<pre>
Aleksei: There we go. DM: And that's four. Taranis: working through the loot adjustments DM: While we wait for the others... Taranis: so however much food we had on our sheets is how much we had when we reached Oleg's? DM: Quite Ilya: . Taranis: ok. DM: 2 days worth per character consumed since then Taranis: 20 Arrows -> Ilya, 60 Arrows -> Elias DM: I turn your attention to... DM: http://hugin.xthemage.net/hugin/?instance=kingmaker Taranis: other than that, I have 3 longbows, 3 shortswords, a dagger, and 4 suits of leather armor to sell if Oleg will take them DM: The party begins on the east side of the river at the northern end of the map. DM: anywhere northeast of 20,0
<<< Sven has joined >>> <<< 02:03:37 PM >>>
DM: aha. and that's 5.
<<< Sven is now known as Dolgan >>>
Ilya: oh well sven is here Ilya: we win DM: Elias' scouting reports a total of 10 bandits, including the rough looking female. Taranis: So... anyone want any of those items before the sale happens? And will Oleg take them all? DM: In the last few minutes, there seems to be a bit of a commotion in the camp. Aleksei: Wait Sven is here? Ilya: lol Aleksei: Clearly he summons a big earth elemental Ilya: clearly. Taranis: clearly Sven will begin by eating paladins. Aleksei: Drops it on the bandits' heads Dolgan: endo story. Aleksei: And walks away Ilya: and then it eats all the bandits Aleksei: We are done here Ilya: as I said Ilya: sven is here Ilya: we win DM: four of the bandits run to and hide behind the logs at 17,14 Ilya: oh really Ilya: commotion Ilya: any idea what's causing it? DM: well, one bandit had just come back from the South. Ilya: so they are clearly on their guard for Something Ilya: that is Not Us Ilya: i say we wait and see what that is, then maybe jump them Aleksei: Let's adot the wait and... yes Aleksei: Exactly. Ilya: try to get into a better position to do that Aleksei: *adopt. DM: Also… two of the bandits around the campfire are keeping an eye on a rough looking girl tied up at 31, 9 DM: who will describe herself as soon as the other Chris shows up. Aleksei: Tied up, you say DM: speaking of which... Aleksei: Clearly we should untie her and we'll then have an ally Aleksei: Oooor she should be something terrible and will eat us as soon as we untie her Ilya: seems possible Ilya: both of those things. Ilya: so where are we watching from? Aleksei: Scroll up Aleksei: It sayts Aleksei: "party is here" or something Ilya: i see
<<< Aleksei has joined >>> <<< 02:08:22 PM >>>
Ilya: so Ilya: it seems like we can sneak behind this tree-line Ilya: at y=32 Ilya: and maybe take out 7, 8, 9
<<< Luxa has joined >>> <<< 02:09:04 PM >>>
Ilya: in a surprise round DM: excellent. Ilya: if we're really lucky DM: excellent. that's everyone. DM: Once again DM: http://hugin.xthemage.net/hugin/?instance=kingmaker Ilya: so on the river Ilya: what's the brown line Aleksei: Road Aleksei: I bet Aleksei: Or trail Ilya: ah Aleksei: // I forgot what mini I used last time. Ilya: so there are crossings Aleksei: // Anyone recall? DM: It is indeed a trail. Looks like it's been fairly traveled. Ilya: um DM: The river broadens a bit here and is fordable. Ilya: i think it was the oracle DM: at the two points where the brown lines cross through the river. Aleksei: I don't know which one the oracle is :/ Ilya: the blue caped guy Ilya: blue collared Elias: well....there appear to be no miniatures on hugin Elias: at least none that I can see DM: ... Ilya: didn't we have that issue before Ilya: with some browser Aleksei: Are you using Aleksei: Chrome Elias: was it firefox? DM: Urgh. I'll look at it later this week. Aleksei: It was Ilya: yeah Ilya: I think so Taranis: I put an Elias in Aleksei: Totally Firefox Elias: of course it was Ilya: go grba chrome real quick Ilya: it's not large Elias: ....I hate chrome :P Ilya: you only n eed the one tab :P Aleksei: Hate Chrome?! Elias: don't start :P Ilya: yes, don't start Aleksei: Ok well it works in Safari too I'm pretty sure :p Luxa: Bah. Name not right. Elias: this might take a bit Elias: netbooks aren't the fastest things Aleksei: What if someone else puts a mini for you
<<< Dolgan is now known as Bolgan >>>
Aleksei: Can you then see it on the uh DM: Alright. Could someone drag a mini in for Elias in the meantime? Aleksei: Game board Bolgan: >_> Bolgan: <_< Taranis: already done DM: Excellent. Ilya: if that works then that's fine Ilya: hold on though Aleksei: So Ilya: are we taking our horses Ilya: or tying them up Ilya: horses seem like a liability Aleksei: Tying them up Aleksei: I assume Aleksei: I mean Ilya: so I think we should put them elsewhere. Aleksei: I agree with the sneaking plan Aleksei: In principle. Taranis: Obviously tying up the damned things DM: A few moments later, you note the reason for the commotion. Aleksei: I'm not actually any good at sneaking around. Aleksei: Oho DM: A single individual is walking up the road from the south. DM: and I'll let him describe himself. Ilya: i bet it's the crazy one Ilya: oh Ilya: nm DM: (bolgan) Ilya: we should take the opportunity to reposition ourselves Bolgan: short, stocky dwarf in simple traveler's garb Ilya: or at least start creeping southward Aleksei: Agreed *** Aleksei ties his horse to something Ilya: before the bandits do anything Bolgan: with perhaps the biggest nose on one of the uglier faces you've seen Ilya: to react to this guy Ilya: so oliver tell us how far we can move before nonsense is afoot *** Aleksei starts moving south-southeast Ilya: essentially we're creeping down the treeline at the 32 verticle Ilya: vertical Aleksei: yes Aleksei: And once you answer that, Oliver Aleksei: Could you describe for us what all the brown things on the map mean Ilya: i assume the bandits in front are hiding behind fallen logs Ilya: and in back there are like... somethings Ilya: so yeah Ilya: that. Ilya: what's going on in back here with 7-8-9 Aleksei: Also the female bandit Aleksei: With the axes Aleksei: I guess she's here too DM: Ok... Aleksei: And is alleged to be terrifying DM: So… Bolgan is somewhere along the road south of the river. Aleksei: We probably can't see him yet Aleksei: Or can we DM: Assuming he reaches 13, 15 before anything else happens, something will happen Ilya: i see a new mini popped up Ilya: In any case Aleksei: oh shit it's Haley Ilya: regardless of how quickly he travels northward Ilya: we're travelling southward at Slow Enough To Stealth Ilya: so... feel free to resolve that DM: The party can make it to the horizontal 0 line without any checks. Ilya: ok DM: Further south than that will require stealth checks. Ilya: we want to keep going Ilya: checks can be made Ilya: but we're going to move real slow Aleksei: We enter the Sneaking Stance Ilya: so Ilya: /try -1;stealth *** DM rolls attempts for Ilya : *** DM (stealth) 1d20 < 18 = 18 > + 0 - 1 = 17 Ilya: bam Aleksei: Characterized by a half-crouch and partial transparency. Ilya: right DM: [Luxa?] roll up some perception. DM: Same for Bolgan Ilya: i assume everyone else has a chance to fail Ilya: at stealth Aleksei: -1, really? Taranis: /try 0;stealth *** DM rolls attempts for Taranis : *** DM (stealth) 1d20 < 11 = 11 > + 0 = 11 Bolgan: /try 8 *** DM rolls attempts for Bolgan : *** DM 1d20 < 16 = 16 > + 8 = 24 Aleksei: What about your armor Ilya: yeah? DM: Yep, everyone roll up some stuffs. Ilya: -2 acp Ilya: from armor Aleksei: Oh only, eh Ilya: chain shirt Ilya: -2 acp Luxa: /try 4;percept *** DM rolls attempts for Luxa : *** DM (percept) 1d20 < 2 = 2 > + 4 = 6 Elias: /try 4 *** DM rolls attempts for Elias : *** DM 1d20 < 6 = 6 > + 4 = 10 Aleksei: /try -7;stealth *** DM rolls attempts for Aleksei : *** DM (stealth) 1d20 < 14 = 14 > + 0 - 7 = 7 DM: Alright. DM: Here's the deal. Ilya: yikes Ilya: damn noisy clerics DM: Bolgan notes that there is an ambush waiting for him up ahead along the road. DM: four bandits are crouched behind a pair of logs. Bolgan: where am I? DM: DM: So… Bolgan is somewhere along the road south of the river. Ilya: so in the 17-22 horizontal range? DM: 9,22 to 13,18 Ilya: yeah the brown area DM: yep. DM: Meanwhile... DM: The bulk of you were traveling along the Northern tree line, yes? Aleksei: See that stand of trees that goes north-south Ilya: moving south down the eastern tree line I'd say Aleksei: We're edging along the eastern part of that Ilya: the 32 vertical line Ilya: 32/33 Aleksei: Such that we can emerge in that break in the tree line Ilya: right Ilya: so there's brown chicken scratch there Ilya: what is that DM: Ah, note that there's a fairly thick range of trees east of 32. You can be there. DM: But it's not drawn (yet) Bolgan: my dude is placed Ilya: so can we sneak amongst those trees Ilya: there Ilya: drawn Aleksei: // There oughta be a stamp tool Aleksei: // Kid Pix style Ilya: heh DM: Ok, well, you make it down to about row 4 when a snapping twig makes the female bandit's head snap around directly at you. Ilya: oh no. DM: she smirks and yells "INTRUDERS" Ilya: ffff Aleksei: That was probably me. Ilya: oops Aleksei: Sorry. Aleksei: I guess we will have to fight them now *** Ilya sighs DM: So… initiative from everyone. Ilya: I suppose that was plan B Ilya: /try 2 *** DM rolls attempts for Ilya : *** DM 1d20 < 4 = 4 > + 2 = 6 Ilya: oh wait Bolgan: /try 1 *** DM rolls attempts for Bolgan : *** DM 1d20 < 16 = 16 > + 1 = 17 Ilya: my init is 1 Ilya: so that's a 5 Ilya: my bad Aleksei: /try 0 *** DM rolls attempts for Aleksei : *** DM 1d20 < 1 = 1 > + 0 = 1 Taranis: /try 0 *** DM rolls attempts for Taranis : *** DM 1d20 < 6 = 6 > + 0 = 6 Elias: /try 4 *** DM rolls attempts for Elias : *** DM 1d20 < 16 = 16 > + 4 = 20 *** Ilya can't fucking reamember his own god damn stats Aleksei: // clerics are noisy AND slow! Ilya: //boooo Bolgan: did I hear the commotion? Ilya: well DM: ep Ilya: she yelled Ilya: from like DM: yep Bolgan: ok Ilya: 60ft away Ilya: from you Ilya: so yeah
<<< Female Bandit has joined >>> <<< 02:28:33 PM >>> <<< Bandits has joined >>> <<< 02:28:35 PM >>>
Aleksei: So Aleksei: Can we get a description of wtf all this brown stuff is Bandits: /try 5 *** DM rolls attempts for Bandits : *** DM 1d20 < 1 = 1 > + 5 = 6 Ilya: aw really
Female Bandit: /try 3
*** DM rolls attempts for Female Bandit : *** DM 1d20 < 18 = 18 > + 3 = 21 Ilya: oh gosh DM: Sure. Ilya: i assume those are benches around the cookfire Ilya: dunno what the other stuff is DM: there are two tree stumps in column 28 DM: around the camp fire are a bunch of logs Aleksei: I guess that makes more sense than wooden spiders Ilya: ah DM: there are a bunch of small branches, kindling and a hatchet at 32, 12 Ilya: aha Ilya: so that's what that is DM: and those things at 28,16 are logs Aleksei: I have an idea Ilya: set everything on fire? Aleksei: yes. Ilya: i like this idea. Ilya: for some reason. Aleksei: Fire is cool, so that makes sense. Aleksei: I mean. Aleksei: um. Aleksei: You know. Ilya: Yep. Ilya: Fire is pretty cool DM: How does one set one's name in gloarbline? Ilya: options? Ilya: just like hotline? Ilya: back in the day Aleksei: Same as good old HLC DM: Mmm… ok, thanks. *** DM Tabulates init. Luxa: /try 4 *** DM rolls attempts for Luxa : *** DM 1d20 < 11 = 11 > + 4 = 15 DM: Alrighty. *** Female Bandit is first up. *** Female Bandit looks directly at you and smirks. Aleksei: // oh hey I recognize that illustration. Ilya: :| *** Female Bandit moves and lobs a dagger in your direction
Female Bandit: /try 5-6-2;aleksei
*** DM rolls attempts for Female Bandit : *** DM (aleksei) 1d20 < 12 = 12 > + 5 - 6 - 2 = 9 Ilya: ... lol *** Ilya wonders what all those - are for Aleksei: Cover I bet Ilya: ah DM: 2 for cover, 6 for distance Ilya: trees. Ilya: sadly this is not charging territory Bandits: alright. Elias is up. *** DM said that. Elias: I move there and fire at the female bandit Elias: she has cover I assume? DM: quite. DM: pretty thick brush. Elias: -2 for cover? DM: yep Ilya: is movement penalized? Ilya: and how badly DM: difficult terrain Ilya: is that... half? Aleksei: That's half speed? DM: (1/2, yes) Ilya: bah Ilya: sucks Elias: /try 3 *** DM rolls attempts for Elias : *** DM 1d20 < 12 = 12 > + 3 = 15 Ilya: wonders how much he trusts his ac DM: that is, just barely a hit. *** Ilya uses option Elias: yay! Aleksei: Ilya Aleksei: Wait until I go Aleksei: And it'll be cool Ilya: i go after you. Elias: /roll 1d8 *** DM rolls dice for Elias: 1d8 < 3 = 3 > = 3 DM: Oh, sorry, that should have had a +2 on it. Aleksei: What? really? DM: I assume an 11 is also a miss? Ilya: don't i? Ilya: oh no Ilya: you got a 1 Ilya: I missed that Aleksei: If you're going to go up to her Ilya: i was, yes Aleksei: Then delay until after me Ilya: ok Ilya: what you got for me DM: The arrow nicks the female bandit. Aleksei: Same as before DM: Alright, jumping over to the other side of the map... DM: Bolgan, off in the distance you hear a female voice shout "INTRUDERS" Ilya: what the chaos touch? Aleksei: yep Ilya: ok but you can't get to her and touch her this turn Aleksei: Why not? Ilya: oh you have like DM: The bandits who've been preparing to ambush you look around, apparently confused. Ilya: fom Aleksei: I sure do Ilya: or some shit Ilya: ok Ilya: cool DM: And you, are up. Aleksei: you = Bolgan? Bolgan: I guess I delay Aleksei: k DM: Ok. Ilya: travel domain so op DM: In that case… Aleksei: Desna is the bestest goddess DM: [Trip?] is up. Aleksei: <3 Aleksei: Who DM: The tied up girl. Aleksei: Ah Ilya: and you said her name was Trip? DM: That is what I have been led to believe. Confirm? Aleksei: So if we have engine problems she can fix them Aleksei: amirite Ilya: that was also the name of the girl in Enslaved Ilya: the technomage Aleksei: What's that Ilya: video game Aleksei: hm Ilya: based on Journey to the West Ilya: it involved some post apocalyptic shit. Bolgan: aka dragon ball Luxa: [Trip] Hi Ilya: oh you can't change your name Ilya: ? Luxa: Gosh darn it if I don't know the reference is it still legit? Ilya: sure DM: So… Trip, who is currently "tied up" is up. Elias: if it makes you feel any better my guy's name is an NPC in Mass Effect 2 Ilya: that's going to get confusing though Luxa: um... I try to escape? Aleksei: // You people and your video games Aleksei: // Next character I roll up will be named Cube. Ilya: //lol Aleksei: // HE WILL BE A PSION. Ilya: //whatever I named this character after another D&D character! Ilya: //so there Luxa: /try 8;escape? *** DM rolls attempts for Luxa : *** DM (escape?) 1d20 < 9 = 9 > + 8 = 17 DM: Ah, no… you've had plenty of time to take 20. DM: Which, I believe gets you a 28 on the EA check? Ilya: without them noticing? DM: Aye. Luxa: Can I climb through the trees w/o invoking Attack of Opp? DM: Hmm. DM: That'd be a climb/strength check to get up there. It might take a little while to get up. Luxa: Fine, I'll sprint to 32,12 DM: k.. The bandits aren't threatening. DM: only the female bandit. Luxa: *run run run* DM: k, that's a move action. Luxa: If I have a minor left, I'd like to pick up that hatchet. DM: You've still got a standard action Ilya: minor?!?! Ilya: this is Pathfinder! Ilya: /boot *** DM sigh Ilya: lol Luxa: um Ilya: leonidas? Luxa: ow? Ilya: 300? Ilya: no? Ilya: oh well DM: Picking up the hatchet is a move. Aleksei: No, I support this Aleksei: 4e is not welcome in our lands! Ilya: lol Ilya: down the bottomless pit DM: So that's one round. DM: Next up is… the bandits. Aleksei: Wait what Aleksei: What about like Aleksei: Me Aleksei: and Ilya Aleksei: and Taranis? Ilya: well Ilya: the bandits rolled a 6. Aleksei: Oh, a round for Trip Bolgan: clearly you were surprised Aleksei: Not a round of init Ilya: he meant a turn Aleksei: nm DM: yes Ilya: moving on *** Bandits are up. *** Bandits charge the now hatchet-wielding Trip. Bandits: /try 2 2 *** DM rolls attempts for Bandits : *** DM 1d20 < 8 = 8 > + 2 = 10 *** DM 1d20 < 10 = 10 > + 2 = 12 Bandits: err, +2 on both of those Bandits: 12 and 14 *** Bandits eyeing Bolgan are confused as to what they should be doing. *** Bolgan shrugs *** Ilya thinks Bolgan shoudl beat them up Ilya: give their lives purpose *** Bandits 2 and 3 jump over the log and attack Bolgan. *** Bolgan :/ Bandits: /try 2 2 *** DM rolls attempts for Bandits : *** DM 1d20 < 4 = 4 > + 2 = 6 *** DM 1d20 < 12 = 12 > + 2 = 14 Bolgan: a whole lot of missing *** Bandits #4 tries to figure out what to do. Ilya: so bolgan is a ninja? *** Bandits #5 rushes to help the others. *** Bolgan undelays when appropriate Ilya: this is an unacceptable duplication of minis Bolgan: oh the bandits are all ninja Bolgan: hmm Ilya: monk, right? *** Bandits #6 fires an arrow at Trip. Bolgan: yup Bandits: /try 2 *** DM rolls attempts for Bandits : *** DM 1d20 < 16 = 16 > + 2 = 18 Bandits: /roll 1d8 *** DM rolls dice for Bandits: 1d8 < 2 = 2 > = 2 Luxa: [Trip] last arrow hits Ilya: fixed Bandits: aand… #7 also charges. Bolgan: merci buckets Bandits: /try 4 *** DM rolls attempts for Bandits : *** DM 1d20 < 2 = 2 > + 4 = 6 *** Bandits #1 descends from his perch DM: and that's it for the bandits. Bolgan: time to punch things DM: If Bolgan's undelaying, he'sup Ilya: i think Bolgan wanted to andale Bolgan: oh man I've never monked Bolgan: I guess I flurry or some shit Bolgan: /try 2 2 *** DM rolls attempts for Bolgan : *** DM 1d20 < 13 = 13 > + 2 = 15 *** DM 1d20 < 11 = 11 > + 2 = 13 Ilya: well they did put themselves in your full attack range. Ilya: that was considerate of them Taranis: I suggest you shin shoryuken. Ilya: i don't think he has enough meter Bolgan: I don't get that until my 5th level of bounty hunter or some shit Ilya: we are mixing metaphors all up in this bitch Bolgan: sho nuff Ilya: bounty hunters definitely don't get shin shoryuken Ilya: more like shoryu reppa DM: So… what's he do? Ilya: did you read the chat DM: (on deck is Ilya) Ilya: where he said what he did DM: >.> *** DM missed that somehow. Ilya: and then rolled dice Bolgan: lol. DM: Them's some hits. Ilya: :| Bolgan: bandit 2 takes Bolgan: /roll 1d6+2 *** DM rolls dice for Bolgan: 1d6 < 6 = 6 > + 2 = 8 *** Bandits #2 is still up, barely. Aleksei: So basically Bolgan is punching dudes in the face? Bolgan: /roll 1d6+2 *** DM rolls dice for Bolgan: 1d6 < 6 = 6 > + 2 = 8 Bolgan: how about now Ilya: he is doing that yes *** Bandits #2 is down Ilya: possibly the groin Ilya: what with him being a dwarf Bolgan: that's'a mah turn DM: Ok, Ilya's up DM: (Next is Taranis) Ilya: Ilya after conferring quietly wiht Aleksei, will delay DM: Taranis is up (Aleksei next) Ilya: actually Ilya: I don't need to delay Ilya: to give himr oom Ilya: sorry Ilya: I just move here *** Ilya draws his sword DM: Ok… that is, I believe 2 moves worth, yes? Ilya: yeah Ilya: and Ilya: that gives aleksei room,. right? Ilya: to go in front of her Aleksei: I'm good Ilya: yeah Ilya: Also! Ilya: smite Ilya: evil DM: 33,9 is free. DM: Indeed. She is smitten by (with) you. Aleksei: Ilya charges up with holy power *** Ilya declares a wordless challenge Aleksei: One might even say hopow Ilya: ok that's it for me DM: Taranis (Aleksei next) Taranis: I believe I can land a Sleep to hit... Ilya: 5, 9, 8 Taranis: 5, 8, 9 Ilya: yeah Ilya: that's what I was thinking DM: indeed. Taranis: had to pan back to check the numbers DM: that's got at least 3 HD on it? DM: err Taranis: 4 Taranis: move and... *** Taranis Sleep DM: it's just a cap on per-target, right? DM: not total HD affected Taranis: Will, DC 16 Taranis: total HD DM: /try -1 -1 -1 *** DM rolls attempts for DM : *** DM 1d20 < 4 = 4 > + 0 - 1 = 3 *** DM 1d20 < 14 = 14 > + 0 - 1 = 13 *** DM 1d20 < 14 = 14 > + 0 - 1 = 13 *** Bandits nod off Aleksei: A sleep spell causes a magical slumber to come upon 4 HD of creatures. Creatures with the fewest HD are affected first. Among creatures with equal HD, those who are closest to the spell's point of origin are affected first. HD that are not sufficient to affect a creature are wasted. DM: Ah, indeed DM: duration? Ilya: forever DM: kk Aleksei: min/lvl Ilya: (min/lvl) Ilya: standard action for their allies to wake them up Taranis: aw crap... Taranis: actually, I *start* casting Sleep DM: so 10 rounds… quite nasty. Ilya: oh no way Ilya: it's 1 round DM: Really? Taranis: I keep forgetting the casting time is 1 Full Round. Ilya: that's el terible DM: alright, they're not asleep yet then. Bolgan: unfortunizzle Luxa: [Trip] Yay sleepy bandits. DM: Aleksei (Female bandit next) *** Aleksei moves up to the female bandit DM: (Elias after that) *** Aleksei channels The Power of Desna! *** Aleksei touch attack Aleksei: /try 1 *** DM rolls attempts for Aleksei : *** DM 1d20 < 9 = 9 > + 1 = 10 Bolgan: the power of what Luxa: er, soon to be sleeping bandits Ilya: the power of missing Aleksei: The power of DESNA Bolgan: wtf is a desna DM: the power of missing indeed. *** Aleksei is still holding the charge Aleksei: Desna is a goddess *** Female Bandit deftly dodges out of the way. Aleksei: of awesome stuff Aleksei: travel and stars and butterflies and CHAOS Bolgan: desna is a goddess with bad hand-eye coordination, I suppose Ilya: yes Ilya: that Aleksei: :| *** Female Bandit sneers mockingly at Aleksei. *** Ilya glares angrily at "Female Bandit" *** Female Bandit quickdraws a pair of axes. Aleksei: Ooh hit me *** Female Bandit swings one at Aleksei's outstretched arm.
Female Bandit: /try 8
*** DM rolls attempts for Female Bandit : *** DM 1d20 < 9 = 9 > + 8 = 17 Aleksei: Absolutely not. *** Female Bandit and the other at Ilya.
Female Bandit: /try 8
*** DM rolls attempts for Female Bandit : *** DM 1d20 < 1 = 1 > + 8 = 9 Ilya: not even close
Female Bandit: ... Female Bandit: Such soft hands. I'll get them yet.
*** Female Bandit grins. Ilya: D: Bolgan: hott *** Ilya resolves to rid the world of such evil immediately DM: Elias! DM: (and then Trip) Elias: move there and shoot Elias: /try 3 *** DM rolls attempts for Elias : *** DM 1d20 < 9 = 9 > + 3 = 12 Elias: I miss Aleksei: // mm Elias: since I'm guessing she still has cover from trees DM: Aye. Ilya: is that counting cover? Aleksei: // this cherry pie turned out quite nice Elias: yes Ilya: ah Elias: normally my attack is 5 Ilya: got it Elias: I'm subtracting 2 DM: That's at her, right? Elias: yes Elias: female bandit DM: Yeah, a miss. Ilya: imo shoot bandit 7 Ilya: but next round Ilya: I suppose Ilya: I got this one DM: Trip is next up (Bandits after) Ilya: assuming I don't like Ilya: roll terribles Ilya: all day Ilya: <_< Luxa: Bandits are not asleep yet? Aleksei: That never happens Ilya DM: Nope. Aleksei: So I wouldn't worry Taranis: nope, not until my turn DM: Does Aleksei's cursed charge count as a weapon? DM: (i.e., is he threatening?) Aleksei: yes *** Aleksei totally threatens Ilya: touch spells usually do DM: Just checking. Luxa: *Trip whistles and moves away from bandit trio* DM: that'd be a 5ft, so no provocation. You've got a move and a standard left. Ilya: i swear if you all made me burn my Smite for no reason... :| Luxa: /try 4 *** DM rolls attempts for Luxa : *** DM 1d20 < 14 = 14 > + 4 = 18 Ilya: (I know, so far no one has managed to hit her) DM: (+2 for flanking) Aleksei: Hey I am trying to make you not die. DM: She is hit. Ilya: meh? Ilya: //what's aleksei's ac anyway Luxa: Can I say it?? *** DM sigh. Ilya: depends, what's it Luxa: FLANK ATTACK, BITCH Ilya: yes. Ilya: definitely. Luxa: /roll 2d6 *** DM rolls dice for Luxa: 2d6 < 2 3 = 5 > = 5 Aleksei: // 18 Ilya: //ok well Ilya's is 17 versus her DM: That's some sneakiness right there. DM: (She was hit for 3 by an arrow earlier) Ilya: she was? DM: (yes) DM: Elias hit. Luxa: Trip is done. Ilya: truth DM: Alright, so that's her getting hit. *** Bandits are up (Bolgan next) Luxa: *Trip looks surprised at herself * Ilya: i swear if I roll another 2 like last week *** Bandits #1 moves a bunch *** Bandits #3 5fts a bit and attacks. Bandits: /try 2 *** DM rolls attempts for Bandits : *** DM 1d20 < 4 = 4 > + 2 = 6 *** Bandits facepalms Ilya: then bolgan singlehandedly killed all the other bandits. *** Bandits #4 moves a bunch. *** Bandits move a bunch and attack Trip. Bandits: /try 2 2 4 *** DM rolls attempts for Bandits : *** DM 1d20 < 18 = 18 > + 2 = 20 *** DM 1d20 < 20 = 20 > + 2 = 22 *** DM 1d20 < 15 = 15 > + 4 = 19 Bandits: /try 2 *** DM rolls attempts for Bandits : *** DM 1d20 < 20 = 20 > + 2 = 22 Bolgan: and trip dies Aleksei: oh snap Bandits: /roll 1d6+1 *** DM rolls dice for Bandits: 1d6 < 4 = 4 > + 1 = 5 Luxa: yeah, sounds about right. Ilya: yeah this is some crits and confirms and more crits Luxa: It was very nice nearly meeting you all. Ilya: :| Ilya: it's cool we have a cleric *** Aleksei flex Bandits: (what's trip at?) Ilya: surely he can fix all of this critting Bolgan: he's really good at his job DM: like… 3 or so now? Bolgan: amirite hater Bandits: /roll 2d6+2 *** DM rolls dice for Bandits: 2d6 < 3 3 = 6 > + 2 = 8 Aleksei: Man it's not my fault that dudes dodge my shit Ilya: that looks like a KO Luxa: 13 damage total? at -4 Ilya: if the number quoted was correct Ilya: yeeep Aleksei: Hopefully this chick won't be dodging my heal spells when she's on the ground Ilya: x_x Ilya: lol Aleksei: So my inability to hit the broad side of a barn will not be an impediment Bolgan: don't suck. *** Bandits fires an arrow at Ilya Bandits: /try 2-2 *** DM rolls attempts for Bandits : *** DM 1d20 < 19 = 19 > + 2 - 2 = 19 Taranis: I suggest you fix your inability to hit the broad side of a barn by going inside th barn. Ilya: ow! Aleksei: What Aleksei: Was that some sort of innuendo Ilya: so like Ilya: cover Bandits: (that's #6) Luxa: x_x Ilya: how about precise shot Bandits: (cover counted) Ilya: firing into melee Aleksei: I mean, I usually get to know a girl first. DM: point. That's a 15 Ilya: still a hit. :/ *** Ilya needs more AC DM: /roll 1d8 *** DM rolls dice for DM: 1d8 < 8 = 8 > = 8 Ilya: ow. *** Bandits #6 is a crack shot :D *** Ilya is injured! DM: That does it for them, I believe. DM: Bolgan's up. DM: (Ilya on deck) Bolgan: uhh Bolgan: stunning fist Ilya: heckapunches Bolgan: /try 3 *** DM rolls attempts for Bolgan : *** DM 1d20 < 20 = 20 > + 3 = 23 Bolgan: /try 3 *** DM rolls attempts for Bolgan : *** DM 1d20 < 17 = 17 > + 3 = 20 Bolgan: /roll 2d6+4 *** DM rolls dice for Bolgan: 2d6 < 5 3 = 8 > + 4 = 12 Bolgan: well now I feel silly. Aleksei: Ninja dwarf over here Bolgan: and then I move Ilya: yeah you pretty much just get to kill all of them for free Ilya: it seems DM: I would roll a save for him… but he's a bit more than stunned by that. DM: That's #3? Aleksei: Rolling double digits consistently does that Ilya: yeah. DM: Ok Bolgan: next DM: Ilya's up (Taranis next) *** Ilya yells real loud while swinging his sword in a large arc Ilya: /try 6 *** DM rolls attempts for Ilya : *** DM 1d20 < 12 = 12 > + 6 = 18 *** Ilya fingers cross DM: A solid hit. Ilya: she's dead Ilya: /roll 2d6+8 *** DM rolls dice for Ilya: 2d6 < 6 5 = 11 > + 8 = 19 DM: Is she? Ilya: yes Ilya: yes she is. Bolgan: oooowwwwwwww DM: It would appear that she is… just barely not dead. Aleksei: And so Aleksei: As we see Ilya: ... is she conscious? DM: Conscious, yes. Ilya: ffff DM: reeling from the blow, but quite conscious Ilya: you're shitting me Aleksei: What makes people villains rather than minions Aleksei: Is hps. Ilya: yeeep DM: She is most definitely a notminion. Ilya: well that's all I got. DM: Taranis is up (Aleksei on deck) *** Taranis ' Sleep goes off DM: Indeed. Taranis: looks like I can now hit 5,7,8,9 DM: Indeed. DM: /try -1 *** DM rolls attempts for DM : *** DM 1d20 < 16 = 16 > + 0 - 1 = 15 Taranis: poor bastards DM: Failure? Taranis: DC 16 DM: They are asleep. Aleksei: Mmm so Aleksei: Who's injured *** Taranis moves Ilya: I am Luxa: x_x Ilya: ve3ry much so DM: Trip and Ilya Aleksei: Sigh Ilya: 4/12 Luxa: -4/11 Ilya: hahaha Ilya: rofl Ilya: well Ilya: you could instead like Ilya: Inflict this bitch Ilya: or something Ilya: she's apparently almost down Aleksei: I don't have that prepped and I bet I'd miss anyway. Ilya: lol Aleksei: Instead Bolgan: so I take it you're playing a blind cleric Aleksei: I will drop the charge Aleksei: And channel energy Aleksei: /roll 1d6 *** DM rolls dice for Aleksei: 1d6 < 4 = 4 > = 4 Aleksei: 4 points of healing to whoever needs it Aleksei: And is not a bad guy Luxa: And has the best mini ever. Bolgan: looooooool Ilya: yay DM: Trip wakes up. DM: Groggily. DM: (just as a bunch of bandits hit the floor around her) Luxa: [Trip] I'm seeing quadruple Elias: I support this change of mini Ilya: let the bandits hit the floor? DM: … haha DM: Alright. DM: well, we've got us a female bandit. Aleksei: HIT ME! *** Ilya still growling at her Aleksei: I'm healing all my dudes! Ilya: //... aleksei is a masochist *** Female Bandit reels from the blow Bolgan: lol. Ilya: //no you fool kill the one in the dress! *** Ilya points his sword Ilya: You will pay for your crimes, brigand! *** Female Bandit to hell with this. I've got better things to do than die for that bastard. Aleksei: oh shit she is serving some bigger bad *** Female Bandit withdraws. Luxa: huh? Ilya: withdraws? Ilya: where Aleksei: She draws with Ilya: no I am justw ondering what path she takes Ilya: that lets her leave unmolested Ilya: yeah how did she do that DM: Trip is unarmed, and thus not threatening. Elias: over the corpses of her sleeping buddies? Luxa: no kidding Ilya: and um Ilya: prone yeah Ilya: but she's moving through difficult terrain DM: Only the first square. Aleksei: That doesn't prevent one from withdrawing Ilya: yeah no I know it doesn't prevent her DM: In fact, only the square she started in is difficult. Ilya: sleeping guys Ilya: are difficult terrain DM: Are they? Ilya: yes Ilya: def. DM: Ok, she'sthere. Luxa: Hee hee DM: Let's have some perception. Elias: /try 7 *** DM rolls attempts for Elias : *** DM 1d20 < 8 = 8 > + 7 = 15 Ilya: /try -1 *** DM rolls attempts for Ilya : *** DM 1d20 < 4 = 4 > + 0 - 1 = 3 Bolgan: me too? DM: You can see her reaching into a pouch and pulling something out as she runs. Taranis: /try 2 *** DM rolls attempts for Taranis : *** DM 1d20 < 9 = 9 > + 2 = 11 DM: ok... DM: (Not Bolgan) DM: Elias is up. Aleksei: /try 3;perception *** DM rolls attempts for Aleksei : *** DM (perception) 1d20 < 13 = 13 > + 3 = 16 Ilya: get herrrr DM: Aleksei notes that whatever it is is vial shaped. Ilya: sensible Elias: I try and shoot her I guess Elias: 's about all I can do Elias: /try 3 *** DM rolls attempts for Elias : *** DM 1d20 < 9 = 9 > + 3 = 12 Elias: nope Ilya: jeeeez DM: She's got a whole mess of cover from where you are atm. Elias: my dice are back to hating double digits Elias: I am taking that into account Elias: I've been subtracting 2 constantly Elias: from my attack rolls Luxa: :( DM: Ok. Elias: should I be subtracting more? DM: (in this case, yes) Elias: well I miss anyway Elias: less numbers isn't going to change anything Ilya: sux :( DM: Trip is up… staggered I believe is the condition (able to take only a standard or move action) Ilya: yeah DM: (and unable to do anything strenuous) Ilya: also prone Bolgan: your mom is strenuous Luxa: um, is picking up the hatchet strenuous? Ilya: yeah she's probably be unconscious if she tried to do your mom DM: Picking up the hatchet or standing up is not strenuous. Ilya: picking up stuff is not strenuous but attacking with it would be Luxa: Even a sleeping person? Ilya: lol DM: If you wanted to do it effectively… yes. Ilya: yeah it's the swinging. Ilya: but attacking a sleeping person would wake them up Elias: would throwing a rabid lemming at someone be strenuous? Ilya: unless you are like, Coup De Graceing them Elias: technically the lemming is doing the attacking DM: I… would believe so, yes. Ilya: throwing is strenuous! Ilya: anyway DM: So… Trip picks up the hatchet. Elias: how about gently coaxing a lemming to go attack someone? Ilya: probably not strenuous. *** Bandits are up. Luxa: Heeeere lemming *** Elias notes this for future use *** Bandits #6 sees his boss fleeing. Luxa: Go bite the sleepy man's jugular. Bolgan: om nom nom *** Bandits #6 climbs down from up above. *** Bandits #1 and #4 surround Bolgan Bandits: /try 4 4 *** DM rolls attempts for Bandits : *** DM 1d20 < 17 = 17 > + 4 = 21 *** DM 1d20 < 14 = 14 > + 4 = 18 Bolgan: AoO? Ilya: tons of AoOs Elias: the last words he would hear would be a tiny squeaky voice crying out "Rabiiiiiiiiies!" Elias: yes....i will teach my attack lemming to speak DM: on #4, yes. #1 has enough move to get around Bolgan: (on 4, I mean) Bolgan: ok Ilya: well you have some animal handling so I believe it Bolgan: alas, I have wasted my stunning fist Ilya: that was a total waste, yes Ilya: just crit him again Ilya: for all his hp Bolgan: /try 3 *** DM rolls attempts for Bolgan : *** DM 1d20 < 1 = 1 > + 3 = 4 Bolgan: :/ *** Bandits dodges deftly. Bolgan: those are of course both hits *** Bandits hit? Bandits: /roll 2d6+2 *** DM rolls dice for Bandits: 2d6 < 5 3 = 8 > + 2 = 10 DM: (now that the din has died down locally, the rest of you hear the sounds of battle further off) Aleksei: Sadly Bolgan is far beyond the reach of my healing Bolgan: what counts as strenuous? DM: Attacking, running. DM: Withdrawing, I believe is not. Bolgan: withdrawing? Bolgan: ok DM: (someone check that) Aleksei: Drawing and quaffing a potion does not, fr.ex. DM: Bolgan is up. Taranis: generally, I think, standard actions are strenuous, and move actions are not DM: (with Ilya next up) Luxa: [Trip] If I can, withdrawing might not be a bad idea Ilya: well Ilya: you're not threatened DM: (no one threatening you at the moment) Aleksei: Note Ilya: the bandits around you are asleep Aleksei: If you withdraw real far DM: (All four of those bandits are asleep) Aleksei: Then my healing won't reach you Ilya: what's the range on that, 30ft? Bolgan: well Bolgan: hopefully if I drop unconscious they won't kill me Aleksei: yes Aleksei: fyi Aleksei: Disabled (0 Hit Points) Aleksei: Aleksei: When your current hit point total drops to exactly 0, you are disabled. Aleksei: Aleksei: You gain the staggered condition and can only take a single move or standard action each turn (but not both, nor can you take full-round actions). You can take move actions without further injuring yourself, but if you perform any standard action (or any other strenuous action) you take 1 point of damage after completing the act. Unless your activity increased your hit points, you are now at –1 hit points and dying. Aleksei: Aleksei: Luxa: I'll stay put and provide instant flanking buddy DM: (note, btw, that you can fake unconsciousness) Aleksei: I personally plan to go after the bandit chick Bolgan: (and what kind of check is that Taranis: I was planning to zap her DM: (Let's say an easy bluff) Ilya: zapping her is fine Aleksei: zapping is good Ilya: if that doesn't work out, I can shoot her Bolgan: (definitely won't be doing that) Aleksei: indeed Luxa: I stand. Move on. Taranis: What's your Cha, 5? :) Bolgan: I 5-ft Bolgan: correct DM: k Aleksei: Is it actually 5 Ilya: you can get shit down to 5? Bolgan: and punch bandit 1 DM: 7-2 Bolgan: it is actually 5 Ilya: ohhh Ilya: race Bolgan: and literally 5 Bolgan: so yes Bolgan: a punch DM: Roll it, and you're unconscious Bolgan: /try 3 *** DM rolls attempts for Bolgan : *** DM 1d20 < 16 = 16 > + 3 = 19 DM: a hit! Bolgan: /roll 1d6+2 *** DM rolls dice for Bolgan: 1d6 < 6 = 6 > + 2 = 8 Bolgan: and I'm down Aleksei: You punched him so hard that you knocked yourself out Aleksei: That's impressive Luxa: Brave Bolgan. DM: And he's just barely not. DM: ok DM: Ilya! Aleksei: Bolgan has decided that the best way to fake unconsciousness is to actually be unconscious Bolgan: you see Ilya: ok so Bolgan: the goal is to not take any more swings DM: (y'all heard the sound of a bunch of dudes getting beat up on the other side of the trees, btw) Bolgan: because that would kill me Ilya: does she have cover from me here Ilya: where I moved DM: partial cover from the logs. Ilya: so that's 2 DM: Yep Ilya: ok well Bolgan: so hopefully being convincingly unconscious means I don't die Ilya: I move there after dropping my sword Ilya: and while drawing and notching my bow *** Ilya fires at the fleeing villain DM: Roll it. Ilya: /try 4 *** DM rolls attempts for Ilya : *** DM 1d20 < 10 = 10 > + 4 = 14 Ilya: that is without cover DM: (that's with the -4)? Ilya: no DM: err DM: (-2) Ilya: since cover is a AC bonus DM: A miss. Ilya: and not an attack penalty Ilya: oh well DM: Alright. DM: (btw, what did Taranis do last round besides finish his spell?) Taranis: moved and that was all DM: (ah, ok) Taranis: for some reason I didn't cast more spells DM: Well, he's up now *** Ilya curses his lack of practice with a bow Taranis: Well then Taranis: points his staff *** Taranis Bonded Item Magic Missile! Taranis: /roll 1d4+2 *** DM rolls dice for Taranis: 1d4 < 1 = 1 > + 2 = 3 Taranis: damn you dice :( DM: Just as she's about to quaff a potion... DM: A bolt of magical energy strikes her in the back and she collapses. Bolgan: what the fuck does that even mean Ilya: quaff means drink :P Ilya: lol Elias: fancy speak for 'chug' *** Bandits #6 look of abject horror. Taranis: That is using my substitute for a familiar to pretend I'm a sorcerer. Bolgan: I meant Bonded Item Magic Missile :/ Ilya: <_< Bolgan: I see Elias: I stand by my previous statement Bolgan: your familiar is a stick, then Taranis: wizards who take Bonded Item instead of Familiar get 1 spontaneous spell slot per day DM: Aleksei is up. Bolgan: and not, like, a fancy car Ilya: 8/12 DM: (He could cast fly on the stick and ride it >.>) Aleksei: Soo DM: (That would be a rather sweeping gesture though) Aleksei: The female bandit is Luxa: The stick needs some bristles Aleksei: Unconscious? Ilya: yes DM: unconscious, yes. Aleksei: // THIS Aleksei: // IS Aleksei: // MY Aleksei: // BROOMSTICK Elias: //boo Aleksei: // don't blame me, blame Eliezer Yudkowsky :p Aleksei: Hmm Aleksei: Anyone need more heals? Luxa: [trip] Bolgan and myself aren't great. Aleksei: Anyone look notably injured? Aleksei: Well I can't help Bolgan Aleksei: He is who knows where DM: Trip and Ilya Aleksei: mmk Aleksei: I move like so: Aleksei: And channel energy Ilya: <- 8/12 Aleksei: /roll 1d6 *** DM rolls dice for Aleksei: 1d6 < 1 = 1 > = 1 Aleksei: Wow DM: Wow indeed. Aleksei: Well you guys take a healing. Ilya: channel is not amazing DM: Well, Trip isn't staggered anymore Ilya: truth Bolgan: that's one way to put it Ilya: it gets better though Aleksei: No channel isn't great but it's useful Luxa: Exactly. I can swing things Aleksei: AoE is good Ilya: yeah Taranis: it is good at spreading the love and conserving other resources DM: The sounds of combat have subsided from behind that wall of trees. DM: Elias is up. Aleksei: And it's (Su) which is good in melee Elias: hmm Aleksei: Cast defensively is harder nowadays Elias: I guess I move to go investigate Ilya: ok we still have a guy up here Ilya: bandit 6 is not unconscious Elias: and that's my turn. Takes a double move to get there Ilya: just be aware of that DM: #6 is fleeing. Elias: I know DM: k DM: Trip is at 1 hp and no longer staggered. DM: (and up) Aleksei: pwn some dudes DM: (with the bandits up next) Ilya: dude some pwns Aleksei: Don't let my divine healing power have been wasted! DM: (Desna only heals those… DM: … who are shiny and awesome?) Aleksei: yes Aleksei: Precisely and exactly correct DM: (but not sparkly) DM: Trip? DM: ok… well, while she's deciding what to do… Aleksei: Holy symbol of Desna: DM: on the other side of the tree line. Luxa: um, shift down 1 Bandits: #1: Bugger nearly got us. *** Bandits #4: Yeah… not worth much either. Bastard has nothing on him. Luxa: and whack bandit 8? *** Bandits #1: We'd best get him to [CENSORED] Luxa: Since no one else is handy? Ilya: well Ilya: he's asleep DM: #8 is unconscious. You can coup de grace him… *** Bandits #4: oh, alright. *** Bandits #4: She'll be pissed though *** Ilya isn't sure he approves of cold blooded murder when we've successfully disabled someone Ilya: CdG is a full round action Luxa: True enough. *** Aleksei definitely wouldn't approve if he were paying attention Luxa: Dunno if I can reach 6 but I can try. Luxa: Fine, I'll move there Bandits: 'ts only a -4 to hit on a throw. >.> DM: err *** DM said that. DM: err, right, diagonals, -6 DM: Alright. Luxa: Sadly, I only have one weapon. And I'd hate to disarm myself. *** DM #6 flees further. *** Bandits #6 flees further. Ilya: those who flee further Ilya: just doesn't have the same ring to it. Bandits: Anyone interested in giving pursuit, roll a con check when your turn comes up. *** Bandits #1 and #4 start dragging Bolgan over to the campsite. *** Ilya doesn't care enough to pursue Ilya: Now that we've taken down the fearsome leader... Ilya: The group shouldn't be a big deal. Bandits: Bolgan's up… and bleeds/stabilizes? DM: and… then… Ilya! Bolgan: /roll 1d10 *** DM rolls dice for Bolgan: 1d10 < 7 = 7 > = 7 Bolgan: ow Bolgan: next Aleksei: I think the mechanic may be different in PF Bolgan: oh? Elias: isn't it a fort save? Elias: or a dc 10 or something? Or am I thinking of saving throws/fumbles? Ilya: On the character's next turn, after being reduced to negative hit points (but not dead), and on all subsequent turns, the character must make a DC 10 Constitution check to become stable. The character takes a penalty on this roll equal to his negative hit point total. A character that is stable does not need to make this check. A natural 20 on this check is an automatic success. If the character fails this check, he loses 1 hit point. If a dying creature has an amount of negative hit points equal to its Constitution score, it dies. Ilya: this doesn't seem any more favorable Ilya: unless you have tons of con. Aleksei: Well Aleksei: It Bolgan: ok DM: @Ilya: You heard a brief sound of combat from the other side of the trees, and now all you hear is a bunch of voices chatting and growing louder. Aleksei: It's more favorable if you have ANY Con bonus at all *** Ilya looks around Bolgan: /try 1 *** DM rolls attempts for Bolgan : *** DM 1d20 < 16 = 16 > + 1 = 17 DM: Bolgan stabilizes! *** Bolgan stabilizes *** Ilya creeps around the trees Aleksei: Actually nm, it's way more favorable, what am I saying DM: 50% chance of success initially. Ilya: yeah Ilya: it's mor efavorable Ilya: can I see shit from there DM: Ilya sees two bandits dragging a dwarf towards the campsite. DM: an unconscious dwarf. *** Ilya nocks another arrow while doing so Ilya: which one looks more beat up? DM: the bandits see him and reach for their swords. Ilya: one of them does, right? Bandits: err *** Bandits #1 looks like he's just barely hanging in there *** Ilya shoots him
<<< Female Bandit has left >>> <<< 04:14:53 PM >>>
Ilya: /try 2 *** DM rolls attempts for Ilya : *** DM 1d20 < 9 = 9 > + 2 = 11 Ilya: :/ DM: A miss. DM: Taranis! *** Ilya yells to his companions Ilya: More of them! Over here! Taranis: moves to see *** Taranis gets to there and is out of movement DM: Aleksei! DM: (Elias next) *** Aleksei barges through the trees *** Aleksei sees bandits DM: Elias! Aleksei: wait Elias: I move there....the end Aleksei: I'm not done DM: (Trip next) *** Aleksei spellcasts Elias: doesn't matter I can't do anything Aleksei: Hey! Stop! Elias: I have to double move *** Aleksei @ bandit #4 Aleksei: That's a Command Aleksei: command:halt Aleksei: Will DC 14 Bandits: /try -1 *** DM rolls attempts for Bandits : *** DM 1d20 < 11 = 11 > + 0 - 1 = 10 Bolgan: lol Bolgan: good old fashioned command Aleksei: He takes no actions for 1 round *** Bandits will comply. Ilya: good old command. DM: Ok. DM: Elias! Elias: I move Elias: then I stand there DM: k DM: Trip! Elias: because I apparently don't move fast enough yet to get out of cover range Luxa: move there Luxa: and done DM: K. *** Bandits see craptons of mans in their base, and decide that they'd rather not find out why. *** Bandits flee.
<<< Bandits has left >>> <<< 04:20:27 PM >>>
DM: Care to give chase? Aleksei: Just one of them! Aleksei: The other is Commanded. DM: Ah, indeed. Aleksei: I was like Aleksei: sudo halt Taranis: I don't actually think we can catch them Ilya: sudo wait 6 Ilya: is more like it Taranis: him Ilya: so DM: Well, that one is easily subduded. Ilya: can we knock out the commanded dude this round Taranis: (the only spells I have left are Close) Ilya: ok Ilya: so we have 5 guys Ilya: an unconscious lady Ilya: and an unconscious dwarf! Ilya: who they were dragging Ilya: and is likely not with them DM: /try 2 *** DM rolls attempts for DM : *** DM 1d20 < 8 = 8 > + 2 = 10 DM: /try 2 *** DM rolls attempts for DM : *** DM 1d20 < 19 = 19 > + 2 = 21 DM: ok Taranis: tie up all the surviving bandits Ilya: yep Ilya: tie em good DM: K. Taranis: so we can question them before ending them DM: Y'all have some bandits. Ilya: also Ilya: let's get a sweep of their encampment *** Aleksei shakes his head Ilya: see what they have if anything Aleksei: People around here! Luxa: [Trip] Can I kick them? Aleksei: Well I guess we defeated some, uh Ilya: first thing we should find out Aleksei: Malefactors. DM: Alright. Btw, doing anything about the dwarf? Aleksei: Today. Aleksei: Mmm *** Aleksei CLW Aleksei: /roll 1d8+1 *** DM rolls dice for Aleksei: 1d8 < 2 = 2 > + 1 = 3 *** Ilya retrieves his sword *** Ilya and ammunition DM: So… while you work this business out... Bolgan: Owwwww . . . DM: The bandits were equipped as the last batch. 2 fled, so you have 7x the following: DM: Leather Armor, Longbow, 20 arrrows, short sword, 2 days rations, 10 gp DM: And the leader was equipped as follows: *** Ilya takes 20 more arrows Elias: mind sharing some of those? Luxa: How nice is the armor? Ilya: looks pretty lame Ilya: well we have 7x what he said Ilya: so that's like DM: An almost uncorked potion, studded leather armor, 2 well crafted hand axes, 3 daggers (+1 that a quick search of the shrubbery where you entered turns up), 85 gp Ilya: 120 more arrows Elias: yeah I see that now, sorry Taranis: well-crafted = masterwork? DM: indeed Ilya: i assume *** Elias takes 25 arrows Aleksei: Can we identify the potion Aleksei: With our big Spellcraft scores Ilya: I can Ilya: it's cure light wounds Ilya: I didn't even have to roll DM: Indeed, it is CLW Ilya: see Bolgan: me neither Ilya: I'm the shit Taranis: yeah, and I can roll like mad Luxa: I like axes. Ilya: so Ilya: we have here Ilya: Two people Taranis: So who are you two, then? Ilya: one human, one dwarf DM: Trip has been here for a little bit, and can inform you the bandits keep stuffs in a small tarp-covered hide under the platform at 25,16 Ilya: Captured by bandits I see? Ilya: Oh, that's helpful Ilya: Thanks Luxa: yep. Ilya: So what's your deals? Bolgan: So you aren't the bandit leaders then? Ilya: No. Ilya: This one is. Bolgan: that's a pleasant surprise *** Ilya points Ilya: We beat her up. Luxa: That should teach me from leaving the traveling circus, I guess. Taranis: No, we're the bandit cleaners. DM: Currently in the hide is... Ilya: Yes we were asked to "deal" with these guys. Bolgan: I was honestly passing through Ilya: They have been extorting Oleg, a trader from up north. Luxa: Thank you for "dealing" with them so effectively. Elias: The traveling circus? Ilya: It was our duty. Aleksei: We're adventurers. *** Ilya folds his arms Aleksei: We're here to save everyone. Bolgan: My name is Bolgan, and I've actually been looking around for a proper place in the area to start over Aleksei: Well, you know *** Ilya raises an eyebrow Aleksei: Except the people we defeat Aleksei: Because they're evil Ilya: More to the point... DM: 321 sp, 90 gp, a pair of silver earrings, a wooden music box, three crates of furs, a polished wooden case with 8 bottles of some sort of greenish alcohol. Aleksei: oho. Ilya: We've been contracted by the Swordlords to explore and clear out this area. DM: (as well as Trip's belongings) *** Aleksei is distracted from the conversation and goes to check out the alcohol Bolgan: clear out? Elias: Rid the land of bandits and thieves like this Ilya: Yes, many unsavory types inhabit these hills and woods. Luxa: I'm trying to accrue other skills besides acrobatics and throwing axes at my siblings. Taranis: Remove bandits, and such *** Elias gestures to the bandits Bolgan: hmm Bolgan: Bandits and unsavory types are a problem to everyone Ilya: We're here to make it safe for good and well-meaning folks to travel here. *** Aleksei comes back Aleksei: So hey what'd you mean by Aleksei: "start over" DM: The alcohol is… green. *** Aleksei is talking to Bolgan Luxa: How unsavory... I have an uncle who smells pretty rank. Luxa: ? Ilya: Probably that unsavory. *** Ilya shakes his head Bolgan: Well . . . I've set out from home after being laughed out - apparently I don't qualify as a "proper dwarf" Luxa: [Trip] oh... Bolgan: and none of the people in the area I've met thus far have been terribly accommodating or hospitable Taranis: What, too ugly even for dwarvenkind? *** Elias glares at Taranis Ilya: In any event, it was nice to meet you two, but now that we've dealt with these ruffians, we need to question them. Bolgan: to hear some tell it, yes :/ Luxa: [Trip] Why not? Ilya: See if they have any more allies. Taranis: I must admit, I can never tell the difference Ilya: //taranis is an elf Aleksei: Hey Taranis be nice. Elias: My friend, if there is ever a place to start over for those that are considered 'not normal' this would be a good place to start *** Elias is talking to Bolgan Bolgan: that's what I'm hoping Aleksei: So Ilya, you heard what the bandit chick said, right Ilya: Yes. Luxa: ... living idenpendently is really hard. Ilya: Can you um... Ilya: Wake her up? Aleksei: I guess. *** Aleksei channels energy *** Ilya checks all the knots on the ropes *** Aleksei heals all allies plus the bandit leader woman Aleksei: /roll 1d6 *** DM rolls dice for Aleksei: 1d6 < 5 = 5 > = 5 DM: I believe that leaves her… staggered. Aleksei: perfect Luxa: [Trip] Thank you, Band-aid Box Man! Aleksei: :| Elias: I know your situation well...trust me, it's generally the 'normal' ones who are worse off than we are *** Ilya salutes Band-Aid-Box-Man *** Aleksei stands over the bandit leader and tries to look intimidating *** Ilya glares down at the tied up bandit leader *** Ilya doesn't have to try Elias: they're so worried about fitting in, they lose sight of the bigger picture. Aleksei: How does it feel, being evil? Not so good now I bet!
<<< Female Bandit has joined >>> <<< 04:35:35 PM >>>
*** Ilya blinks Luxa: ***trip dances around with the bandit leader's axes *** Female Bandit scowls *** Female Bandit looks at Aleksei.
Female Bandit: Pity. I really could have used them in my collection.
*** Ilya bends down, grabs the leader by her collar and hoists her up Ilya: All right knave. Ilya: Are there more of you out there? *** Female Bandit smirks.
Female Bandit: And what if there are?
Ilya: Then you'll tell me where to find them. Aleksei: You better tell us! *** Female Bandit chuckles.
Female Bandit: And then what… the block? Female Bandit: No, I think I prefer the axes in my own hand.
Ilya: That is not Iomedae's way. *** Ilya narrows his eyes Ilya: Let's get something straight. Luxa: [Trip spitefully] Too bad you're hands are tied up. Ilya: You're going to be tried for your crimes. Ilya: Either it can be by the laws of civilization. Luxa: (your) Ilya: Or the laws of combat, out here on the frontier. *** Ilya draws his shortsword and puts it to her throat Ilya: And out here, I am judge, jury, and executioner.
Female Bandit: I was never much for civilization.
Ilya: But if you want to make it through this... Elias: So you're willing to die for you fellow bandits? Luxa: [Trip] gasp! *** Ilya takes the sword away Ilya: You can talk. Ilya: //tell me when to roll intimidate Oliver... DM: //go for it
Female Bandit: Of course not. But I'd really rather spite you.
Ilya: /try 3 *** DM rolls attempts for Ilya : *** DM 1d20 < 7 = 7 > + 3 = 10 Ilya: // :| Luxa: // heehee intimidate Oliver *** Female Bandit grins, wolflike. Ilya: //implied comma Elias: somehow I don't think spite is going to be what you'll be achieving here *** Ilya drops her to the ground unceremoniously Elias: if you won't talk, one of your buddies over there might Elias: or the next group of you we find....or the next.... *** Ilya goes over to the bandit Aleksei commanded Elias: then you'll have died for nothing Ilya: How about you?
Female Bandit: I'm sure they will. And I'm sure they'll get their just rewards for it.
Ilya: You want to get out of this situation alive?
Female Bandit: You know… I really like those fingers of yours.
Luxa: [Trip] Bandits don't have a reputation for a strong code of ethics and loyalty, you know Elias: so someone scarier than death is your boss?
Female Bandit: Pah. Scary?
Elias: That's what you seem to be implying Elias: why else sacrifice your life for his secret Elias: if not for fear of what he might do to you? *** Ilya still poking at the other bandit...
Female Bandit: I know the laws for bandits. Either way I'm dead. Female Bandit: Tell you what. You let me go free, I'll tell you where he is.
*** Ilya stillll poking at bandit #4 *** Elias looks to the rest of the party for their input
<<< Bandit #4 has joined >>> <<< 04:45:03 PM >>>
Bandit #4: Uuurngh. Bandit #4: Ow, hey, stop that you git. *** Bandit #4 suddenly realizes he's tied up. *** Ilya backhands him Bandit #4: What? Ilya: Yes, understand your situation. *** Female Bandit glares at him Ilya: Your boss doesn't fear death. Ilya: Do you? DM: Intimidate. Ilya: /try 3 *** DM rolls attempts for Ilya : *** DM 1d20 < 2 = 2 > + 3 = 5 Ilya: oh god. *** Female Bandit glares something fierce. Aleksei: Well, you're going to fear us! Elias: She also doesn't seem to fear sacrificing you either Aleksei: When we're done with you! Bandit #4: I… err… umm... Elias: /try 5 *** DM rolls attempts for Elias : *** DM 1d20 < 19 = 19 > + 5 = 24 Aleksei: /try 1;intimidate Bandit #4: uhh... *** DM rolls attempts for Aleksei : *** DM (intimidate) 1d20 < 15 = 15 > + 1 = 16 Elias: that's intimidate Ilya: you took intimidate Ilya: but not stealth Ilya: >:| Elias: it's a class skill :P Ilya: but! Ilya: stealth! Bandit #4: Uhh... Elias: //in all honesty I thought we were going to be a more urban game initially Elias: //also....I have 5 skill points Ilya: //stealth is good for urban games :( Ilya: //more than me :/ *** Taranis wishes Pathfinder had Arcane Mutterings Elias: //for rogues! *** DM is trying to decide who he fears more… Elias or the Female Bandit *** Bandit #4 is Ilya: //stealth works the same for everyone Elias: also...level 1....you can't win them all Bolgan: what skills did you take? Elias: handle animal, climb intimidate, knowledge nature, perception, survival *** Bandit #4 notes that the female bandit is tied up. Taranis: Maybe we take her <points> back to Oleg's; see if he'd like to take her hands off. Elias: because not having all of those has burned me Elias: at some point or another Taranis: Or maybe we should just do that right here. Bandit #4: I… err… what do you want to know?!? Ilya: Are there more of you bandits out here? Ilya: Where are they? *** Bandit #4 glances at FB *** Female Bandit glares. Elias: Don't look at her Elias: She can't help you *** Ilya puts his sword to the bandit's throat Elias: She's pretty much ready to let you die for her secret Ilya: Can't help you at all. Bandit #4: uhh… eerr… well… there's a few of us here. Elias: where is your boss Elias: ? Bandit #4: and umm.. back at the fort. Ilya: Where's the fort? Bandit #4: The creepy dude… calls himself the stag lord. *** Female Bandit glares more. *** Ilya tired of this *** Ilya walks over to the female bandit *** Ilya punches her in the skull until she is unconscious Elias: //hehe you did what i was about to do *** Female Bandit unconscious after 1 blow. Luxa: [Trip mutters] She deserves worse. Bandit #4: He… he wears this helmet. Ilya: //i am all over the intimidate process Bandit #4: pair of antlers, like a stag. Ilya: //too bad I can't roll for shit Bandit #4: I… I don't think he ever takes it off. *** Ilya nods Ilya: And where do we find him? Luxa: Clearly. *** Bandit #4 is a little more relaxed now that the female bandit is down. Bandit #4: The fort… Bandit #4: on the north shore of Tuskwater lake. *** Ilya looks at Taranis Taranis: /try 7;Geography *** DM rolls attempts for Taranis : *** DM (Geography) 1d20 < 18 = 18 > + 7 = 25 Bandit #4: http://obormot.ath.cx/~obormot/kingmaker/kingmaker_map.pdf DM: Already (roughly) marked Ilya: so Ilya: south Bandit #4: And he'll be pissed. Ilya: Yeah well so am I. Bandit #4: I seen him crush a man's skull with his fist. Ilya: We'll have a pissing contest when I defeat him. Aleksei: Well we'll crush his... Bandit #4: but see that booze over there… he doesn't get that, he'll be right mad. Taranis: So he's strong. Aleksei: um... Taranis: Why's that? Taranis: What's so special about these bottles? *** Ilya thinks *** Aleksei detect magic Bandit #4: Something about him lately… he ain't half the man he used to be… *** Bandit #4 pauses Bandit #4: He's a bloody drunk. Punched my horse in the head last week for spittin in the yard. Ilya: And when was he supposed to get this "booze"? Ilya: Were you all to deliver it? Bandit #4: Sometime over the next week. Bandit #4: With the next tribute shipment. Ilya: ... Ilya: I have an idea. Taranis: Oh? Aleksei: We deliver the booze to him? Ilya: How well does he know all of you? Ilya: And is he expecting this bitch to deliver it personally? *** Ilya jerks thumb at female thief Ilya: bandit* Bandit #4: No… there's a lot of us… it's hard to keep track of everyone who's coming and going. Ilya: Perfect. Aleksei: I like this idea Bandit #4: There's always some sort of pass phrase. Ilya: Do you know it? Bandit #4: I'll be damned if I know what it is this week though. Aleksei: Which you're going to tell us right? Ilya: Do any of these guys know it? Aleksei: Well that sucks. Bandit #4: Only one who knows is her. Aleksei: Hmm *** Bandit #4 starts mutering. Taranis: // Well I suppose we can bargain with her on she gets to live if we take out this stag lord, because he won't be around to hunt her down... Ilya: //how's aleksei's bluff? Bandit #4: I helped ya, right… you'll let me go, right?? Ilya: Not a chance. Ilya: You'll stand trial for your crimes. Bandit #4: but… but... Ilya: You did the right thing. Aleksei: So Ilya Ilya: Perhaps you will gain some leniency for that. Aleksei: What are we going to do with these guys anyway? Luxa: [Trip] He's also done plenty of wrong things. *** Bandit #4 withdraws and starts muttering. Ilya: Take them back to Oleg's. Aleksei: Drag them back to Oleg's on leashes? Ilya: Send them back to Brevoy for trial. DM: perception? Taranis: Not like he has the facilities or guards to deal with it. DM: -? Ilya: /try -1 *** DM rolls attempts for Ilya : *** DM 1d20 < 6 = 6 > + 0 - 1 = 5 Aleksei: /try 3 *** DM rolls attempts for Aleksei : *** DM 1d20 < 9 = 9 > + 3 = 12 Elias: /try 7 *** DM rolls attempts for Elias : *** DM 1d20 < 17 = 17 > + 7 = 24 Bolgan: /try 8 *** DM rolls attempts for Bolgan : *** DM 1d20 < 9 = 9 > + 8 = 17 Luxa: /try 4 *** DM rolls attempts for Luxa : *** DM 1d20 < 9 = 9 > + 4 = 13 Taranis: I doubt the Swordlords will really bother with anything. Taranis: /try 2 *** DM rolls attempts for Taranis : *** DM 1d20 < 10 = 10 > + 2 = 12 Ilya: We can wait there for the next caravan? Aleksei: How are we going to drag them around, is what I'm saying DM: Elias notes him mutter something about "that creepy <garbled> in the basement" Ilya: trussed up on our horses? Elias: I'm sorry, I didn't quite catch that. Would you speak up? Aleksei: Horses can't carry THAT many... *** Bandit #4 keeps muttering. *** Ilya counts *** Elias grabs the bandit's collar and glares at him *** Bandit #4 curls up into a foetal position. Elias: What creepy thing in the basement? DM: intimidate Elias: /try 5 *** DM rolls attempts for Elias : *** DM 1d20 < 9 = 9 > + 5 = 14 Ilya: /try 3 *** DM rolls attempts for Ilya : *** DM 1d20 < 18 = 18 > + 3 = 21 *** Ilya helps *** Taranis whispers to Ilya "Simplest to just kill them here and now, rather than waste time." *** Aleksei shrugs Aleksei: They'll get hanged in Restov anyway. Ilya: //how many do we have? Bandit #4: the… the stag lord. He ain't right in the head… keeps a man locked up in the basement. Only he ain't a man no more. Like looking into terror. he's callin the shots, I know it." Aleksei: What Ilya: //well *** Bandit #4 keeps mutering. Ilya: //if killing them is morally acceptable then we can do that. DM: // According to your charter, the penalty for banditry is death. Ilya: //noted Elias: Describe this thing. Is it a beast? An illness the man contracted? A curse? Taranis: // I have no moral issues with it myself DM: to quote " The carrier of this charter should also strive against banditry and other unlawful behavior to be encountered. The punishment for unrepentant banditry remains, as always, execution by sword or rope." Aleksei: Well Ilya has a sword Aleksei: So we can do that. *** Ilya grabs Bandit #4 Ilya: Snap out of it! DM: Terror… not a man no more. *** Bandit #4 said that. *** Ilya slap Aleksei: But maybe if this guy helps us we can let him live? Ilya: //ok I guess I got some world details wrong Ilya: //you can ignore all the stuff I said about trial etc. Ilya: //it is hard being lawful good in a less lawful universe DM: Note though, "unrepentant" Ilya: mhm Ilya: Ok. Ilya: Wake them all up. Elias: Then what is is this Terror? Ilya: The sleeping ones. Luxa: But does ratting count as repentant? Ilya: while we get this #4 to talk clearly DM: It is unlikely that he'd get a reprieve from a magistrate in Restov though. Taranis: // Just convene an impromptu trial with you as judge right here Ilya: //I got this, it's cool Ilya: so *** Ilya wakes them all up DM: The female as well? Ilya: nah
<<< Bandit #4 is now known as Bandits >>>
Ilya: the sleeping ones. *** Bandits are up. *** Bandits would have woken up by now. Ilya: All right. As you can see, your crazy axe wielding leader has bveen defeated. *** Bandits 's eyes widen. Ilya: And as you should bloody well know, the punishment for banditry, in civilized Brevoy, is death. Ilya: So. *** Ilya draws his sword *** Ilya chops her head off
<<< Female Bandit has left >>> <<< 05:07:35 PM >>>
*** Ilya sinks the sword into the dirt and stands over it Taranis: // Well there goes the pass phrase *** Bandits cower. *** Ilya with his hands on the pommel Ilya: Now if you renounce this lifestyle of thievery... Elias: Uh.....hmm....well that puts a wrench in the gears..... Ilya: //nah *** Bandits climb over themselves to renounce their lives of sin and hedonism. Ilya: I will be lenient, and let you flee to more civilized jobs. *** Bandits nod vigorously. Ilya: Fine. *** Ilya releases all of them except #4 Taranis: // There are probably other camps in the region we can find *** Ilya who needs to finish telling us about whatsit Aleksei: But if we catch you guys being bandits again Aleksei: We won't be so nice next time! *** Ilya nods *** Taranis stares at each of their faces, clearly committing them to memory *** Bandits flee.
<<< Bandits is now known as Bandit #4 >>>
Luxa: [Trip scowls] That's alfully lenient. Ilya: So #4 needs to finish telling us about the whatsit *** Bandit #4 has come to. *** Ilya wipes down his sword *** Ilya sheathes it Bandit #4: but… why do they get to… Bandit #4: I helped you! Elias: because you're not done telling us about the Terror in the basement Ilya: Just, finish telling your story. Taranis: // See if he knows about any other gropus working for this Stag Lord, too Ilya: And then you can follow them. *** Ilya unties him *** Ilya keeps his hand on the bandit's shoulder Bandit #4: The Stag Lord… he keeps a man in his basement... Bandit #4: a scary man. I… None of us spend time in there if we can help it. Aleksei: So like, a human or a dwarf or what? Bandit #4: He just sits there looking at you… with … with pure hatred in his eyes. Bandit #4: A man. Bandit #4: I… I think he might be calling the shots… Bandit #4: why the stag lord's become a drunk. Ilya: That's all you know? Bandit #4: That's all I know, I swear. Ilya: //how's everyone's Bluff? Elias: //poor Ilya: Ok. Aleksei: // shitty *** Ilya sends the man on his way *** Bandit #4 runs Taranis: // nonexistent Bolgan: // fucking horrible
<<< Bandit #4 has left >>> <<< 05:12:31 PM >>>
Luxa: //ditto Ilya: //rofl Elias: //I think we suck at lying Ilya: Well. DM: You prefer truthiness. Bolgan: //whatevs, I suck the worst Ilya: //I fully intend to take ranks of bluff at some level... Ilya: //like when its a class skill DM: ok. DM: Where to now? Ilya: So Ilya: If you all want to accompany us Taranis: // Did Trip want those two masterwork handaxes? Ilya: To finish off these bandits... Bolgan: I think I want to open a monastery somewhere . . . but that won't be so easy if it will just be terrorized a bunch by the bandits and the like Ilya: You're more than welcome. Bolgan: it seems our interests are aligned Ilya: So we need to deliver the STag Man his... booze? Bolgan: if you folks want help with bandits, I would be happy to Ilya: Can anyone tell what this stuff really is? *** Aleksei still detecting magic on it DM: not magic in the slightest. *** Aleksei smells it Ilya: //any craft alchemy? DM: It is… quite potent. Ilya: //in the party? Taranis: I believe so Aleksei: But it smells like alcohol? DM: the smell alone makes you tipsy. Aleksei: And not like Taranis: Yes, yes I do have it Aleksei: Something else? Ilya: Well anyway DM: It smells like some sort of herbal alcohol. Taranis: Extremely potent... Ilya: Taranis can analyze it... Ilya: In any event, clearly we need to deliver this to the Stag Man. Bolgan: //back home they make alcohol from rocks 'n shit Taranis: Well it may be our ticket past his defenses... Ilya: Sadly, the mighty Kressle fell in battle to some adventurers. Ilya: And thus we don't know the password! Elias: you think they'd buy that? Taranis: I wonder if we instead should let him get angry *** Ilya shrugs Ilya: I hope so. Taranis: take his frustrations at sobriety out upon his minions. Elias: what's to stop them from just taking the shipment and sending us on our way? Ilya: Nothing, I guess. Ilya: We'll have to play it by ear once we get there. Aleksei: What if he has a lot of guys Aleksei: And we can't take out all of them? Taranis: Let this stag lord sober up for a couple of days. Ilya: Try harder. Aleksei: Well let's check it out and see, I guess. Elias: he might end up shattering his own forces Taranis: Rage at the world, drive his supporters away in fear. Ilya: We also dont' know if he has other sources. Elias: in his anger if our bandit friend spoke the truth Taranis: Or we can search for other camps like this one Taranis: Other small groups of bandits who may work for this Stag Lord. *** Ilya nods Taranis: Eliminate them one by one Ilya: Well we do need to eliminate them anyway. Taranis: And then, he is cut off from support, from his supplies of alcohol. Ilya: I find it hard to believe that this is *just* alcohol. DM: Well, it is quite green. DM: An analysis will take a while. Taranis: Define "a while" Elias: You're a healer, right Aleksei? DM: Depends on how thorough you want to be. Aleksei: I can heal people yeah. Aleksei: Why? Bolgan: does it look like anything from my homeland? *** Elias grabs a bottle, opens it and takes a swig DM: As little as an hour to as much as day or so. Ilya: D: Elias: if I start dying, heal me please Taranis: Well, that's one way to do it. DM: Well, that is some potent stuffs. Aleksei: Sure. Taranis: More reckless than I prefer. DM: Even after the first swig, you feel quite tipsy. Elias: Well with worksh! *** Taranis spends an hour analyzing a sample while also watching the effects on Elias DM: No other effects that you can make out. Elias: It worksh... *** Ilya watches Elias warily Elias: Strong shit..... DM: Make a Craft(Alchemy) check Taranis. *** Aleksei looks at Elias skeptically Ilya: Let's set up camp here. Elias: Seems fine otherwish. Aleksei: You don't look hurt... DM: And, if my time tracker is correct, then night was falling as you came upon the camp. Taranis: /try 9 *** DM rolls attempts for Taranis : *** DM 1d20 < 3 = 3 > + 9 = 12 DM: or not too far off at any rate. DM: Well, it's alcohol. Ilya: So we'll rest here. Ilya: And set out tomorrow Elias: //Elias will sleep heavily tonight DM: It's also flamable… as you and the 10 ft radius around you are quick to discover. Ilya: ! Ilya: Taranis are you all right? Elias: do I catch fire or something? DM: But somehow, you aren't able to reproduce that. Bolgan: healing is done how fast again? Luxa: O.O Ilya: //i assumed taranis exploded *** Taranis puts the fire out easily with Ray of Frost spam Aleksei: Wait Luxa: ...not able to reproduce flammability? DM: (no damage, although there's a bunch of shrubbery that will take a little while to recover) Aleksei: You're STILL injured, bolgan? Taranis: // how much of the booze is consumed between the fire and the drinking? DM: One of the eight bottles is gone. Aleksei: I healed you for a bunch DM: All right. DM: Next day. Bolgan: oh Bolgan: I only saw the first one DM: (the night passes uneventfully) Ilya: So maybe it is just really potent Bolgan: very well *** Taranis spends part of the night fiddling with the music box Ilya: And we didn't find whatsherface's ring DM: You did not. Ilya: So hopefully there are more bandits out there. Ilya: Let's set out south? Bolgan: hooray quest objectives DM: Are you exploring(™), or traveling? Ilya: um Ilya: should we be exploring(TM)? *** Taranis tries to determine if he can disassemble the music box and reassemble it successfully Taranis: (before disassemble) Aleksei: Let's explore DM: Well, depends. The stated goal of the charter is to explore(™), but also to deal with threats. Aleksei: At least, this area DM: So really, your choice. Ilya: What's the difference in time spent Aleksei: If there are more bandit camps DM: 1 day to explore a hex. DM: 3-5 hours to cross one. Ilya: if there are more bandit camps then would we come across them just traveling Ilya: or would we need to be exploring Taranis: Well, they are likely to be near trails and other traveled areas Ilya: also did these guys have any horses Ilya: for our new friends DM: Depends on how well hidden they are. This camp for example, you found because you knew where it was. If you were just traveling through the hex, you probably wouldn't have. Ilya: ah Ilya: so we epxlore then Taranis: (but we might get ambushed) DM: let's see here. Ilya: yeah well I am not afraid of no ambush *** Ilya takes Kressle's head *** Ilya carries it in a sack DM: There are 3 horses tied up to trees nearby. Ilya: score. Bolgan: fuckin smart Ilya: So we take those horses DM: ok Ilya: and all our loot Ilya: and explore Taranis: Load the rest of the equipment and wealth on the last horse DM: Ok… you spend the day exploring the rest of the hex. It is all forest, but otherwise unremarkable. DM: Where to now? Taranis: I'd say E5, follow the river? Ilya: yeah Ilya: agreed DM: Keep following the river, exploring the entire way? Ilya: yes Aleksei: Agreed DM: Ok. Luxa: *explore explore explore * Taranis: this will be 12 of the newly looted rations going away by the end of the day DM: The river deepens and gets larger as you go further south, and the forest thins out into rolling hills. Taranis: And Trip has those two axes, yes? *** Ilya wants a masterwork weapon :/ Taranis: // deleting them from the party loot page Ilya: any chance we can forage while we explore DM: The river keeps going SE through to F5. About midway through the hex is a rickety-looking bridge, probably the only place where it's safe to cross in this hex. Ilya: perhaps augment our rations DM: Not to augment, but if you go at half speed it's an easy survival check to consume no rations. Taranis: does that mean 2 days to explore? DM: Hmm... DM: for a speed of 25... DM: That's 2 days to explore a forest or hill hex, 1 day to explore a grassland hex. Ilya: hm Ilya: i started with 10 in my pack DM: And it's survival DC 10 for 1 person, and for every 2 pts you exceed that, you cover another person Ilya: are we in danger of running out of food? Taranis: Likewise 10 DM: You are now… about a day away from Oleg's Taranis: we have 2 more in the general party fund plus whatever we have individually Aleksei: I have 3 weeks of trail rations DM: A day and a half, actually. DM: At full speed. Elias: 10 here too Ilya: So that's not so bad. Elias: for rations Ilya: We can keep going Ilya: and then head back DM: ok. Elias: so should we be rolling survivals or track skills to try and find these camps? Taranis: Yeah, when we start getting low we'll worry about it DM: (I'll let you know what to roll and when) Elias: okie DM: So, May 3rd, you explore D4. The only thing of note is a rickety bridge over the rushing river around the center of the hex. DM: err, E5 Luxa: //I've got to bolt. See you folks next time! Ilya: //ok bye! Taranis: // Later Elias: //see ya Luxa: //hopefully by then I'll have the correct name DM: May 4th, you explore F5. Here, the Thorn River merges with another one flowing in from the NE. Taranis: I guess everyone deduct one personal rations
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DM: Just east of where the rivers merge is a bridge over the (much larger) second river, or at least the remains of a bridge. DM: All that is left is a single taught rope spanning it. DM: A sign by the rope says "Nettle's Crossing" "5 coppers. Ring bell for service" Ilya: Well that is unfortunate Aleksei: Is there a bell? DM: The remnants of a burnt out wooden building stand on the south shore, by the other end of the rope. DM: There is indeed a bell. Aleksei: I ring the bell Ilya: :|
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DM: You do, do you? DM: Well then. Elias: something horrible this way comes DM: Let's have some perception. Aleksei: /try 3 *** DM rolls attempts for Aleksei : *** DM 1d20 < 9 = 9 > + 3 = 12 Taranis: /try 2 *** DM rolls attempts for Taranis : *** DM 1d20 < 14 = 14 > + 2 = 16 Elias: /try 7 *** DM rolls attempts for Elias : *** DM 1d20 < 1 = 1 > + 7 = 8 Ilya: /try -1 *** DM rolls attempts for Ilya : *** DM 1d20 < 16 = 16 > + 0 - 1 = 15 Bolgan: /try 8 *** DM rolls attempts for Bolgan : *** DM 1d20 < 3 = 3 > + 8 = 11 Taranis: // I prefer "something wicked"... but that's from Marathon EVIL DM: Well… Ilya notes something odd in the water. DM: A small … rock, is it? … moving against the current. DM: The shape treads slowly up the river, and begins to emerge about 60 feet from the shore. DM: A rotting, peutrescent head emerges from the river. DM: Supported by a likewise decomposing body. Ilya: D: Bolgan: :/ *** Something looks at you with empty eye sockets. Ilya: Oh god Aleksei what did you do??? Elias: Oh.....that isn't good Something: You… Something: You are not my tormentors. Aleksei: What? It said to ring the bell! Ilya: Don't do what random signs tell you! Something: Throw the Stag Lord's body into the river, that I might glance upon his death…. Ilya: ! Taranis: Don't have that yet. Aleksei: Yeah, well... Something: Or join me instead. Ilya: The... Stag Lord? *** Aleksei turns away from Ilya and looks at the thing Taranis: Can we take a rain check on it? Ilya: We're on our way to defeat him. Aleksei: Yeah hey if you help us cross we Aleksei: will totally do that *** Something stands, 60 ft from the shore, gripping an elegantly constructed ranseur. Aleksei: On our way back. Something: You… may cross. Aleksei: Awesome. Aleksei: Thanks! *** Ilya skeptical *** Aleksei turns to Ilya Aleksei: See? DM: Note that doing so here will be… difficult. Ilya: Definitely not. DM: There isn't so much of a bridge as a single hanging rope. Elias: What did he do to you? How is the Stag lord still torturing you? *** Something points to the burnt out husk of a house. Taranis: // So we can look for a different way across or we can climb across this rope... Ilya: //Do we need to cross here? Taranis: // Is this rope set up so that we can use it as an aid to fording, or more like a tightrope to climb across? Something: (there's the bridge you passed a few miles back) Ilya: //right Ilya: //so we don't need to cross here DM: (The rope is a good 20ish feet over the river. It'll be climb checks to shimmy across) Ilya: //or possibly at all since we haven't really found what we're looking for Taranis: // And horses can't come with Ilya: yeah, poor idea Taranis: So we're not going to cross here DM: // quite Ilya: let's back away slowly from the Something Ilya: it is scary. *** Something glares at you. Ilya: as long as that's all it does Ilya: I don't care DM: Also, let's have a quick craft, engineering check. DM: err, DM: knowledge(architecture) Aleksei: Hey uh water dude I guess we won't be crossing here? But we're totally going to defeat this Stag Lord guys anyway. *** Something nods. Taranis: /try 7 *** DM rolls attempts for Taranis : *** DM 1d20 < 3 = 3 > + 7 = 10 Aleksei: Bye for now! DM: Well, that bridge a ways back waaaas fairly rickety. Aleksei: /try 0 *** DM rolls attempts for Aleksei : *** DM 1d20 < 20 = 20 > + 0 = 20 Ilya: rickety bridge > single rope Aleksei: But I have no ranks Ilya: but Taranis: Well, do we need to cross yet? Ilya: do we need to cross here at all Ilya: I don't think so Ilya: so let's just continue DM: Let's see. Taranis: I mean, are we stuck in a V? Taranis: where we need to cross one of the bridges? Taranis: Or are we fine on the side we're on Ilya: i think we're fine. DM: You're in a V. Correction, btw, the river that joins the Thorn flows east to west. Ilya: oh Ilya: then we go back up Ilya: and take that bridghe Ilya: and go wesy Ilya: west DM: That is to say, from F6 to F5 DM: ok. DM: You go up and around to the rickety bridge. DM: You are crossing it how? DM: That is, with horses? Ilya: we can lead our horses DM: ok Aleksei: Is it so rickety that it will fail to support horses? Taranis: and one at a time, clearly DM: The bridge groans and creaks ominously as soon as one of you steps on it. DM: It groans and creaks even louder when a horse steps on it. Taranis: Well... Ilya: well is it falling apart? Taranis: /try 7;Engineering *** DM rolls attempts for Taranis : *** DM (Engineering) 1d20 < 12 = 12 > + 7 = 19 DM: Keep going?: [y/n] Taranis: Do I think it will hold? Aleksei: This looks scary Aleksei: Let's find a ford Aleksei: Ooor Aleksei: Build a raft DM: Even odds… it's probably going to fall apart by the time all of you are done crossing. DM: probably sooner. Ilya: hm Ilya: that's bad odds Ilya: So I guess we double back harder Ilya: to where the river was narrower Ilya: and then cross DM: Ok, the next ford back was at the bandit camp. Ilya: really? Ilya: ok. DM: which is not too far from the border of the hex. so… let's say you only need to cross the hex you're in now. DM: That's… 6 hours to double back. Ilya: sure. DM: So as you're coming back through E5, night falls. Bolgan: fucking oregon trail Ilya: Ok. DM: Alrighty. DM: You keep following the river for another day or so. DM: the conjoined river eventually lets out into a lake at the Southern tip of G5 Ilya: oho DM: There, on the western bank, atop a large mound is a pallisade. Bolgan: dysentery? Taranis: Ok that's... 2 more rations from each person, then? Elias: snake bites? Ilya: so Ilya: this is our lake then Aleksei: A palisade? Aleksei: We attack it Aleksei: Can we surprise it DM: A gazebo emerges from the shadows and sneak attacks you. Aleksei: Darn Aleksei: They were in cahoots DM: Alright. Now what? Aleksei: Now it's 6 PM Ilya: what's behind the palisade? Aleksei: What's a palisade though, seriously Ilya: a wall DM: It's a wooden fortification, typically around some sort of keep or fort. Aleksei: Ah Aleksei: Well clearly we've found the forst Aleksei: ... fort Ilya: wasn't that supposed to be on the north side of the lake Aleksei: It's on the lake, which we have also found Ilya: is that where we are? DM: You can see several towers. Aleksei: Mmm DM: DM: the conjoined river eventually lets out into a lake at the Southern tip of G5 DM: DM: There, on the western bank, atop a large mound is a pallisade. Ilya: ok so this fits Ilya: and we're on the western side of the river now DM: You can see several wooden towers peeking out from behind the wooden wall. Ilya: since we crossed Ilya: so Ilya: here we are. Ilya: and we found 0 more bandits Ilya: on our way Taranis: So presumably we explore around, do some recon, before the next session Ilya: sounds fine Taranis: (more bandits would presumably be along different trails rather than on a relatively direct line from the camp to this fort) Ilya: makes sense. Ilya: they don't need more bandits in this line DM: A narrow path of packed earth winds up to a gateway in the palisade's northern wall. DM: Everywhere else around the fort is a hill devoid of anything save for isolated thorny vines here and there. DM: It's mostly devoid of cover, although a few scattered boulders here and there might be large enough for a person to hide behind. DM: Let's have a quick perception check from everyone before we break. Elias: so not a good place to try and seige them Elias: /try 7 *** DM rolls attempts for Elias : *** DM 1d20 < 19 = 19 > + 7 = 26 Aleksei: /try 3 *** DM rolls attempts for Aleksei : *** DM 1d20 < 7 = 7 > + 3 = 10 Bolgan: /try 8 *** DM rolls attempts for Bolgan : *** DM 1d20 < 20 = 20 > + 8 = 28 DM: Good enough. Ilya: /try -1 *** DM rolls attempts for Ilya : *** DM 1d20 < 1 = 1 > + 0 - 1 = 0 Ilya: :D DM: Elias and Bolgan both note that although there seem to be guards in the assorted towers inside the palisade, their attention is entirely on the pathway. They seem to be ignoring all other approaches. Taranis: The approaches have been cleared to preclude surprise attacks... We won't have an easy way in Elias: Seems they're not paying much attention to the back doors Ilya: I think the bluff strategy is the way to go DM: (of which there are none… but, metaphorically speaking, yes) Ilya: ride up with the booze, say we're the bandits Ilya: with the shipment Ilya: and then when they open the doors Ilya: either we get let in Ilya: or we punch them in the face Taranis: Possible; otherwise it would seem we would need to scale the wall if there are no other entries. Ilya: is there any way we can see that they could accept some booze without opening the door? Elias: aside from telling us to leave it at the door? DM: Well, nothing specifically for that purpose, no. Ilya: hm well Ilya: maybe they'll dothat Ilya: maybe they won't! DM: You (Taranis especially) can come up with a handful of ways that would achieve that goal without leaving any signs. Taranis: Which goal? Taranis: Sneaking inside? DM: Alright… Well, we'll see what happens. Next time… on Kingmaker! Ilya: tada
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