abomination and we must take action. Aleksei: And we should kill them. Ilya: Akiros I do not expect you to follow us necessarily, but if you wish to aid us it would be most appreciated. Akiros: I'll assist as I can. *** Ilya nods Ilya: Ok let's go scout that area then DM: For simplicity, let's say that Akiros and Bolgan handle a bunch of the zombies offscreen DM: The area is a rocky slope. It's reasonably gradual, and there are some larger boulders here and there. Ilya: sounds good Taranis: And the rest of us are free to return the Stag Lord's corpse to that river undead guy, and what, head back to Oleg's with a few sledges of stuff? Ilya: I think he meant Ilya: while we're all fighting Ilya: we don't include them in combat DM: Right. Taranis: ah Ilya: let's kill the undead DM: ok Ilya: then go back Ilya: with all the stuff. Aleksei: Do we know where the entrance is DM: http://hugin.xthemage.net/hugin/?instance=kingmaker Aleksei: To the cave or whatever DM: Cave? Aleksei: Ah DM: Oh, the tunnel? Aleksei: Well wherever the zombies live. Akiros: They live in the ground. Aleksei: So then that's what I meant. Akiros: Just seem to spring out wherever someone or something steps. Aleksei: Oh. Aleksei: Um what are we looking at here Aleksei: On this map DM: A small area of field about 200 ft from the southern wall of the fort. DM: Akiros informs you that stepping into the area around where row 10 is will cause the area to be swarmed by zombies. Ilya: thinks Aleksei should go for it Taranis: We're coming from the top? *** Ilya thinks Aleksei should go for it Aleksei: One sec DM: You can climb over the fort walls to get out if you want. DM: Alternatively you can circle around and come in from the south. DM: or… if you want, you can come in from any direction that isn't north. Aleksei: We didn't have a night's rest after the battle did we? DM: You did. Aleksei: Oh well Aleksei: In that case DM: It was nighttime when that happened. Aleksei: Check it out *** Aleksei prepares Detect Undead *** Aleksei now casts Detect Undead *** Aleksei looks at the place where Akiros says DM: The second anyone steps onto the ground starting at about 250 ft from the keep walls, zombies start popping up. DM: (is what he tells you) Ilya: We rest like all the time Aleksei: Which on this map is row 10? Aleksei: Well regardless Aleksei: I look there. DM: ok DM: You're still outside of the area? Aleksei: Oh quite DM: You detect no undead. Aleksei: 60 ft cone-shaped emanation DM: Yup Aleksei: I advance slowly until I'm like 10 ft away Aleksei: Still nothing eh DM: Still no undead. Aleksei: Very well *** Aleksei Shield of Faith *** Aleksei total defense *** Aleksei walks in *** Taranis hangs back watching Aleksei DM: Everyone place minis please. Taranis: where are they going? Aleksei: who Aleksei: Oh Aleksei: Row 10 Aleksei: Of the map Aleksei: Is where the Zombie Zone begins DM: Assuming you're approaching from the South, then row 10 on the map, or below. Ilya: so the area with the rocks DM: Yes Ilya: is where the zombies come from Aleksei: So I guess you guys want to be south of that Ilya: so place yourselves below that Aleksei: While I go in and play bait Ilya: we are approaching from the south Ilya: this is a hill Ilya: tha goes north DM: Yep. DM: North is up. DM: And the gate is down. DM: Ok. DM: As Aleksei moves up into the area of undead... Aleksei: Zombie zoooooooone DM: Detect undead starts to ping. DM: Auras begin to emerge from the ground. Aleksei: Hey guys there are zombies here DM: Lots of them. DM: Four zombies spring out, and you can see more enroute. Aleksei: Come on over here and hit them Ilya: ... duh. Aleksei: Just saying. Ilya: :| Taranis: My kingdom for 3rd level spells. *** Ilya hits zombies Aleksei: // do we roll init yet or what DM: Yep, init.
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Ilya: /try 1 *** DM rolls attempts for Ilya : *** DM 1d20 < 4 = 4 > + 1 = 5 Aleksei: /try 0 *** DM rolls attempts for Aleksei : *** DM 1d20 < 12 = 12 > + 0 = 12 Zombies: /try 0 *** DM rolls attempts for Zombies : *** DM 1d20 < 18 = 18 > + 0 = 18 Taranis: /try 0 *** DM rolls attempts for Taranis : *** DM 1d20 < 20 = 20 > + 0 = 20 Aleksei: Taranis do you have AoE Elias: /try 4 *** DM rolls attempts for Elias : *** DM 1d20 < 17 = 17 > + 4 = 21 Trip: /try 4 *** DM rolls attempts for Trip : *** DM 1d20 < 15 = 15 > + 4 = 19 Taranis: No, I'm a 2nd level wizard. Taranis: Who doesn't choose spells that require him to be right next to the enemy. Aleksei: Ok well then maybe you might want to delay until I blast them with holy power and such Zombies: Ok Zombies: Grr Zombies: Arg DM: Elias is up first. Aleksei: // -Mutant Enemy Productions™ Elias: shoot that zombie in front of me Elias: /try 6 *** DM rolls attempts for Elias : *** DM 1d20 < 11 = 11 > + 6 = 17 DM: A hit! Elias: /roll 1d8 *** DM rolls dice for Elias: 1d8 < 5 = 5 > = 5 DM: That's #2? Elias: yes Aleksei: Hey do I know if these are common zombies or like, special/variant zombies DM: Roll some religion. Aleksei: /try 5;religion *** DM rolls attempts for Aleksei : *** DM (religion) 1d20 < 14 = 14 > + 5 = 19 DM: Nothing stands out about them. You also know that they're resistant to slashing damage. Aleksei: I inform the party of this! Ilya: :( DM: Taranis is up. Aleksei: These dudes are less swordable than other things Ilya: but all i have is a sword Aleksei: When all you have is a sword, everything looks like a *** Ilya needs more weapons Aleksei: ... not zombie? Taranis: I will delay DM: Trip! Aleksei: You should get like a mace Aleksei: Oooor a Lucerne hammer Trip: That's the bummer thing about undead. I symapathize. DM: Lucern hammers are awesome. DM: When you swing them, they go 'swisssssss' Aleksei: >:| DM: Trip is up. Aleksei: Trip is AWOL! Trip: thpt Ilya: trip is down Ilya: left Ilya: right Trip: I am strategically moving there. DM: Ok. Anything else? Trip: Pull out ze axes. Trip: ...cause when all you have is an axe... DM: With a BAB of +1 or higher, you can do that during the move, so you've still got a standard action. Trip: Yeah, but I moved more than five squares. Trip: So methinks I'm done. DM: kk Trip: Just tryint to position myself to assist other meleers. Aleksei: oooh this is like a game of Daleks DM: Well, two of them are close enough to charge you. DM: they do so. Zombies: Raaaar! Zombies: /try 4+2 4+2 *** DM rolls attempts for Zombies : *** DM 1d20 < 17 = 17 > + 4 + 2 = 23 *** DM 1d20 < 10 = 10 > + 4 + 2 = 16 Ilya: zombies can charge? Ilya: wow DM: Partial charge Aleksei: Fast Zombies can. Ilya: gg PF, gg Aleksei: Or that Aleksei: // But remember how I told you about all those variant zombies DM: The other two just move. Aleksei: // we better hope these aren't like Aleksei: // exploding zombies or plague zombies or whatnot Ilya: //uh-huh DM: Is the 16 a hit? Zombies: /roll 1d6+4;The 23 *** DM rolls dice for Zombies: (The 23) 1d6 < 5 = 5 > + 4 = 9 Zombies: /roll 1d6+4;The 16 *** DM rolls dice for Zombies: (The 16) 1d6 < 6 = 6 > + 4 = 10 DM: And Aleksei is up Aleksei: So wait Aleksei: Is Trip even still alive/up Aleksei: With that damage DM: Oh, yes, that reminds me... *** Zombies burst up from the ground. Trip: um. at 0 Aleksei: Oh good Aleksei: I'm going to heal you but only a little Aleksei: You should maybe withdraw next round Aleksei: Lest you get eaten. Trip: yessir Aleksei: So, here's my action *** Aleksei channels energy! Aleksei: /roll 1d6 *** DM rolls dice for Aleksei: 1d6 < 1 = 1 > = 1 Aleksei: Trip gets healed for that much Aleksei: Zombies uh Aleksei: 1, 2, 4, 3, and the one due south of 3 Aleksei: Need to roll DC 12 Will saves Aleksei: oh and I moved first Aleksei: Like so Ilya: dc 12? Ilya: kinda shitty Aleksei: Yes well it scales with level Aleksei: And Cha. Ilya: cha, that's the problem DM: righty oh. Aleksei: This is not my specialty Aleksei: But it's still the best option Zombies: /try 3;1 3;2 3;3; 3;4; 3;7 *** DM rolls attempts for Zombies : *** DM (1) 1d20 < 12 = 12 > + 3 = 15 *** DM (2) 1d20 < 13 = 13 > + 3 = 16 *** DM (3;) 1d20 < 8 = 8 > + 3 = 11 *** DM (4;) 1d20 < 14 = 14 > + 3 = 17 *** DM (7) 1d20 < 7 = 7 > + 3 = 10 DM: Does detect require concentration? Aleksei: It does Aleksei: So I drop that DM: Ok DM: Well, before you do so, you note more auras coming. Aleksei: Zombie swaaaaarm Aleksei: Guys can we handle this many Aleksei: Do you think Ilya: anyone got a spare blunt/piercing weapon? Taranis: a flaming sphere would do a lot of good... too bad we can't cast that Ilya: if so Ilya: yes DM: Ilya's up Ilya: chaarge Ilya: /try 5+2 *** DM rolls attempts for Ilya : *** DM 1d20 < 11 = 11 > + 5 + 2 = 18 DM: A hit! Ilya: /roll 2d6+7 *** DM rolls dice for Ilya: 2d6 < 6 4 = 10 > + 7 = 17 DM: Splat DM: err, slashing weapon Ilya: yep DM: But still a splat. Taranis: I guess I'd better take my action already DM: Ok Taranis: that action is Magic Missile DM: Ok Taranis: on #2 Taranis: /roll 1d4+2 *** DM rolls dice for Taranis: 1d4 < 3 = 3 > + 2 = 5 DM: indeed, it's still up. DM: Elias Ilya: mmm that ranseur we don't have would be great about now Elias: I guess I try and finish off two Elias: /try 6 *** DM rolls attempts for Elias : *** DM 1d20 < 20 = 20 > + 6 = 26 Elias: /try 6 *** DM rolls attempts for Elias : *** DM 1d20 < 7 = 7 > + 6 = 13 Elias: is that a crit? DM: Thanks to the wonders of PF, it is. Elias: goddammit Elias: why? why on the guy with few hitpoints Elias: oh well.... Elias: /roll 3 d8 *** DM rolls dice for Elias: 3d8 < 2 4 6 = 12 > = 12 DM: splat. Aleksei: What a nice arithmetic progression of dice rolls DM: Which brings us to Trip DM: // Undead really got nerfed quite a bit in PF Aleksei: // they have more hp though DM: // No more blanket immunity to crits, rogues, or cold Trip: can I take a standard and then move? Aleksei: // they never had blanket cold immunity DM: Yep Ilya: wait Aleksei: // that was only specific types of undead that were skeletal Ilya: undead can be crit??? Aleksei: Don't do that Trip Aleksei: You'll take AoOs from the zombies Trip: Just move then? Ilya: :O Aleksei: Yeah just move DM: However note that you can take a double-move and avoid attacks of opportunity. Aleksei: ^ Aleksei: Yes undead can be crit Trip: Do I get to use a reflex save to avoid an AoO? DM: No, but you can use acrobatics. Aleksei: If you just move and do nothing else Aleksei: Then you automatically avoid AoOs Trip: Fine. I won't risk it. Aleksei: But yeah if you want to move and standard you can roll Acrobatics to avoid AoOs Trip: That was what I wanted to do, but felt encouraged not to. I'm good at moving by baddies. Trip: k. One axe. Trip: /roll 7 *** DM rolls dice for Trip: 7 = 7 Trip: /try 7 *** DM rolls attempts for Trip : *** DM 1d20 < 16 = 16 > + 7 = 23 DM: A hit. Trip: /roll 1d6 *** DM rolls dice for Trip: 1d6 < 6 = 6 > = 6 DM: It takes a bit of damage, but a lot less damage than you'd expect. Trip: /try 8;rollaway *** DM rolls attempts for Trip : *** DM (rollaway) 1d20 < 19 = 19 > + 8 = 27 DM: success Trip: done DM: k DM: Let's see here. Zombies: raaaaaaaar Zombies: brains *** Zombies attack Aleksei Zombies: /try 4 4 4 *** DM rolls attempts for Zombies : *** DM 1d20 < 12 = 12 > + 4 = 16 *** DM 1d20 < 1 = 1 > + 4 = 5 *** DM 1d20 < 1 = 1 > + 4 = 5 DM: misses, I assume? Aleksei: Oh yeah Aleksei: AC 20 right now *** Zombies 9 to 11 emerge from the ground DM: Ilya! DM: err, no, Aleksei! Aleksei: hi *** Aleksei channels energy Aleksei: Affected zombies are 1, 3, 4, 7, 8 Aleksei: And Trip Aleksei: /roll 1d6 *** DM rolls dice for Aleksei: 1d6 < 6 = 6 > = 6 Aleksei: Trip heals that much Aleksei: And zombies get DC 12 Will for half Zombies: /try 3;1 3;3 3;4 3;7 3;8 *** DM rolls attempts for Zombies : *** DM (1) 1d20 < 11 = 11 > + 3 = 14 *** DM (3) 1d20 < 13 = 13 > + 3 = 16 *** DM (4) 1d20 < 15 = 15 > + 3 = 18 *** DM (7) 1d20 < 2 = 2 > + 3 = 5 *** DM (8) 1d20 < 5 = 5 > + 3 = 8 Aleksei: Waves of positive energy are pulsing forth from Aleksei right now *** Aleksei brandishes his holy symbol Ilya: certainly looks like it DM: Indeed DM: Ilya! *** Ilya steps *** Ilya swings Ilya: /try 5 *** DM rolls attempts for Ilya : *** DM 1d20 < 14 = 14 > + 5 = 19 Ilya: /roll 2d6+7 *** DM rolls dice for Ilya: 2d6 < 2 3 = 5 > + 7 = 12 DM: It takes a bunch less damage than expected. Ilya: i know. Ilya: /shrug Ilya: what can I do DM: And is still alive. DM: Taranis! Taranis: let's go with some more magic missile Taranis: I think #... 7 Taranis: /roll 1d4+2 *** DM rolls dice for Taranis: 1d4 < 4 = 4 > + 2 = 6 DM: splat Taranis: I chose... wisely. DM: Elias is up! Ilya: should have killed the one next to me :| Taranis: I figured you could handle it just fine Trip: Hurrah for people who don't rely on the power of slicing! Ilya: i can! but i could also theoretically kill something else Ilya: hm Elias: I'mma go for number 1 DM: Zombies apparently do not blend. Elias: /try 6 *** DM rolls attempts for Elias : *** DM 1d20 < 3 = 3 > + 6 = 9 Elias: nope DM: That is a nothit DM: Trip! Trip: /try 7 *** DM rolls attempts for Trip : *** DM 1d20 < 1 = 1 > + 7 = 8 Aleksei: oof DM: That too is a nothit. Ilya: so much fail Trip: done DM: ok Zombies: Raaaar! Trip: although I guess it's a 10 with flank Aleksei: Negative *** Aleksei doesn't threaten *** Aleksei doesn't wield weaponry Trip: yeaaaahh Trip: aw crap Ilya: laaame Aleksei: Whatever your face is lame *** Zombies attack Ilya Ilya: no Ilya: it isn't Ilya: you're lame Zombies: /try 4 4 *** DM rolls attempts for Zombies : *** DM 1d20 < 10 = 10 > + 4 = 14 *** DM 1d20 < 2 = 2 > + 4 = 6 Ilya: you can do all your touch attacks and stuff even while wielding stuff. Trip: Clearly should have aided Ilya instead. Ilya: neither of those are hits Aleksei: I cannot do all of my etc. what you said *** Zombies keep attacking Aleksei Zombies: /try 4 4 4 4 *** DM rolls attempts for Zombies : *** DM 1d20 < 15 = 15 > + 4 = 19 *** DM 1d20 < 9 = 9 > + 4 = 13 *** DM 1d20 < 12 = 12 > + 4 = 16 *** DM 1d20 < 11 = 11 > + 4 = 15 *** Trip hides the two axes behind her and whistles Aleksei: Nope Ilya: yes you can *** Zombies #12 emerges Aleksei: No I need a free hand DM: Do you have a shield? Aleksei: yep DM: Oh DM: Spiked shield? Aleksei: Nope DM: pscht Ilya: so get it spiked and then you threaten! DM: At any rate, you and your non-spiked shield are up. Aleksei: mmk Ilya: or get a buckler *** Aleksei moves, provoking AoOs Zombies: /try 4 4 4 4 *** DM rolls attempts for Zombies : *** DM 1d20 < 1 = 1 > + 4 = 5 *** DM 1d20 < 3 = 3 > + 4 = 7 *** DM 1d20 < 7 = 7 > + 4 = 11 *** DM 1d20 < 8 = 8 > + 4 = 12 Aleksei: gtfo *** Aleksei channels energy Trip: wow Aleksei: Who's hurt except Trip? Anyone/ Taranis: Nope Aleksei: Alrighty Aleksei: Every zombie except #9 is affected Aleksei: Plus trip Aleksei: /roll 1d6 *** DM rolls dice for Aleksei: 1d6 < 2 = 2 > = 2 Aleksei: Will DC 12 half DM: Except #9? How's that work? Aleksei: That's what the area measuring thingy tells me. DM: Is it # targets? DM: Oh, right, it's centered on a point in space. Aleksei: yes. *** Aleksei <- DM: err, an intersection, not a square Ilya: seems to me 10 and 9 are in the same radius Aleksei: Well if that's so Ilya: so if you're hitting 10 Ilya: you're also hitting 9 Aleksei: Then #9 is also affected Aleksei: So Aleksei: I'm just going by what Hugin said Aleksei: Regardless Aleksei: Guys I have one more of these Ilya: 30ft radius? Aleksei: (yes) Ilya: then yeah Aleksei: After that, if we haven't won Ilya: frm your upper right corner Ilya: you hit everything Aleksei: Then we should consider changing tactics Ilya: meh? DM: /try 3;1 3;3 3;4 3;5 3;8 3;9 3;10 3;11 3;12 *** DM rolls attempts for DM : *** DM (1) 1d20 < 10 = 10 > + 3 = 13 *** DM (3) 1d20 < 10 = 10 > + 3 = 13 *** DM (4) 1d20 < 9 = 9 > + 3 = 12 *** DM (5) 1d20 < 14 = 14 > + 3 = 17 *** DM (8) 1d20 < 10 = 10 > + 3 = 13 *** DM (9) 1d20 < 19 = 19 > + 3 = 22 *** DM (10) 1d20 < 6 = 6 > + 3 = 9 *** DM (11) 1d20 < 4 = 4 > + 3 = 7 *** DM (12) 1d20 < 1 = 1 > + 3 = 4 *** Aleksei shrugs Ilya: they are not being particular effective against your AC Aleksei: I'm not worried for myself here Aleksei: Right Aleksei: But DM: DC 12? Taranis: We don't really have alternatives Aleksei: yes DC 12 Ilya: so imo we will just whittle them down Aleksei: Well ok. *** Aleksei keeps glowing with life energy for now DM: Ok DM: Ilya Ilya: nothing falling over eh Ilya: not even the one i hit last time? DM: from 2 damage? no Ilya: bah Aleksei: imo move so that Trip can charge+flank on her turn Trip: Thank you. It would be much appreciated. Ilya: I don't see how that's possible. Aleksei: Step 1 square northwest DM: 5ft, attack 9 or 10 Aleksei: And then that yes Ilya: if she charged she'd end up in the north east corner Ilya: of that zombie Ilya: wouldn't she Aleksei: or east Aleksei: That works too Trip: I can charge on slight diags. Ilya: I thought you had to take the closest. Aleksei: They're equidistant as far as I can tell DM: Indeed equidistant Ilya: well if that's ok Ilya: that's putting me into flank... Ilya: not sure I like that. Aleksei: That would happen anyway DM: Zombies flunked flank Aleksei: Zombies would move to flank you Ilya: they might insterad move to flank trip! Aleksei: But actually yeah they haven't been taking flanking bonuses? Aleksei: So maybe they can't? Ilya: which... yeah Ilya: that's not as good Ilya: ok Ilya: i hit 9 Aleksei: Maybe they are too dumb. Ilya: /try 5 *** DM rolls attempts for Ilya : *** DM 1d20 < 10 = 10 > + 5 = 15 DM: hmm… you're right… some of those attacks on Aleksei should have been higher DM: a hit Trip: Zombies have poor teamwork skills. Ilya: /roll 2d6+7 *** DM rolls dice for Ilya: 2d6 < 5 4 = 9 > + 7 = 16 Ilya: ok how about 2 damage there Ilya: eh Ilya: :p Trip: Nice one. DM: Actually yes. Ilya: yep Aleksei: ? DM: That's enough to splat a zombie that has taken 2 damage. Ilya: that was the point I was making, yes Aleksei: Hah what Ilya: i one shot one for 17 Ilya: before Aleksei: Ah Ilya: so that should oneshot things post-turning Aleksei: Quite DM: Ok Aleksei: is helping *** Aleksei Ilya: yep DM: That brings us to… Taranis! Taranis: well Taranis: let's fire off another Magic Missile Taranis: at #1 Taranis: /roll 1d4+2 *** DM rolls dice for Taranis: 1d4 < 4 = 4 > + 2 = 6 DM: Splat Trip: woot. Now I don't even need to do an acrobatic charge. DM: Elias! DM: 5 and 8 look the most injured Trip: go for 8 Ilya: get 8 Elias: try on 8 then Elias: /try 6 *** DM rolls attempts for Elias : *** DM 1d20 < 12 = 12 > + 6 = 18 DM: a hit Elias: /roll 1d8 *** DM rolls dice for Elias: 1d8 < 2 = 2 > = 2 DM: Not quite enough to bring it down. DM: Trip! Trip: /try 10 *** DM rolls attempts for Trip : *** DM 1d20 < 4 = 4 > + 10 = 14 DM: a hit DM: and that's with sneak. Trip: /roll 2d6 *** DM rolls dice for Trip: 2d6 < 4 2 = 6 > = 6 Trip: i know Trip: let me guess. Does not do as much damage as expected? DM: It does a bit, but indeed… the zombie doesn't seem to be fully affected by bits of its flesh getting hacked off. Zombies: Grr arg *** Zombies @Ilya Zombies: /try 4 *** DM rolls attempts for Zombies : *** DM 1d20 < 3 = 3 > + 4 = 7 *** Zombies @Trip Zombies: /try 4 *** DM rolls attempts for Zombies : *** DM 1d20 < 8 = 8 > + 4 = 12 *** Zombies @Elias Zombies: /try 4 *** DM rolls attempts for Zombies : *** DM 1d20 < 12 = 12 > + 4 = 16 *** Zombies @Aleksei Zombies: /try 4 4 4 *** DM rolls attempts for Zombies : *** DM 1d20 < 6 = 6 > + 4 = 10 *** DM 1d20 < 10 = 10 > + 4 = 14 *** DM 1d20 < 12 = 12 > + 4 = 16 Aleksei: failsauce DM: Any hits in there? *** Zombies 13, 14, and 15 emerge Trip: not here Ilya: hm Ilya: hoping that's all? Ilya: if not then... yeah DM: Aleksei is up next. Aleksei: Hi *** Aleksei channels energy Aleksei: All the zombies in the immediate vicinity there are affected Aleksei: Plus any wounded allies Aleksei: /roll 1d6 *** DM rolls dice for Aleksei: 1d6 < 3 = 3 > = 3 DM: /try 3;4 3;5 3;8 3;10 3;11 3;12 *** DM rolls attempts for DM : *** DM (4) 1d20 < 12 = 12 > + 3 = 15 *** DM (5) 1d20 < 11 = 11 > + 3 = 14 *** DM (8) 1d20 < 16 = 16 > + 3 = 19 *** DM (10) 1d20 < 1 = 1 > + 3 = 4 *** DM (11) 1d20 < 10 = 10 > + 3 = 13 *** DM (12) 1d20 < 13 = 13 > + 3 = 16 Taranis: Yeah, you need some better DCs DM: /try 3;3 *** DM rolls attempts for DM : *** DM (3) 1d20 < 16 = 16 > + 3 = 19 Aleksei: Yes well DM: indeed DM: well... DM: Ilya's up Aleksei: Given that I'm the only person AoEing these things *** Ilya swings at 10 Aleksei: I don't want to hear any complaints :p Taranis: and what AoE should I be using? Fireball? :P Ilya: /try 5 *** DM rolls attempts for Ilya : *** DM 1d20 < 2 = 2 > + 5 = 7 DM: He's totally doing more damage than any of you. Ilya: sux Aleksei: That's my point! Ilya: more thna me? Ilya: you're sure?' Aleksei: No I dunno about that Aleksei: I meant my point is that no one else HAS AoE yet DM: well, he is this round. Ilya: I meant total. DM: Taranis! Taranis: hmm Aleksei: Yeah probably not more than you DM: same ballpark. Aleksei: I'd say I'm in second place though Ilya: yep Ilya: definitely Taranis: waves his staff for another Magic Missile at #8 Taranis: /roll 1d4+2 *** DM rolls dice for Taranis: 1d4 < 2 = 2 > + 2 = 4 DM: Splat DM: Hmm DM: Elias! Elias: number 1 DM: is dead Elias: oh...kay Elias: then Elias: nubmer 3 I guess DM: k Elias: /try 6 *** DM rolls attempts for Elias : *** DM 1d20 < 4 = 4 > + 6 = 10 DM: a… miss DM: Trip! Ilya: stupid zombies having ac DM: Yeah, really surprising. DM: DC has been shown to be superior for raising the dead[Frankenstein1823]. Aleksei: :| DM: anyway, Trip is up! Ilya: did anyone cast Detect Magic here DM: Not yet Ilya: Taranis you think you could do that next round
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Taranis: Sure I could Taranis: I'm not sure what I'm doing it for, but I can totally cast it DM: Aha! Ilya: humor me DM: Trip is up! Trip: let's try again on 5. with two weapons! Trip: /try 7 7 *** DM rolls attempts for Trip : *** DM 1d20 < 1 = 1 > + 7 = 8 *** DM 1d20 < 6 = 6 > + 7 = 13 DM: #2 hits Trip: er, plus 2 DM: same thing. Trip: /roll 2d6 *** DM rolls dice for Trip: 2d6 < 2 6 = 8 > = 8 DM: splat Trip: huzzah Trip: done Zombies: Brains Trip: Ilya if you plan to work on 10 next, I'll come assist. Ilya: mhm Trip: so many zombies! *** Zombies @Ilya Zombies: /try 4 *** DM rolls attempts for Zombies : *** DM 1d20 < 1 = 1 > + 4 = 5 Zombies: @Aleksei Zombies: /try 6 6 4 *** DM rolls attempts for Zombies : *** DM 1d20 < 9 = 9 > + 6 = 15 *** DM 1d20 < 5 = 5 > + 6 = 11 *** DM 1d20 < 3 = 3 > + 4 = 7 Zombies: @Elias Zombies: /try 4 *** DM rolls attempts for Zombies : *** DM 1d20 < 8 = 8 > + 4 = 12 Elias: miss DM: No further zombies emerge this round. DM: Aleksei!
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Trip: key words: "this round" Ilya: no no Ilya: that's good Ilya: that might disprove my thought Trip: a thought of infinite zombies? Ilya: yeah something like that. Aleksei: Well Aleksei: Of the zombies around me Aleksei: Who's most hurt DM: 3 and 4 are the most hurt Trip: how can you tell with zombies? Aleksei: More flesh left = more hurt Trip: a little less lively? Aleksei: It's a simple matter of completeness DM: Limbs. Aleksei: Now then *** Aleksei steps like so *** Aleksei spellcasts *** Aleksei not defensively DM: /try 4 *** DM rolls attempts for DM : *** DM 1d20 < 9 = 9 > + 4 = 13 Aleksei: Nope *** Aleksei Cure Light Wounds *** Aleksei touch attack: Aleksei: /try 2 *** DM rolls attempts for Aleksei : *** DM 1d20 < 9 = 9 > + 2 = 11 DM: hit DM: /try 3;save *** DM rolls attempts for DM : *** DM (save) 1d20 < 18 = 18 > + 3 = 21 Aleksei: /roll 1d8+2 *** DM rolls dice for Aleksei: 1d8 < 4 = 4 > + 2 = 6 Aleksei: half. DM: Not quite enough to bring it down yet. DM: Ilya! Ilya: hm *** Ilya kills 10 Ilya: /try 5 *** DM rolls attempts for Ilya : *** DM 1d20 < 16 = 16 > + 5 = 21 Ilya: /roll 2d6+7 *** DM rolls dice for Ilya: 2d6 < 1 3 = 4 > + 7 = 11 Ilya: not quite DM: Not quite Ilya: trip can finish it maybe. DM: Taranis Taranis: I'll still do the Detect Magic DM: Mmm… indeed DM: Well, you detect the presence of magical auras Ilya: oh right takes 3 rounds to concentrate Taranis: yeah it does Taranis: but I don't have much useful combat functionality left here anyway DM: Assuming that's all… Elias! Taranis: #1 is dead, right? DM: Yep. Taranis: ah that's 11 there Elias: fiver fire at 11 Elias: /try 7 *** DM rolls attempts for Elias : *** DM 1d20 < 5 = 5 > + 7 = 12 DM: a hit Elias: /roll 1d8+1 *** DM rolls dice for Elias: 1d8 < 2 = 2 > + 1 = 3 DM: Although not enough to bring it down. DM: Trip! Trip: /try 9;whackity *** DM rolls attempts for Trip : *** DM (whackity) 1d20 < 13 = 13 > + 9 = 22 DM: A hit Trip: /roll 2d6;thanks_Ilya *** DM rolls dice for Trip: (thanks_Ilya) 2d6 < 5 6 = 11 > = 11 DM: Kersplat Trip: Flanking for the win! Ilya: o/\o *** Ilya hifives Trip: heehee. I like that. DM: ok Zombies: raaaar Trip: Gets a bit old, don't it. The raaaring. Not much in the way of witty banter. Ilya: Zombies don't have wits. :| Ilya: they are witless. Zombies: so a rabbi, a priest, and a druid walk into a bar. Zombies: AND THEN WE ATE THEIR BRAINS! Ilya: :| Ilya: 0/10 Zombies: @Ilya Ilya: totally witless Zombies: /try 4 *** DM rolls attempts for Zombies : *** DM 1d20 < 16 = 16 > + 4 = 20 Ilya: oh shit a hit. Zombies: @Aleksei Zombies: /try 4 4 4 4 *** DM rolls attempts for Zombies : *** DM 1d20 < 17 = 17 > + 4 = 21 *** DM 1d20 < 16 = 16 > + 4 = 20 *** DM 1d20 < 17 = 17 > + 4 = 21 *** DM 1d20 < 6 = 6 > + 4 = 10 Aleksei: Hah wow Ilya: oliver learned how to roll Aleksei: 3 hits Ilya: we're fucked Zombies: @Elias Zombies: /try 4 *** DM rolls attempts for Zombies : *** DM 1d20 < 8 = 8 > + 4 = 12 Trip: oooh, the zombies took serious offense. Elias: miss Aleksei: Let's see if they can do any damage Ilya: I should have laughed at their joke :| Aleksei: I thought it was funny Trip: HANG IN THERE ALEKSEI! WE NEED YOU. Zombies: /roll 1d6+4 Ilya *** DM rolls dice for Zombies: 1d6 < 4 = 4 > + 4 = 8 Ilya: ow! Zombies: /roll 3d6+12;Aleksei *** DM rolls dice for Zombies: (Aleksei) 3d6 < 5 4 6 = 15 > + 12 = 27 Trip: ohhhh crap Taranis: How bad is it? *** Aleksei falls down *** Aleksei -9 Ilya: pretty bad. Taranis: hmm Trip: Do we have healing potions in stock? Taranis: hate to say it... you may need to lay on hands Taranis: 4 Cure Moderates in party pot DM: on the bright side, no more zombies emerge Ilya: imo taranis should feed one of his potions to Aleksei DM: Aleksei! Aleksei: // The favor of Desna has forsaken me! Aleksei: // WOE IS ME Taranis: the problem is that they're in the party loot, not my loot Ilya: ok well that's stupid Ilya: theyre in your bag now Ilya: done Ilya: problem solved. Trip: poof Elias: amen to that Trip: good to have magic folk Aleksei: The magic of rewriting plot in one's favor Ilya: we got like 4 potions of CMW Aleksei: One might even call it Aleksei: META-MAGIC Taranis: exactly 4 Ilya: let's say we dished them out like so: Ilya: 1 to me, 1 to trip 1 to taranis and 1 to elias Ilya: done Taranis: Sure Aleksei: btw Taranis: Record them, I'll remove from the party list Ilya: recorded Aleksei: The zombies moved, I assume? Aleksei: To hit me? DM: refresh Aleksei: I see DM: And in the meantime, roll a stabilization check Trip: got it DM: And then Ilya's up! Aleksei: /try 1;Con *** DM rolls attempts for Aleksei : *** DM (Con) 1d20 < 19 = 19 > + 1 = 20 *** Aleksei stops bleeding *** Ilya puts a hand to the wound he just got Ilya: /roll 1d6 *** DM rolls dice for Ilya: 1d6 < 5 = 5 > = 5 *** Ilya then swings at zombie13 Ilya: /try 5 *** DM rolls attempts for Ilya : *** DM 1d20 < 7 = 7 > + 5 = 12 DM: a hit. Ilya: /roll 2d6+7 *** DM rolls dice for Ilya: 2d6 < 1 3 = 4 > + 7 = 11 Trip: Wait who is that hitting? Ilya: zombie 13 Ilya: who charged me DM: f'ref, 3 is nearly dead, 4 and 10 are moderately injured, and 12 is a bit hurt. Trip: ah. k. I might need to refresh my hugin Ilya: ys DM: 13 is now moderately injured. Ilya: yes you do Trip: 10 is kersplated DM: Which brings us to… Taranis! Ilya: might want to wait for the zombies to come after me Aleksei: FEED ME DELICIOUS HEALING JUICE Ilya: well Aleksei: om nom nom Ilya: you're nto dying Ilya: unless the zombies eat you Aleksei: Well that's true Ilya: so Taranis: hmm Ilya: better for Taranis to hold off Ilya: imo Taranis: I'll delay for the zombie action, yes DM: k DM: Elias! Elias: try at 11 since 3 is through several people Elias: /try 7 *** DM rolls attempts for Elias : *** DM 1d20 < 7 = 7 > + 7 = 14 DM: a hit Elias: /roll 1d8+1 *** DM rolls dice for Elias: 1d8 < 5 = 5 > + 1 = 6 DM: Splat DM: @Ilya Trip: How come they all got to move around before my action? DM: /try 4 4 4 *** DM rolls attempts for DM : *** DM 1d20 < 6 = 6 > + 4 = 10 *** DM 1d20 < 14 = 14 > + 4 = 18 *** DM 1d20 < 5 = 5 > + 4 = 9 DM: err, my bad. DM: you go first Trip: That's right, zombie hoarde. Zombies: note, no flanking from Aleksei Trip: Aw. Sorry Aleksei, gotta go where I can do good. Trip: /try 9 *** DM rolls attempts for Trip : *** DM 1d20 < 6 = 6 > + 9 = 15 DM: hit Trip: /roll 2d6 *** DM rolls dice for Trip: 2d6 < 5 4 = 9 > = 9 DM: it takes a bunch. Not quite enough to splat it though. Ilya: really? Trip: bummer Ilya: yeah ok Ilya: it didn't get turned Trip: uh oh DM: @Ilya Zombies: /try 4 4 *** DM rolls attempts for Zombies : *** DM 1d20 < 1 = 1 > + 4 = 5 *** DM 1d20 < 15 = 15 > + 4 = 19 Zombies: @Trip Zombies: /try 4 4 *** DM rolls attempts for Zombies : *** DM 1d20 < 18 = 18 > + 4 = 22 *** DM 1d20 < 17 = 17 > + 4 = 21 Trip: two hits Ilya: i got hit there once Zombies: /roll 2d6+8 *** DM rolls dice for Zombies: 2d6 < 2 6 = 8 > + 8 = 16 Zombies: /roll 1d6+4 *** DM rolls dice for Zombies: 1d6 < 5 = 5 > + 4 = 9 Trip: gods dang it Taranis: down? :( Ilya: that;s a lot of damage Ilya: for 2 hits Ilya: oh is ee. *** Zombies don't hit, but do hella damage when they do. Ilya: the 16 is trip's the 9 is mine DM: Yep, 16@Trip, 9@Ilya DM: Taranis undelays, I assume? DM: (no more zombies emerge) Taranis: Yeah, though who gets the potion may change Taranis: how is trip doing? Trip: x_x currently -7 Taranis: and bleeding Taranis: while anton is stable... hmm Ilya: well aleksei can heal himself and people if he manages to get up. Trip: So sorry to fail you again so soon, fellows Taranis: truth Taranis: /roll 2d8+3 *** DM rolls dice for Taranis: 2d8 < 8 2 = 10 > + 3 = 13 Trip: I mean groooaaan Aleksei: So Taranis: good heal on Aleksei Aleksei: I guess that heals me Taranis: #11 was dead, yes? DM: It is. DM: Aleksei's next Aleksei: hmm *** Aleksei gets up *** Aleksei casts Cure Light Wounds and holds the charge Aleksei: next. DM: k Ilya: not going to heal yourself? Aleksei: No I'm going to see if Trip or I need it more Aleksei: This is my last one anyway Aleksei: So I am not missing out on throughput Ilya: really? Aleksei: yep. Ilya: you cast... Ilya: detect undead Aleksei: How many L1 spells do you think I get, anyway Ilya: shield of faith Ilya: like 4? DM: and another CLW Aleksei: I am now done Ilya: counting bonus? Aleksei: yes DM: Ok… in that case Ilya's next up Ilya: oh and one is a domain spell? Aleksei: yes Ilya: i will 5ft back Ilya: drink this potion Ilya: /roll 2d8+3 *** DM rolls dice for Ilya: 2d8 < 7 7 = 14 > + 3 = 17 DM: k Ilya: wow. Trip: Quite a booster. Ilya: i was not expecting so much there but ok DM: Which brings us to… Elias DM: 3's the most injured DM: 3 and 13 Elias: 3 it is Elias: /try 6 *** DM rolls attempts for Elias : *** DM 1d20 < 6 = 6 > + 6 = 12 DM: hit Elias: /roll 1d8 *** DM rolls dice for Elias: 1d8 < 1 = 1 > = 1 DM: not quite DM: Trip, roll up a con check. DM: and then... Zombies: raaar Trip: /try 2 *** DM rolls attempts for Trip : *** DM 1d20 < 6 = 6 > + 2 = 8 Zombies: @Ilya Zombies: /try 4 4 4 *** DM rolls attempts for Zombies : *** DM 1d20 < 9 = 9 > + 4 = 13 *** DM 1d20 < 7 = 7 > + 4 = 11 *** DM 1d20 < 19 = 19 > + 4 = 23 Zombies: @Taranis Zombies: /try 4 *** DM rolls attempts for Zombies : *** DM 1d20 < 8 = 8 > + 4 = 12 Ilya: the 23 hits Zombies: /roll 1d6+4;Ilya *** DM rolls dice for Zombies: (Ilya) 1d6 < 6 = 6 > + 4 = 10 Ilya: god damnit Ilya: this dr is really fucking us Ilya: we should have made that K:R check before we went here Zombies: Taranis! Ilya: and then decided to go back to Oleg's before coming here DM: err, Taranis! Taranis: I see there's one right here, eh DM: Well, you do recall both Bolgan and Akiros mentioning that the zombies don't follow people too far away from the hill. Aleksei: Well I told you guys Aleksei: I was like, should we gtfo Taranis: 5-ft back and cast... Ear Piercing Scream, since that's all I've still got Aleksei: And you were like "nope" Taranis: now we definitely should DM: What's the effect? Taranis: Fort DC 16; 1d6+1 damage and daze. Taranis: half damage and no daze on save DM: make a religion check. Taranis: /try 7 *** DM rolls attempts for Taranis : *** DM 1d20 < 9 = 9 > + 7 = 16 Ilya: see the thing is Ilya: we should have had this. Taranis: Undead still immune to fort save spells that don't apply to objects? Ilya: this shouldn't be killing us DM: Undead have: DM: Immunity to any effect that requires a Fortitude save (unless the effect also works on objects or is harmless). Ilya: if we did what I said Aleksei: What did you say Taranis: let's verify the object bit Ilya: Ilya: we should have made that K:R check before we went here Ilya: Zombies: Taranis! Ilya: Ilya: and then decided to go back to Oleg's before coming here Ilya: DM: It does not affect objects. Aleksei: Oh Ilya: hindsight is 20/20 of course Aleksei: Well what would that have affected? Aleksei: Getting B weapons? Taranis: nope, no object Ilya: it would have gotten us bludgeoning weapons Ilya: or in my case Ilya: than ranseur Ilya: that the swamp thing has Taranis: in that case, I will be withdrawing Ilya: that* DM: ok DM: Aleksei? Taranis: someone's going to have to help get Trip... Ilya hopefully can clear out safely *** Aleksei moves over to Trip and heals Aleksei: /roll 1d8+2 *** DM rolls dice for Aleksei: 1d8 < 2 = 2 > + 2 = 4 Aleksei: darn. DM: Well, she's stable. DM: Y'all are withdrawing? Ilya: well Ilya: I'd rather not! Ilya: but I guess we have no choice Ilya: maybe I should get a shield. Ilya: then I'd be more or less unhittable. DM: Alright… Elias is next up. DM: /roll 1d10 *** DM rolls dice for DM: 1d10 < 10 = 10 > = 10 Trip: Thank you for the stabilizing DM: hmm Taranis: on the plus side... it should be quite easy to take the rest down when rested up Ilya: assuming that the hill isn't somehow generating them Trip: (assuming more don't spring up... like daisies) Elias: we're withdrawing? DM: Seems like Ilya: the very concept makes me quiver with rage. Elias: I shoot at 3 and move back 30 ft Elias: /try 6 *** DM rolls attempts for Elias : *** DM 1d20 < 12 = 12 > + 6 = 18 Akiros: hit Elias: /roll 1d8 *** DM rolls dice for Elias: 1d8 < 8 = 8 > = 8 DM: err. jot Trip: Woot Elias DM: hit! DM: and splat Ilya: see they are almost dead Ilya: le'ts kill them Ilya: how are the others looking DM: 14 and 15 are unhurt Trip: I have a healing potion I can use if I get up. DM: 13 is nearly dead Ilya: k Ilya: 12? DM: 12 is slightly injured, and 4 is moderately wounded. Ilya: and 4? Ilya: ok Ilya: Aleksei can remove the potion from trip's pocket Ilya: and feed it to her Ilya: can you take a swift action in place of a move action? Ilya: no I think not DM: no Ilya: I will fight defensively DM: k Ilya: Elias can keep taking potshots Ilya: Taranis could finish off nearly dead ones with ray of frost? Taranis: In theory DM: So Ilya is fighting defensively. Ilya: is it my turn? DM: Yes Ilya: ok here's the plan DM: err, sorry DM: my mistake Ilya: k *** Ilya waits DM: err, actually, it is Ilya's turn DM: I skipped him. Ilya: :p Ilya: k here's the plan Ilya: I declare my Smite Evil on 14 Ilya: I 5ft step like so Ilya: I fight defensively and swing at 12 DM: k Ilya: /try 5-4 *** DM rolls attempts for Ilya : *** DM 1d20 < 6 = 6 > + 5 - 4 = 7 Ilya: aw DM: no joy Ilya: that wouldn't have been a hit Ilya: anyway DM: now they go Zombies: grr, arg DM: @Ilya DM: /try 4 4 4 4 *** DM rolls attempts for DM : *** DM 1d20 < 17 = 17 > + 4 = 21 *** DM 1d20 < 6 = 6 > + 4 = 10 *** DM 1d20 < 11 = 11 > + 4 = 15 *** DM 1d20 < 2 = 2 > + 4 = 6 Zombies: @Aleksei Zombies: /try 4 *** DM rolls attempts for Zombies : *** DM 1d20 < 8 = 8 > + 4 = 12 Ilya: which one is which DM: numerical order… so…. DM: 4,12,13,14 respectively Ilya: bah Ilya: one hit DM: /roll 1d6+4 *** DM rolls dice for DM: 1d6 < 2 = 2 > + 4 = 6 DM: aaand… Taranis! DM: #13 is not far from dead Taranis: sec DM: actually, hell, let's speed this up. Taranis: yeah I can ray of frost it DM: Taranis, Aleksei, Ilya, and Elias, what are you doing. Trip too, assuming Aleksei is getting you up. Taranis: /try -3;touch *** DM rolls attempts for Taranis : *** DM (touch) 1d20 < 14 = 14 > + 0 - 3 = 11 Taranis: /roll 1d3+1 *** DM rolls dice for Taranis: 1d3 < 3 = 3 > + 1 = 4 DM: a hit DM: a splat Ilya: I am going to LoH myself and swing at 14 Ilya: still fighting defensively Elias: /try 6 *** DM rolls attempts for Elias : *** DM 1d20 < 4 = 4 > + 6 = 10 DM: a miss Ilya: /roll 1d6 *** DM rolls dice for Ilya: 1d6 < 4 = 4 > = 4 Aleksei: I am extracting a potion from Trip's pack Aleksei: And feeding it to her DM: k Aleksei: /roll 2d8+3 *** DM rolls dice for Aleksei: 2d8 < 2 1 = 3 > + 3 = 6 Aleksei: Agh Ilya: /try 7-4 *** DM rolls attempts for Ilya : *** DM 1d20 < 4 = 4 > + 7 - 4 = 7 Ilya: argh DM: nope Aleksei: But I think that does get her conscious Trip: The last turn only stabilized, right? Ilya: that would have hit Aleksei: Yes DM: The last turn got you… what was it, 6 hp? Aleksei: You were at -7, I healed you for 4 Ilya: hopefully this full defense gets me something Aleksei: Now you get 6 more Trip: Okay. Yes. Concious now. DM: ok, Trip can also act. Trip: I missed the +4 bit. Trip: Both a move and action? DM: yep DM: you are however, prone. It's a move action to get up. Trip: Aleksei? Can I go whack 14, carefully? Aleksei: I wouldn't Aleksei: I am 100% out of heals Trip: Ah. Guess I withdraw then! Aleksei: Except like some bandages. Aleksei: Maybe throw something at them? Aleksei: Throw your axes Aleksei: Or do you have any ranged stuff Trip: That's the plan. Aleksei: mmk Ilya: don't go for 14 Ilya: 12 or 4 Trip: I'll move here and throw next round Trip: Do I need to tumble for zombie 14? Trip: er, 15 DM: If you withdraw (== 2 move actions), you don't need to. Trip: Well, I needed one just to stand up. DM: ah, hmm… I believe you do then. Trip: /try 8 *** DM rolls attempts for Trip : *** DM 1d20 < 14 = 14 > + 8 = 22 DM: success Trip: Safe for now. Done DM: k DM: That leaves... Zombies: rar Zombies: /try 4;Aleksei *** DM rolls attempts for Zombies : *** DM (Aleksei) 1d20 < 6 = 6 > + 4 = 10 Zombies: and @Ilya Zombies: /try 4;4 4;12 4;14 *** DM rolls attempts for Zombies : *** DM (4) 1d20 < 11 = 11 > + 4 = 15 *** DM (12) 1d20 < 19 = 19 > + 4 = 23 *** DM (14) 1d20 < 14 = 14 > + 4 = 18 Ilya: one hit Ilya: roll low Zombies: /roll 1d6+4 *** DM rolls dice for Zombies: 1d6 < 3 = 3 > + 4 = 7 Ilya: what did I say Ilya: all right Ilya: I'm at -2 DM: The zombies would listen, but they have no ears. Ilya: ugh Ilya: so mad Trip: oh shoot DM: Well, let's see… everyone acts except Ilya Trip: should have left me down but stabilized. Ilya: well just run away DM: Both Taranis and Aleksei act before Ilya if you want to try something that gets him up. Aleksei: Yes I'll do it Taranis: I have nothing that can get him up Taranis: I can shoot a zombie, that is the extent of what I can do that's even remotely useful DM: k Ilya: draw them off DM: 4 is moderately injured, 12 is slightly hurt. Taranis: 4 then Taranis: /try 1 *** DM rolls attempts for Taranis : *** DM 1d20 < 20 = 20 > + 1 = 21 Taranis: /try 1;conf *** DM rolls attempts for Taranis : *** DM (conf) 1d20 < 13 = 13 > + 1 = 14 DM: success Taranis: /roll 2d3+2 *** DM rolls dice for Taranis: 2d3 < 1 1 = 2 > + 2 = 4 DM: not quite enough to splat it. Taranis: and I move back some Taranis: that was a sad crit DM: very DM: Aleksei! DM: And Trip and Elias as well to speed things up. Aleksei: Hmm DM: unless your actions depend on Ilya acting. Aleksei: I can't do anything to help Ilya this round, only next round, so I will Aleksei: Withdraw from here to here DM: That still provokes one attack, I believe. DM: /try 4 *** DM rolls attempts for DM : *** DM 1d20 < 10 = 10 > + 4 = 14 Aleksei: Provoking an AoO from #14 Aleksei: fail DM: ok Elias: I move back up and potshot at 4 Elias: /try 6 *** DM rolls attempts for Elias : *** DM 1d20 < 16 = 16 > + 6 = 22 DM: hit Elias: /roll 1d8 *** DM rolls dice for Elias: 1d8 < 1 = 1 > = 1 DM: splat Elias: sigh Elias: hah Ilya: god so close DM: Trip? Trip: throw one throwing axe DM: no one threatening on the other side of that wall of zombies. Trip: /try 5 *** DM rolls attempts for Trip : *** DM 1d20 < 19 = 19 > + 5 = 24 DM: a hit. Trip: /roll 1d6 *** DM rolls dice for Trip: 1d6 < 5 = 5 > = 5 DM: sadly, the axe buries itself in the flesh of the zombie, but does not otherwise inconvenience it. Ilya: yeah that wasn't actually a good idea without sneak attack Trip: oh. Could I have been sneaky? Ilya: i dont see how DM: not this round, no Trip: crud. Well I'm done. DM: You've still got a move action. Ilya: you'd have to like Ilya: find concealment Ilya: or something DM: there are those big rocks there. Ilya: yeah Ilya: that might help Trip: Yeah, but I'd have to take a bit of penalty. Hrm. DM: alrighty… let's see. Trip: stupid undead not getting hurt properly Zombies: raaaar Ilya: if i had a proper weapon selection this would have been over rounds ago. Zombies: @Aleksei Zombies: /try 4 4 4 *** DM rolls attempts for Zombies : *** DM 1d20 < 8 = 8 > + 4 = 12 *** DM 1d20 < 16 = 16 > + 4 = 20 *** DM 1d20 < 15 = 15 > + 4 = 19 Trip: Not. cool. *** Aleksei ow DM: how many? Aleksei: 1 Zombies: /roll 1d6+4 *** DM rolls dice for Zombies: 1d6 < 5 = 5 > + 4 = 9 *** Aleksei falls down *** Aleksei -5 DM: mmm, indeed DM: Well, what's everyone else doing? Ilya: just get out Taranis: Well, the only thing I can do is shoot them and keep my distance; I don't think I even can drag someone out Elias: I was gonna go up and down a potion down someone's throaat Ilya: that works Ilya: shoot/retreat Elias: but I don't know if I can do that in one round Ilya: no like, draw them off first Ilya: trip can get us out of the area maybe Aleksei: Trip can feed Ilya his potion Ilya: nope Aleksei: And then they can rescue me Elias: well we can try.....they haven't really been following us with melee left alive Ilya: already used it Aleksei: No? Aleksei: Oh. Taranis: Only potion we've got left is Elias' Aleksei: Well then why did I go over there? When'd you use it Aleksei: Oh I remember now Taranis: I will Ray of Frost some more. #15 I guess Aleksei: I was going to Heal (skill) you Taranis: /try 1 *** DM rolls attempts for Taranis : *** DM 1d20 < 6 = 6 > + 1 = 7 DM: a miss Taranis: fail DM: Elias, Trip? Ilya: i used it many rounds ago Trip: I have no healing capacity. Elias: it will take me two rounds to potion heal someone Trip: I can move around to the rock and try throwing again, but that's it. DM: ok, it'll take you a round to hide. DM: roll a hide check if you're doing so. Elias: I guess I'll pot shot 15 and try and draw it off? Elias: /try 6 *** DM rolls attempts for Elias : *** DM 1d20 < 16 = 16 > + 6 = 22 DM: hit Elias: /roll 1d8 *** DM rolls dice for Elias: 1d8 < 1 = 1 > = 1 Elias: sigh DM: Assuming trip is hiding behind a rock... Zombies: raaaaar Trip: /try 0;nohidingpointsIguess *** DM rolls attempts for Trip : *** DM (nohidingpointsIguess) 1d20 < 4 = 4 > + 0 = 4 Zombies: move, but are unable to reach anyone else. DM: that'd be dex DM: if you don't have ranks. Trip: well then it's an 8 DM: Indeed Ilya: no stealth? Ilya: really? Ilya: :| DM: well, they're moving off towards Taranis and Elias Trip: Seems like a moot point anyway. Aleksei: If you heal me Aleksei: I can... Taranis: stabilize Ilya Aleksei: Ilya's down by how many points? Ilya: -2 Taranis: are you out of LoH? Ilya: i suppose I should roll a con check someday Ilya: no DM: Ah, yes, y'all should roll up some con Trip: Do you have a healing item that I can use on you? Taranis: so if we bring you up you can stabilize or heal someone Ilya: /try 2 *** DM rolls attempts for Ilya : *** DM 1d20 < 7 = 7 > + 2 = 9 Ilya: so -3 i guess Aleksei: So yeah heal Ilya if you can Aleksei: I should also roll a Con check Aleksei: /try 1;con *** DM rolls attempts for Aleksei : *** DM (con) 1d20 < 7 = 7 > + 1 = 8 Aleksei: wow DM: ok DM: zombies moved, but didn't attack. Taranis: well DM: Trip, Elias, Taranis, name your poison. Taranis: Ray at 15 and move 30 ft away DM: And Ilya/Aleksei, roll up some more con Taranis: /try 1 *** DM rolls attempts for Taranis : *** DM 1d20 < 2 = 2 > + 1 = 3 DM: nope Ilya: /try 2 *** DM rolls attempts for Ilya : *** DM 1d20 < 12 = 12 > + 2 = 14 Aleksei: /try 1 *** DM rolls attempts for Aleksei : *** DM 1d20 < 15 = 15 > + 1 = 16 Elias: /try 6 *** DM rolls attempts for Elias : *** DM 1d20 < 5 = 5 > + 6 = 11 Elias: that's at 15 DM: success, success, and miss DM: Trip? DM: (Y'all have any CLW pots left over?) Trip: I attempt to hide again. Taranis: Nope, we only had 3 and they were used against the Stag Lord Elias: I have one potion but as stated it was preferred we draw them off Trip: /try 4 *** DM rolls attempts for Trip : *** DM 1d20 < 17 = 17 > + 4 = 21 Ilya: well Ilya: if you didn't Ilya: then you'd be attacked Ilya: that's why I said you shuld do that. DM: k. Elias: I know Elias: it's not a great situation Trip: Well, I'm hiding. Is that it for me? Elias: I thought everyone else got them Elias: usually doesn't make sense to give it to the ranged Elias: who are out of the way but anywho DM: You were already hidden, you can do something if you want. DM: Although I would advise moving away if you do. Trip: /try 1;axe@12 *** DM rolls attempts for Trip : *** DM (axe@12) 1d20 < 9 = 9 > + 1 = 10 Trip: gosh darn DM: hmm… is that adding the bonus for being concealed? DM: (Is that +2?) Trip: er, yes Trip: -4 for the distance Trip: so 12 I guess Ilya: ehhh Ilya: do we have anything injured enough that this will help? Ilya: if not Ilya: just get Aleksei and I out of the area Ilya: they're not on you. Trip: sorry. It's a sad day when I'm the strongest one around. Ilya: well elias is also like 10 str Ilya: but he's running around DM: Ok… if that's what you do… the zombies continue to pursue Taranis and Elias around the keep for a bit. *** Trip drag drag drag DM: dragging is what, 1/2 speed? DM: ah, capped at 5 ft/rnd. Trip: This is going to take a while. DM: Ok, well, let's say you manage to enlist Bolgan's aid in this. DM: Given the zombie's limitations, Elias and Taranis are not in any threat as long as they keep moving. Taranis: Well if they keep chasing us and we don't run into anything else Taranis: we can easily eliminate them given time Trip: The run-and-potshot-strategy DM: well, eventually you'll make it around to the other side of the keep and they'll break off. DM: let's have say… 10 attack rolls each. Taranis: hmm Taranis: /try 1 1 1 1 1 1 1 1 1 1 *** DM rolls attempts for Taranis : *** DM 1d20 < 2 = 2 > + 1 = 3 *** DM 1d20 < 19 = 19 > + 1 = 20 *** DM 1d20 < 19 = 19 > + 1 = 20 *** DM 1d20 < 16 = 16 > + 1 = 17 *** DM 1d20 < 15 = 15 > + 1 = 16 *** DM 1d20 < 10 = 10 > + 1 = 11 *** DM 1d20 < 8 = 8 > + 1 = 9 *** DM 1d20 < 2 = 2 > + 1 = 3 *** DM 1d20 < 9 = 9 > + 1 = 10 *** DM 1d20 < 9 = 9 > + 1 = 10 DM: 10 hits Taranis: 7 hits for me then DM: 10 hits touch, rather Elias: /try 6 6 6 6 6 6 6 6 6 6 *** DM rolls attempts for Elias : *** DM 1d20 < 9 = 9 > + 6 = 15 *** DM 1d20 < 5 = 5 > + 6 = 11 *** DM 1d20 < 19 = 19 > + 6 = 25 *** DM 1d20 < 7 = 7 > + 6 = 13 *** DM 1d20 < 12 = 12 > + 6 = 18 *** DM 1d20 < 6 = 6 > + 6 = 12 *** DM 1d20 < 1 = 1 > + 6 = 7 *** DM 1d20 < 17 = 17 > + 6 = 23 *** DM 1d20 < 12 = 12 > + 6 = 18 *** DM 1d20 < 16 = 16 > + 6 = 22 DM: roll em DM: 12 hits normal ac Taranis: /roll 7d3+7 *** DM rolls dice for Taranis: 7d3 < 1 1 2 3 3 3 2 = 15 > + 7 = 22 DM: so looks like 8 hits Elias: /roll 8d8 *** DM rolls dice for Elias: 8d8 < 3 1 6 7 2 5 6 1 = 31 > = 31 Ilya: and you guys dont have to content with dr Ilya: contend* Ilya: so that looks like some kills DM: Indeed. DM: that is in fact, enough to eliminate the remaining 3 DM: No further zombies arise. Elias: thank gods DM: Aaand… that's that. Ilya: woo Ilya: \o/ Taranis: and everyone is stable, which just means we're slowed up DM: Ok. DM: Well, assuming you continue to carry out the plans as planned... Trip: Not our proudest day, but we'll take it. Aleksei: We're heroes! *** Aleksei is still unconscious though Elias: have a potion Taranis: We're not very efficient heroes, it seems *** Ilya also unconscious DM: the sleds slow you down somewhat. Elias: /roll 2d8+3 *** DM rolls dice for Elias: 2d8 < 7 3 = 10 > + 3 = 13 DM: Are you going to rest at the keep until Ilya/Aleksei recover? Elias: have that much healing Ilya: eh save the potion Ilya: we spend a day resting Trip: damn straight DM: Ok Elias: nevermind then DM: Anyone want to make a Heal check to help them out? Elias: /try 1 *** DM rolls attempts for Elias : *** DM 1d20 < 20 = 20 > + 1 = 21 Elias: heal check *** Aleksei heals twice as much I guess? Aleksei: What's the usual Aleksei: Level+Con? DM: success, both Aleksei and Ilya recover 4 hp over the next few hours. Aleksei: Or just level Taranis: I think just level Aleksei: k DM: just level *** Aleksei still unconscious Ilya: well Ilya: i'm conscious Taranis: but if Ilya wakes up, he will be able to Lay on Hands Ilya: in any case we spend the day Ilya: and then the next day aleksei can use his spells Ilya: and we'll be good DM: Ok. Ilya: say we spend 2 days DM: 2 days. Aleksei: yay. DM: One more Heal check. Elias: /try 1 *** DM rolls attempts for Elias : *** DM 1d20 < 12 = 12 > + 1 = 13 DM: Anyone else? Ilya: aleksei can make this one Aleksei: /try 7;Heal *** DM rolls attempts for Aleksei : *** DM (Heal) 1d20 < 15 = 15 > + 7 = 22 DM: Ok DM: a bunch more HP and people are up. Ilya: i mean I was up after the first heal check DM: So, movement-wise, the sleds will slow you down to 20 ft. Ilya: we just spend a day to get our resources back up to full. Ilya: so we should be gtg DM: Ok. DM: With the sleds slowing your horses down, it takes you about a day or so to get back up to the river crossing. Taranis: I presume there's food in the keep we can consume rather than depleting our stocks? DM: Most of it's fresh game, but let's say you can get 25 person/days worth of food out of it. DM: The crossing itself is on the other side of the Thorn river, but you can see it in the distance. Taranis: and there are now 7 people eating Taranis: err... 8 with auchs around too Taranis: so 3 days worth DM: Survival can also be used to bump that up. Taranis: though I suppose Elias could do a little hunting while we rest up... and given how slowed we are by the sleds, hunting will keep us in food as we travel anyway Elias: sure DM: Let's say that since you're dragging the sleds behind, hunting parties can go out and about without slowing everyone else down. Elias: /try 9 *** DM rolls attempts for Elias : *** DM 1d20 < 20 = 20 > + 9 = 29 Aleksei: // We get like 50 thousand XP for this Aleksei: // right Aleksei: // Ok guys I'm out DM: Let's see… 8 people is DC 26 DM: k, 'later
<<< Aleksei has left >>> <<< 06:01:28 PM >>>
DM: or rather, a check result of 26 keeps 8 people fed. Elias: I rolled a 29 Elias: for survival Elias: if that matters DM: Yep. That keeps everyone fed for a day. Taranis: and even a lesser result will substantially reduce how much food we use up DM: Which is enough time for you to get back to the river crossing, and... DM: http://kingmaker.xthemage.net/forum/viewtopic.php?f=3&t=6#p29 happens Ilya: yay DM: So, just so I can plan this properly, how do you plan to return to Oleg's? Trip: without running into a bunch of undead. Taranis: given how much we're dragging... DM: Any way you do this, you need to cross the Thorn river, which you can do at the rickety bridge or at the ford further upriver. Taranis: directly on paths we already know Taranis: with sleds, ford. DM: From there, you can take the path through the forest you already know, or you can try to circle around the forest. Taranis: I'd stick to known terrain myself Ilya: yeah DM: Ok… that'll be... DM: another two days to get up to the Ford. DM: four more days through the forest. DM: aaand… another day and a half back to Oleg's. DM: so let's have… 7 more survival checks, and we'll call it a night. Taranis: 7x8=56 total foods needed Trip: /try 0;nosurvivalskills *** DM rolls attempts for Trip : *** DM (nosurvivalskills) 1d20 < 12 = 12 > + 0 = 12 Elias: /try 9 9 9 9 9 9 9 *** DM rolls attempts for Elias : *** DM 1d20 < 11 = 11 > + 9 = 20 *** DM 1d20 < 18 = 18 > + 9 = 27 *** DM 1d20 < 18 = 18 > + 9 = 27 *** DM 1d20 < 15 = 15 > + 9 = 24 *** DM 1d20 < 4 = 4 > + 9 = 13 *** DM 1d20 < 18 = 18 > + 9 = 27 *** DM 1d20 < 11 = 11 > + 9 = 20 Elias: that's survival Taranis: 3 days fully fed... Trip: er /try 0 0 0 0 0 0 Trip: /try 0 0 0 0 0 0 *** DM rolls attempts for Trip : *** DM 1d20 < 7 = 7 > + 0 = 7 *** DM 1d20 < 5 = 5 > + 0 = 5 *** DM 1d20 < 11 = 11 > + 0 = 11 *** DM 1d20 < 13 = 13 > + 0 = 13 *** DM 1d20 < 12 = 12 > + 0 = 12 *** DM 1d20 < 17 = 17 > + 0 = 17 Taranis: isn't it 24 to feed self+7? Taranis: not 26? DM: Hmm… you're right Taranis: so 4 full successes DM: /roll 2+6+2 *** DM rolls dice for DM: 2 + 6 + 2 = 10 Taranis: (does it get us bonus food or no?) DM: No bonus food, no. Taranis: ok Taranis: so we need to expend 10 rations DM: with Trip's assistance, Elias is able to feed the party for all except the second to last day in the forest. Taranis: we had 3 on wiki plus the one remaining food Taranis: err 2 + 1 DM: mark off a total of 4 rations for that other day. Taranis: ok Taranis: no food on party loot, one less on me, done Taranis: and we're all finished? DM: We'll handle the details of that trip in two weeks. DM: 'night all. DM: (unless there are any questions/comments) Ilya: all good Elias: later all
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