<pre>
DM: Hmm
<<< Aleksei has joined >>> <<< 02:04:38 PM >>>
Ilya: I wouldn't expect mr. granger
DM: ack?
Ilya: i doubt he received either of your emails
DM: ...
DM: Is there a reason I bother sending them out?
Ilya: well he was away all this weekend
Ilya: is what I mean by that
DM: Ah.
DM: Is there an erin?
<<< Trip has joined >>> <<< 02:08:31 PM >>>
Taranis: she's launching
Aleksei: There's two of me and that makes up for any absences
Aleksei: amirite
Aleksei: urrite
DM: umm...
Ilya: no
Aleksei: what, shut up
Ilya: no u
Trip: no you shut up
Aleksei: u.
Taranis: No your face.
DM: Alright, well, someone start up a lolmonk.
Aleksei: not it.
Aleksei: Although
Aleksei: Is his char sheet available
DM: A GOOD QUESTION!
<<< Elias has joined >>> <<< 02:10:03 PM >>>
Aleksei: I'll totally do it, if so
Aleksei: I have tons of experience running multiple dudes!
*** Aleksei puts that shit on his resume
Trip: Your greatness knows no bounds
Aleksei: It's true, it's true
DM: Excellent. Alright. So, to recap: The party tracked down a bunch of bandits to their source, a small fort on the Northern edge of Tuskwater Lake.
Trip: [ greatness ]
Ilya: "greatness"
Aleksei: // I'll fix the map with your latest corrections later, btw
Aleksei: // for now, observe, ladies and gentlemen:
DM: Therein, they defeated a man calling himself the stag lord and the vast majority of his cronies.
Aleksei: // http://obormot.ath.cx/~obormot/kingmaker/kingmaker_map.pdf
DM: A single man… a fellow by the name of Dovan was able to get away.
DM: You also captured a number of the bandits, most of whom were quickly interrogated, and with any luck scared off of their life of banditry before they were released.
DM: Two remain, a large man by the name of Akiros who aided you in the Stag Lord's defeat.
DM: and a substantially larger (and quite a bit less intelligent) man named Auchs.
DM: the latter was defeated, but refuses to leave you, as he is "scared of the big world"
Ilya: :|
DM: A caged owlbear remains to be dealt with, as well as a plethora of zombies living in the hill on which the fort was built.
Aleksei: We kill the owlbear imo
Taranis: Since we never got to use the owlbear against the bandits
Taranis: We just shoot it with arrows
Aleksei: Oooor
Aleksei: No hang on
Aleksei: I got an idea
DM: If you're willing to spend several hours on it, you can probably take it down without much trouble.
Taranis: Unless there si something we can do with it.
Aleksei: We tell Auchs to stay here and take care of the owlbear
Aleksei: They can be friends
Aleksei: Keep each other company
<<< Akiros has joined >>> <<< 02:15:54 PM >>>
Ilya: Like, care for it and feed it?
Aleksei: Yes
Aleksei: Those things.
Ilya: This seems mildly ridiculous.
Akiros: I… don't think he's smart enough for that.
Taranis: That seems like a poor idea.
Ilya: Exactly
Aleksei: :|
Akiros: He'd probably try to punch it in the face the first time he got bored.
Taranis: It sounds like it would get him killed and leave the owlbear loose.
Ilya: Maybe we can set Auchs up as a guard for Oleg
Ilya: Oleg might not appreciate having to feed him though
Taranis: We could just, you know, kill them both
Ilya: We could!
Aleksei: No Taranis that's mean
Ilya: This is true
Taranis: Sounds practical to me
Ilya: I would feel bad though.
Aleksei: Yes you would.
Ilya: It's clear this man was not able to make practical decisions about the life he was forced to live
Taranis: Well then
Taranis: I say we kill the owlbear
Taranis: and bring him back
Ilya: The owlbear... is a ferocious creature and should probably be put down.
Aleksei: Yeah I guess.
Taranis: during which time we figure out if Auchs can survive in civilization
Elias: but its so cuuuuute
Taranis: If he cannot, he gets put down
*** Ilya nods
Ilya: All right, settled
Taranis: If he can, he gets a guard job (and his toys)
Akiros: Ok.
Akiros: I… don't see good things for him, but who knows.
Ilya: What about you Akiros?
DM: Two more items of note...
DM: Just to recap, everyone got to L2. Anyone who hasn't already rolled for HP should do so now.
Taranis: Do owlbear corpses contain any alchemically useful components?
DM: And there are a bunch of loots that you found here, and eventually when you make it back up to the river crossing, as discussed on the forum, the zombie demanding the Stag Lord's corpse gives you a ranseur +1. (someone post a link to the loot forum post please)
Trip: roll a try then?
DM: Re: components...
Trip: /try 20
*** DM rolls attempts for Trip :
*** DM 1d20 < 7 = 7 > + 20 = 27
Trip: sorry
Taranis: http://kingmaker.xthemage.net/forum/viewtopic.php?f=1&t=7
Taranis: Complete with allocation by fiat.
Trip: /roll 1d8
*** DM rolls dice for Trip: 1d8 < 1 = 1 > = 1
Trip: nooooooooooooooooooooo
Ilya: ok updating my sheet with the natural armor
DM: As per policy, 1 reroll of a 1 per level is allowed.
DM: That is, a 1 for hp
Trip: Really? You're not just patronizing me?
DM: Standard practice in Sandy's game, I adopted it.
DM: As for owlbear components… none that you can think of.
Trip: /roll 1d8;cruelfate
*** DM rolls dice for Trip: (cruelfate) 1d8 < 6 = 6 > = 6
Trip: yaaaaaaayyyyyyy
DM: So… if you're willing to spend a bunch of time, you can take it down without much risk to yourselves.
Trip: Poking it through the cage bars?
DM: Alternatively, you can just let it loose and kill it that way >.>
Aleksei: Yes
Trip: how sporting
Aleksei: Heh no
Trip: We're not that desparate for xp
Taranis: we have an archer and a guy who can shoot rays of frost nonstop
DM: Poking, shooting arrows, etc...
Aleksei: CONTINUOUS FROST BEAM LASERS
Ilya: lol
DM: So, the owlbear is dealt with.
DM: You also wanted to deal with the zombies on the South slope.
Aleksei: It is an ex-owlbear.
Aleksei: Yes we did
Aleksei: BUT
Aleksei: Maybe we should track down the guy first
Ilya: sadly the 1 hp policy got me a 2
Aleksei: Before his trail goes cold
Ilya: eh
Ilya: From what I understand
DM: Ah, indeed.
Aleksei: Davon or Dovan or what have you
Ilya: his trail is already cold
DM: Dovan.
Ilya: and I'm not particular concerned about him
Aleksei: Minivan.
Ilya: Akiros do you think we should be worried?
DM: And yes, you weren't able to find his tracks last time.
Aleksei: Bah
Aleksei: Clearly our rangers fail
Aleksei: But yeah what does Akiros think
Akiros: Probably, but he's a sniveling weasel. I doubt he'd be nearly as effective a leader as the Stag lord.
Aleksei: Well I guess we can deal with that later
*** Akiros he looks at Auchs.
Akiros: (-he)
Akiros: And there are other problems to deal with.
Akiros: That one will be at least as much trouble.
Taranis: Well, you know him better than anyone else here.
Akiros: And yet I probably won't bring myself to put him out of his misery.
*** Akiros sighs.
Ilya: So we'll take him with us for now.
Ilya: However those undead need to be dealt with immediately before they can harm anyone else.
*** Akiros nods.
Akiros: They don't seem leave the hillside… but they'll swarm anything that shows up there.
Taranis: // I suggest we throw monks at them
Aleksei: Well they are unnatural
Ilya: They are an abomination and we must take action.
Aleksei: And we should kill them.
Ilya: Akiros I do not expect you to follow us necessarily, but if you wish to aid us it would be most appreciated.
Akiros: I'll assist as I can.
*** Ilya nods
Ilya: Ok let's go scout that area then
DM: For simplicity, let's say that Akiros and Bolgan handle a bunch of the zombies offscreen
DM: The area is a rocky slope. It's reasonably gradual, and there are some larger boulders here and there.
Ilya: sounds good
Taranis: And the rest of us are free to return the Stag Lord's corpse to that river undead guy, and what, head back to Oleg's with a few sledges of stuff?
Ilya: I think he meant
Ilya: while we're all fighting
Ilya: we don't include them in combat
DM: Right.
Taranis: ah
Ilya: let's kill the undead
DM: ok
Ilya: then go back
Ilya: with all the stuff.
Aleksei: Do we know where the entrance is
DM: http://hugin.xthemage.net/hugin/?instance=kingmaker
Aleksei: To the cave or whatever
DM: Cave?
Aleksei: Ah
DM: Oh, the tunnel?
Aleksei: Well wherever the zombies live.
Akiros: They live in the ground.
Aleksei: So then that's what I meant.
Akiros: Just seem to spring out wherever someone or something steps.
Aleksei: Oh.
Aleksei: Um what are we looking at here
Aleksei: On this map
DM: A small area of field about 200 ft from the southern wall of the fort.
DM: Akiros informs you that stepping into the area around where row 10 is will cause the area to be swarmed by zombies.
Ilya: thinks Aleksei should go for it
Taranis: We're coming from the top?
*** Ilya thinks Aleksei should go for it
Aleksei: One sec
DM: You can climb over the fort walls to get out if you want.
DM: Alternatively you can circle around and come in from the south.
DM: or… if you want, you can come in from any direction that isn't north.
Aleksei: We didn't have a night's rest after the battle did we?
DM: You did.
Aleksei: Oh well
Aleksei: In that case
DM: It was nighttime when that happened.
Aleksei: Check it out
*** Aleksei prepares Detect Undead
*** Aleksei now casts Detect Undead
*** Aleksei looks at the place where Akiros says
DM: The second anyone steps onto the ground starting at about 250 ft from the keep walls, zombies start popping up.
DM: (is what he tells you)
Ilya: We rest like all the time
Aleksei: Which on this map is row 10?
Aleksei: Well regardless
Aleksei: I look there.
DM: ok
DM: You're still outside of the area?
Aleksei: Oh quite
DM: You detect no undead.
Aleksei: 60 ft cone-shaped emanation
DM: Yup
Aleksei: I advance slowly until I'm like 10 ft away
Aleksei: Still nothing eh
DM: Still no undead.
Aleksei: Very well
*** Aleksei Shield of Faith
*** Aleksei total defense
*** Aleksei walks in
*** Taranis hangs back watching Aleksei
DM: Everyone place minis please.
Taranis: where are they going?
Aleksei: who
Aleksei: Oh
Aleksei: Row 10
Aleksei: Of the map
Aleksei: Is where the Zombie Zone begins
DM: Assuming you're approaching from the South, then row 10 on the map, or below.
Ilya: so the area with the rocks
DM: Yes
Ilya: is where the zombies come from
Aleksei: So I guess you guys want to be south of that
Ilya: so place yourselves below that
Aleksei: While I go in and play bait
Ilya: we are approaching from the south
Ilya: this is a hill
Ilya: tha goes north
DM: Yep.
DM: North is up.
DM: And the gate is down.
DM: Ok.
DM: As Aleksei moves up into the area of undead...
Aleksei: Zombie zoooooooone
DM: Detect undead starts to ping.
DM: Auras begin to emerge from the ground.
Aleksei: Hey guys there are zombies here
DM: Lots of them.
DM: Four zombies spring out, and you can see more enroute.
Aleksei: Come on over here and hit them
Ilya: ... duh.
Aleksei: Just saying.
Ilya: :|
Taranis: My kingdom for 3rd level spells.
*** Ilya hits zombies
Aleksei: // do we roll init yet or what
DM: Yep, init.
<<< Zombies has joined >>> <<< 02:51:28 PM >>>
Ilya: /try 1
*** DM rolls attempts for Ilya :
*** DM 1d20 < 4 = 4 > + 1 = 5
Aleksei: /try 0
*** DM rolls attempts for Aleksei :
*** DM 1d20 < 12 = 12 > + 0 = 12
Zombies: /try 0
*** DM rolls attempts for Zombies :
*** DM 1d20 < 18 = 18 > + 0 = 18
Taranis: /try 0
*** DM rolls attempts for Taranis :
*** DM 1d20 < 20 = 20 > + 0 = 20
Aleksei: Taranis do you have AoE
Elias: /try 4
*** DM rolls attempts for Elias :
*** DM 1d20 < 17 = 17 > + 4 = 21
Trip: /try 4
*** DM rolls attempts for Trip :
*** DM 1d20 < 15 = 15 > + 4 = 19
Taranis: No, I'm a 2nd level wizard.
Taranis: Who doesn't choose spells that require him to be right next to the enemy.
Aleksei: Ok well then maybe you might want to delay until I blast them with holy power and such
Zombies: Ok
Zombies: Grr
Zombies: Arg
DM: Elias is up first.
Aleksei: // -Mutant Enemy Productions™
Elias: shoot that zombie in front of me
Elias: /try 6
*** DM rolls attempts for Elias :
*** DM 1d20 < 11 = 11 > + 6 = 17
DM: A hit!
Elias: /roll 1d8
*** DM rolls dice for Elias: 1d8 < 5 = 5 > = 5
DM: That's #2?
Elias: yes
Aleksei: Hey do I know if these are common zombies or like, special/variant zombies
DM: Roll some religion.
Aleksei: /try 5;religion
*** DM rolls attempts for Aleksei :
*** DM (religion) 1d20 < 14 = 14 > + 5 = 19
DM: Nothing stands out about them. You also know that they're resistant to slashing damage.
Aleksei: I inform the party of this!
Ilya: :(
DM: Taranis is up.
Aleksei: These dudes are less swordable than other things
Ilya: but all i have is a sword
Aleksei: When all you have is a sword, everything looks like a
*** Ilya needs more weapons
Aleksei: ... not zombie?
Taranis: I will delay
DM: Trip!
Aleksei: You should get like a mace
Aleksei: Oooor a Lucerne hammer
Trip: That's the bummer thing about undead. I symapathize.
DM: Lucern hammers are awesome.
DM: When you swing them, they go 'swisssssss'
Aleksei: >:|
DM: Trip is up.
Aleksei: Trip is AWOL!
Trip: thpt
Ilya: trip is down
Ilya: left
Ilya: right
Trip: I am strategically moving there.
DM: Ok. Anything else?
Trip: Pull out ze axes.
Trip: ...cause when all you have is an axe...
DM: With a BAB of +1 or higher, you can do that during the move, so you've still got a standard action.
Trip: Yeah, but I moved more than five squares.
Trip: So methinks I'm done.
DM: kk
Trip: Just tryint to position myself to assist other meleers.
Aleksei: oooh this is like a game of Daleks
DM: Well, two of them are close enough to charge you.
DM: they do so.
Zombies: Raaaar!
Zombies: /try 4+2 4+2
*** DM rolls attempts for Zombies :
*** DM 1d20 < 17 = 17 > + 4 + 2 = 23
*** DM 1d20 < 10 = 10 > + 4 + 2 = 16
Ilya: zombies can charge?
Ilya: wow
DM: Partial charge
Aleksei: Fast Zombies can.
Ilya: gg PF, gg
Aleksei: Or that
Aleksei: // But remember how I told you about all those variant zombies
DM: The other two just move.
Aleksei: // we better hope these aren't like
Aleksei: // exploding zombies or plague zombies or whatnot
Ilya: //uh-huh
DM: Is the 16 a hit?
Zombies: /roll 1d6+4;The 23
*** DM rolls dice for Zombies: (The 23) 1d6 < 5 = 5 > + 4 = 9
Zombies: /roll 1d6+4;The 16
*** DM rolls dice for Zombies: (The 16) 1d6 < 6 = 6 > + 4 = 10
DM: And Aleksei is up
Aleksei: So wait
Aleksei: Is Trip even still alive/up
Aleksei: With that damage
DM: Oh, yes, that reminds me...
*** Zombies burst up from the ground.
Trip: um. at 0
Aleksei: Oh good
Aleksei: I'm going to heal you but only a little
Aleksei: You should maybe withdraw next round
Aleksei: Lest you get eaten.
Trip: yessir
Aleksei: So, here's my action
*** Aleksei channels energy!
Aleksei: /roll 1d6
*** DM rolls dice for Aleksei: 1d6 < 1 = 1 > = 1
Aleksei: Trip gets healed for that much
Aleksei: Zombies uh
Aleksei: 1, 2, 4, 3, and the one due south of 3
Aleksei: Need to roll DC 12 Will saves
Aleksei: oh and I moved first
Aleksei: Like so
Ilya: dc 12?
Ilya: kinda shitty
Aleksei: Yes well it scales with level
Aleksei: And Cha.
Ilya: cha, that's the problem
DM: righty oh.
Aleksei: This is not my specialty
Aleksei: But it's still the best option
Zombies: /try 3;1 3;2 3;3; 3;4; 3;7
*** DM rolls attempts for Zombies :
*** DM (1) 1d20 < 12 = 12 > + 3 = 15
*** DM (2) 1d20 < 13 = 13 > + 3 = 16
*** DM (3;) 1d20 < 8 = 8 > + 3 = 11
*** DM (4;) 1d20 < 14 = 14 > + 3 = 17
*** DM (7) 1d20 < 7 = 7 > + 3 = 10
DM: Does detect require concentration?
Aleksei: It does
Aleksei: So I drop that
DM: Ok
DM: Well, before you do so, you note more auras coming.
Aleksei: Zombie swaaaaarm
Aleksei: Guys can we handle this many
Aleksei: Do you think
Ilya: anyone got a spare blunt/piercing weapon?
Taranis: a flaming sphere would do a lot of good... too bad we can't cast that
Ilya: if so
Ilya: yes
DM: Ilya's up
Ilya: chaarge
Ilya: /try 5+2
*** DM rolls attempts for Ilya :
*** DM 1d20 < 11 = 11 > + 5 + 2 = 18
DM: A hit!
Ilya: /roll 2d6+7
*** DM rolls dice for Ilya: 2d6 < 6 4 = 10 > + 7 = 17
DM: Splat
DM: err, slashing weapon
Ilya: yep
DM: But still a splat.
Taranis: I guess I'd better take my action already
DM: Ok
Taranis: that action is Magic Missile
DM: Ok
Taranis: on #2
Taranis: /roll 1d4+2
*** DM rolls dice for Taranis: 1d4 < 3 = 3 > + 2 = 5
DM: indeed, it's still up.
DM: Elias
Ilya: mmm that ranseur we don't have would be great about now
Elias: I guess I try and finish off two
Elias: /try 6
*** DM rolls attempts for Elias :
*** DM 1d20 < 20 = 20 > + 6 = 26
Elias: /try 6
*** DM rolls attempts for Elias :
*** DM 1d20 < 7 = 7 > + 6 = 13
Elias: is that a crit?
DM: Thanks to the wonders of PF, it is.
Elias: goddammit
Elias: why? why on the guy with few hitpoints
Elias: oh well....
Elias: /roll 3 d8
*** DM rolls dice for Elias: 3d8 < 2 4 6 = 12 > = 12
DM: splat.
Aleksei: What a nice arithmetic progression of dice rolls
DM: Which brings us to Trip
DM: // Undead really got nerfed quite a bit in PF
Aleksei: // they have more hp though
DM: // No more blanket immunity to crits, rogues, or cold
Trip: can I take a standard and then move?
Aleksei: // they never had blanket cold immunity
DM: Yep
Ilya: wait
Aleksei: // that was only specific types of undead that were skeletal
Ilya: undead can be crit???
Aleksei: Don't do that Trip
Aleksei: You'll take AoOs from the zombies
Trip: Just move then?
Ilya: :O
Aleksei: Yeah just move
DM: However note that you can take a double-move and avoid attacks of opportunity.
Aleksei: ^
Aleksei: Yes undead can be crit
Trip: Do I get to use a reflex save to avoid an AoO?
DM: No, but you can use acrobatics.
Aleksei: If you just move and do nothing else
Aleksei: Then you automatically avoid AoOs
Trip: Fine. I won't risk it.
Aleksei: But yeah if you want to move and standard you can roll Acrobatics to avoid AoOs
Trip: That was what I wanted to do, but felt encouraged not to. I'm good at moving by baddies.
Trip: k. One axe.
Trip: /roll 7
*** DM rolls dice for Trip: 7 = 7
Trip: /try 7
*** DM rolls attempts for Trip :
*** DM 1d20 < 16 = 16 > + 7 = 23
DM: A hit.
Trip: /roll 1d6
*** DM rolls dice for Trip: 1d6 < 6 = 6 > = 6
DM: It takes a bit of damage, but a lot less damage than you'd expect.
Trip: /try 8;rollaway
*** DM rolls attempts for Trip :
*** DM (rollaway) 1d20 < 19 = 19 > + 8 = 27
DM: success
Trip: done
DM: k
DM: Let's see here.
Zombies: raaaaaaaar
Zombies: brains
*** Zombies attack Aleksei
Zombies: /try 4 4 4
*** DM rolls attempts for Zombies :
*** DM 1d20 < 12 = 12 > + 4 = 16
*** DM 1d20 < 1 = 1 > + 4 = 5
*** DM 1d20 < 1 = 1 > + 4 = 5
DM: misses, I assume?
Aleksei: Oh yeah
Aleksei: AC 20 right now
*** Zombies 9 to 11 emerge from the ground
DM: Ilya!
DM: err, no, Aleksei!
Aleksei: hi
*** Aleksei channels energy
Aleksei: Affected zombies are 1, 3, 4, 7, 8
Aleksei: And Trip
Aleksei: /roll 1d6
*** DM rolls dice for Aleksei: 1d6 < 6 = 6 > = 6
Aleksei: Trip heals that much
Aleksei: And zombies get DC 12 Will for half
Zombies: /try 3;1 3;3 3;4 3;7 3;8
*** DM rolls attempts for Zombies :
*** DM (1) 1d20 < 11 = 11 > + 3 = 14
*** DM (3) 1d20 < 13 = 13 > + 3 = 16
*** DM (4) 1d20 < 15 = 15 > + 3 = 18
*** DM (7) 1d20 < 2 = 2 > + 3 = 5
*** DM (8) 1d20 < 5 = 5 > + 3 = 8
Aleksei: Waves of positive energy are pulsing forth from Aleksei right now
*** Aleksei brandishes his holy symbol
Ilya: certainly looks like it
DM: Indeed
DM: Ilya!
*** Ilya steps
*** Ilya swings
Ilya: /try 5
*** DM rolls attempts for Ilya :
*** DM 1d20 < 14 = 14 > + 5 = 19
Ilya: /roll 2d6+7
*** DM rolls dice for Ilya: 2d6 < 2 3 = 5 > + 7 = 12
DM: It takes a bunch less damage than expected.
Ilya: i know.
Ilya: /shrug
Ilya: what can I do
DM: And is still alive.
DM: Taranis!
Taranis: let's go with some more magic missile
Taranis: I think #... 7
Taranis: /roll 1d4+2
*** DM rolls dice for Taranis: 1d4 < 4 = 4 > + 2 = 6
DM: splat
Taranis: I chose... wisely.
DM: Elias is up!
Ilya: should have killed the one next to me :|
Taranis: I figured you could handle it just fine
Trip: Hurrah for people who don't rely on the power of slicing!
Ilya: i can! but i could also theoretically kill something else
Ilya: hm
Elias: I'mma go for number 1
DM: Zombies apparently do not blend.
Elias: /try 6
*** DM rolls attempts for Elias :
*** DM 1d20 < 3 = 3 > + 6 = 9
Elias: nope
DM: That is a nothit
DM: Trip!
Trip: /try 7
*** DM rolls attempts for Trip :
*** DM 1d20 < 1 = 1 > + 7 = 8
Aleksei: oof
DM: That too is a nothit.
Ilya: so much fail
Trip: done
DM: ok
Zombies: Raaaar!
Trip: although I guess it's a 10 with flank
Aleksei: Negative
*** Aleksei doesn't threaten
*** Aleksei doesn't wield weaponry
Trip: yeaaaahh
Trip: aw crap
Ilya: laaame
Aleksei: Whatever your face is lame
*** Zombies attack Ilya
Ilya: no
Ilya: it isn't
Ilya: you're lame
Zombies: /try 4 4
*** DM rolls attempts for Zombies :
*** DM 1d20 < 10 = 10 > + 4 = 14
*** DM 1d20 < 2 = 2 > + 4 = 6
Ilya: you can do all your touch attacks and stuff even while wielding stuff.
Trip: Clearly should have aided Ilya instead.
Ilya: neither of those are hits
Aleksei: I cannot do all of my etc. what you said
*** Zombies keep attacking Aleksei
Zombies: /try 4 4 4 4
*** DM rolls attempts for Zombies :
*** DM 1d20 < 15 = 15 > + 4 = 19
*** DM 1d20 < 9 = 9 > + 4 = 13
*** DM 1d20 < 12 = 12 > + 4 = 16
*** DM 1d20 < 11 = 11 > + 4 = 15
*** Trip hides the two axes behind her and whistles
Aleksei: Nope
Ilya: yes you can
*** Zombies #12 emerges
Aleksei: No I need a free hand
DM: Do you have a shield?
Aleksei: yep
DM: Oh
DM: Spiked shield?
Aleksei: Nope
DM: pscht
Ilya: so get it spiked and then you threaten!
DM: At any rate, you and your non-spiked shield are up.
Aleksei: mmk
Ilya: or get a buckler
*** Aleksei moves, provoking AoOs
Zombies: /try 4 4 4 4
*** DM rolls attempts for Zombies :
*** DM 1d20 < 1 = 1 > + 4 = 5
*** DM 1d20 < 3 = 3 > + 4 = 7
*** DM 1d20 < 7 = 7 > + 4 = 11
*** DM 1d20 < 8 = 8 > + 4 = 12
Aleksei: gtfo
*** Aleksei channels energy
Trip: wow
Aleksei: Who's hurt except Trip? Anyone/
Taranis: Nope
Aleksei: Alrighty
Aleksei: Every zombie except #9 is affected
Aleksei: Plus trip
Aleksei: /roll 1d6
*** DM rolls dice for Aleksei: 1d6 < 2 = 2 > = 2
Aleksei: Will DC 12 half
DM: Except #9? How's that work?
Aleksei: That's what the area measuring thingy tells me.
DM: Is it # targets?
DM: Oh, right, it's centered on a point in space.
Aleksei: yes.
*** Aleksei <-
DM: err, an intersection, not a square
Ilya: seems to me 10 and 9 are in the same radius
Aleksei: Well if that's so
Ilya: so if you're hitting 10
Ilya: you're also hitting 9
Aleksei: Then #9 is also affected
Aleksei: So
Aleksei: I'm just going by what Hugin said
Aleksei: Regardless
Aleksei: Guys I have one more of these
Ilya: 30ft radius?
Aleksei: (yes)
Ilya: then yeah
Aleksei: After that, if we haven't won
Ilya: frm your upper right corner
Ilya: you hit everything
Aleksei: Then we should consider changing tactics
Ilya: meh?
DM: /try 3;1 3;3 3;4 3;5 3;8 3;9 3;10 3;11 3;12
*** DM rolls attempts for DM :
*** DM (1) 1d20 < 10 = 10 > + 3 = 13
*** DM (3) 1d20 < 10 = 10 > + 3 = 13
*** DM (4) 1d20 < 9 = 9 > + 3 = 12
*** DM (5) 1d20 < 14 = 14 > + 3 = 17
*** DM (8) 1d20 < 10 = 10 > + 3 = 13
*** DM (9) 1d20 < 19 = 19 > + 3 = 22
*** DM (10) 1d20 < 6 = 6 > + 3 = 9
*** DM (11) 1d20 < 4 = 4 > + 3 = 7
*** DM (12) 1d20 < 1 = 1 > + 3 = 4
*** Aleksei shrugs
Ilya: they are not being particular effective against your AC
Aleksei: I'm not worried for myself here
Aleksei: Right
Aleksei: But
DM: DC 12?
Taranis: We don't really have alternatives
Aleksei: yes DC 12
Ilya: so imo we will just whittle them down
Aleksei: Well ok.
*** Aleksei keeps glowing with life energy for now
DM: Ok
DM: Ilya
Ilya: nothing falling over eh
Ilya: not even the one i hit last time?
DM: from 2 damage? no
Ilya: bah
Aleksei: imo move so that Trip can charge+flank on her turn
Trip: Thank you. It would be much appreciated.
Ilya: I don't see how that's possible.
Aleksei: Step 1 square northwest
DM: 5ft, attack 9 or 10
Aleksei: And then that yes
Ilya: if she charged she'd end up in the north east corner
Ilya: of that zombie
Ilya: wouldn't she
Aleksei: or east
Aleksei: That works too
Trip: I can charge on slight diags.
Ilya: I thought you had to take the closest.
Aleksei: They're equidistant as far as I can tell
DM: Indeed equidistant
Ilya: well if that's ok
Ilya: that's putting me into flank...
Ilya: not sure I like that.
Aleksei: That would happen anyway
DM: Zombies flunked flank
Aleksei: Zombies would move to flank you
Ilya: they might insterad move to flank trip!
Aleksei: But actually yeah they haven't been taking flanking bonuses?
Aleksei: So maybe they can't?
Ilya: which... yeah
Ilya: that's not as good
Ilya: ok
Ilya: i hit 9
Aleksei: Maybe they are too dumb.
Ilya: /try 5
*** DM rolls attempts for Ilya :
*** DM 1d20 < 10 = 10 > + 5 = 15
DM: hmm… you're right… some of those attacks on Aleksei should have been higher
DM: a hit
Trip: Zombies have poor teamwork skills.
Ilya: /roll 2d6+7
*** DM rolls dice for Ilya: 2d6 < 5 4 = 9 > + 7 = 16
Ilya: ok how about 2 damage there
Ilya: eh
Ilya: :p
Trip: Nice one.
DM: Actually yes.
Ilya: yep
Aleksei: ?
DM: That's enough to splat a zombie that has taken 2 damage.
Ilya: that was the point I was making, yes
Aleksei: Hah what
Ilya: i one shot one for 17
Ilya: before
Aleksei: Ah
Ilya: so that should oneshot things post-turning
Aleksei: Quite
DM: Ok
Aleksei: is helping
*** Aleksei
Ilya: yep
DM: That brings us to… Taranis!
Taranis: well
Taranis: let's fire off another Magic Missile
Taranis: at #1
Taranis: /roll 1d4+2
*** DM rolls dice for Taranis: 1d4 < 4 = 4 > + 2 = 6
DM: Splat
Trip: woot. Now I don't even need to do an acrobatic charge.
DM: Elias!
DM: 5 and 8 look the most injured
Trip: go for 8
Ilya: get 8
Elias: try on 8 then
Elias: /try 6
*** DM rolls attempts for Elias :
*** DM 1d20 < 12 = 12 > + 6 = 18
DM: a hit
Elias: /roll 1d8
*** DM rolls dice for Elias: 1d8 < 2 = 2 > = 2
DM: Not quite enough to bring it down.
DM: Trip!
Trip: /try 10
*** DM rolls attempts for Trip :
*** DM 1d20 < 4 = 4 > + 10 = 14
DM: a hit
DM: and that's with sneak.
Trip: /roll 2d6
*** DM rolls dice for Trip: 2d6 < 4 2 = 6 > = 6
Trip: i know
Trip: let me guess. Does not do as much damage as expected?
DM: It does a bit, but indeed… the zombie doesn't seem to be fully affected by bits of its flesh getting hacked off.
Zombies: Grr arg
*** Zombies @Ilya
Zombies: /try 4
*** DM rolls attempts for Zombies :
*** DM 1d20 < 3 = 3 > + 4 = 7
*** Zombies @Trip
Zombies: /try 4
*** DM rolls attempts for Zombies :
*** DM 1d20 < 8 = 8 > + 4 = 12
*** Zombies @Elias
Zombies: /try 4
*** DM rolls attempts for Zombies :
*** DM 1d20 < 12 = 12 > + 4 = 16
*** Zombies @Aleksei
Zombies: /try 4 4 4
*** DM rolls attempts for Zombies :
*** DM 1d20 < 6 = 6 > + 4 = 10
*** DM 1d20 < 10 = 10 > + 4 = 14
*** DM 1d20 < 12 = 12 > + 4 = 16
Aleksei: failsauce
DM: Any hits in there?
*** Zombies 13, 14, and 15 emerge
Trip: not here
Ilya: hm
Ilya: hoping that's all?
Ilya: if not then... yeah
DM: Aleksei is up next.
Aleksei: Hi
*** Aleksei channels energy
Aleksei: All the zombies in the immediate vicinity there are affected
Aleksei: Plus any wounded allies
Aleksei: /roll 1d6
*** DM rolls dice for Aleksei: 1d6 < 3 = 3 > = 3
DM: /try 3;4 3;5 3;8 3;10 3;11 3;12
*** DM rolls attempts for DM :
*** DM (4) 1d20 < 12 = 12 > + 3 = 15
*** DM (5) 1d20 < 11 = 11 > + 3 = 14
*** DM (8) 1d20 < 16 = 16 > + 3 = 19
*** DM (10) 1d20 < 1 = 1 > + 3 = 4
*** DM (11) 1d20 < 10 = 10 > + 3 = 13
*** DM (12) 1d20 < 13 = 13 > + 3 = 16
Taranis: Yeah, you need some better DCs
DM: /try 3;3
*** DM rolls attempts for DM :
*** DM (3) 1d20 < 16 = 16 > + 3 = 19
Aleksei: Yes well
DM: indeed
DM: well...
DM: Ilya's up
Aleksei: Given that I'm the only person AoEing these things
*** Ilya swings at 10
Aleksei: I don't want to hear any complaints :p
Taranis: and what AoE should I be using? Fireball? :P
Ilya: /try 5
*** DM rolls attempts for Ilya :
*** DM 1d20 < 2 = 2 > + 5 = 7
DM: He's totally doing more damage than any of you.
Ilya: sux
Aleksei: That's my point!
Ilya: more thna me?
Ilya: you're sure?'
Aleksei: No I dunno about that
Aleksei: I meant my point is that no one else HAS AoE yet
DM: well, he is this round.
Ilya: I meant total.
DM: Taranis!
Taranis: hmm
Aleksei: Yeah probably not more than you
DM: same ballpark.
Aleksei: I'd say I'm in second place though
Ilya: yep
Ilya: definitely
Taranis: waves his staff for another Magic Missile at #8
Taranis: /roll 1d4+2
*** DM rolls dice for Taranis: 1d4 < 2 = 2 > + 2 = 4
DM: Splat
DM: Hmm
DM: Elias!
Elias: number 1
DM: is dead
Elias: oh...kay
Elias: then
Elias: nubmer 3 I guess
DM: k
Elias: /try 6
*** DM rolls attempts for Elias :
*** DM 1d20 < 4 = 4 > + 6 = 10
DM: a… miss
DM: Trip!
Ilya: stupid zombies having ac
DM: Yeah, really surprising.
DM: DC has been shown to be superior for raising the dead[Frankenstein1823].
Aleksei: :|
DM: anyway, Trip is up!
Ilya: did anyone cast Detect Magic here
DM: Not yet
Ilya: Taranis you think you could do that next round
<<< Trip has joined >>> <<< 04:09:00 PM >>>
Taranis: Sure I could
Taranis: I'm not sure what I'm doing it for, but I can totally cast it
DM: Aha!
Ilya: humor me
DM: Trip is up!
Trip: let's try again on 5. with two weapons!
Trip: /try 7 7
*** DM rolls attempts for Trip :
*** DM 1d20 < 1 = 1 > + 7 = 8
*** DM 1d20 < 6 = 6 > + 7 = 13
DM: #2 hits
Trip: er, plus 2
DM: same thing.
Trip: /roll 2d6
*** DM rolls dice for Trip: 2d6 < 2 6 = 8 > = 8
DM: splat
Trip: huzzah
Trip: done
Zombies: Brains
Trip: Ilya if you plan to work on 10 next, I'll come assist.
Ilya: mhm
Trip: so many zombies!
*** Zombies @Ilya
Zombies: /try 4
*** DM rolls attempts for Zombies :
*** DM 1d20 < 1 = 1 > + 4 = 5
Zombies: @Aleksei
Zombies: /try 6 6 4
*** DM rolls attempts for Zombies :
*** DM 1d20 < 9 = 9 > + 6 = 15
*** DM 1d20 < 5 = 5 > + 6 = 11
*** DM 1d20 < 3 = 3 > + 4 = 7
Zombies: @Elias
Zombies: /try 4
*** DM rolls attempts for Zombies :
*** DM 1d20 < 8 = 8 > + 4 = 12
Elias: miss
DM: No further zombies emerge this round.
DM: Aleksei!
<<< Trip has left >>> <<< 04:13:11 PM >>>
Trip: key words: "this round"
Ilya: no no
Ilya: that's good
Ilya: that might disprove my thought
Trip: a thought of infinite zombies?
Ilya: yeah something like that.
Aleksei: Well
Aleksei: Of the zombies around me
Aleksei: Who's most hurt
DM: 3 and 4 are the most hurt
Trip: how can you tell with zombies?
Aleksei: More flesh left = more hurt
Trip: a little less lively?
Aleksei: It's a simple matter of completeness
DM: Limbs.
Aleksei: Now then
*** Aleksei steps like so
*** Aleksei spellcasts
*** Aleksei not defensively
DM: /try 4
*** DM rolls attempts for DM :
*** DM 1d20 < 9 = 9 > + 4 = 13
Aleksei: Nope
*** Aleksei Cure Light Wounds
*** Aleksei touch attack:
Aleksei: /try 2
*** DM rolls attempts for Aleksei :
*** DM 1d20 < 9 = 9 > + 2 = 11
DM: hit
DM: /try 3;save
*** DM rolls attempts for DM :
*** DM (save) 1d20 < 18 = 18 > + 3 = 21
Aleksei: /roll 1d8+2
*** DM rolls dice for Aleksei: 1d8 < 4 = 4 > + 2 = 6
Aleksei: half.
DM: Not quite enough to bring it down yet.
DM: Ilya!
Ilya: hm
*** Ilya kills 10
Ilya: /try 5
*** DM rolls attempts for Ilya :
*** DM 1d20 < 16 = 16 > + 5 = 21
Ilya: /roll 2d6+7
*** DM rolls dice for Ilya: 2d6 < 1 3 = 4 > + 7 = 11
Ilya: not quite
DM: Not quite
Ilya: trip can finish it maybe.
DM: Taranis
Taranis: I'll still do the Detect Magic
DM: Mmm… indeed
DM: Well, you detect the presence of magical auras
Ilya: oh right takes 3 rounds to concentrate
Taranis: yeah it does
Taranis: but I don't have much useful combat functionality left here anyway
DM: Assuming that's all… Elias!
Taranis: #1 is dead, right?
DM: Yep.
Taranis: ah that's 11 there
Elias: fiver fire at 11
Elias: /try 7
*** DM rolls attempts for Elias :
*** DM 1d20 < 5 = 5 > + 7 = 12
DM: a hit
Elias: /roll 1d8+1
*** DM rolls dice for Elias: 1d8 < 2 = 2 > + 1 = 3
DM: Although not enough to bring it down.
DM: Trip!
Trip: /try 9;whackity
*** DM rolls attempts for Trip :
*** DM (whackity) 1d20 < 13 = 13 > + 9 = 22
DM: A hit
Trip: /roll 2d6;thanks_Ilya
*** DM rolls dice for Trip: (thanks_Ilya) 2d6 < 5 6 = 11 > = 11
DM: Kersplat
Trip: Flanking for the win!
Ilya: o/\o
*** Ilya hifives
Trip: heehee. I like that.
DM: ok
Zombies: raaaar
Trip: Gets a bit old, don't it. The raaaring. Not much in the way of witty banter.
Ilya: Zombies don't have wits. :|
Ilya: they are witless.
Zombies: so a rabbi, a priest, and a druid walk into a bar.
Zombies: AND THEN WE ATE THEIR BRAINS!
Ilya: :|
Ilya: 0/10
Zombies: @Ilya
Ilya: totally witless
Zombies: /try 4
*** DM rolls attempts for Zombies :
*** DM 1d20 < 16 = 16 > + 4 = 20
Ilya: oh shit a hit.
Zombies: @Aleksei
Zombies: /try 4 4 4 4
*** DM rolls attempts for Zombies :
*** DM 1d20 < 17 = 17 > + 4 = 21
*** DM 1d20 < 16 = 16 > + 4 = 20
*** DM 1d20 < 17 = 17 > + 4 = 21
*** DM 1d20 < 6 = 6 > + 4 = 10
Aleksei: Hah wow
Ilya: oliver learned how to roll
Aleksei: 3 hits
Ilya: we're fucked
Zombies: @Elias
Zombies: /try 4
*** DM rolls attempts for Zombies :
*** DM 1d20 < 8 = 8 > + 4 = 12
Trip: oooh, the zombies took serious offense.
Elias: miss
Aleksei: Let's see if they can do any damage
Ilya: I should have laughed at their joke :|
Aleksei: I thought it was funny
Trip: HANG IN THERE ALEKSEI! WE NEED YOU.
Zombies: /roll 1d6+4 Ilya
*** DM rolls dice for Zombies: 1d6 < 4 = 4 > + 4 = 8
Ilya: ow!
Zombies: /roll 3d6+12;Aleksei
*** DM rolls dice for Zombies: (Aleksei) 3d6 < 5 4 6 = 15 > + 12 = 27
Trip: ohhhh crap
Taranis: How bad is it?
*** Aleksei falls down
*** Aleksei -9
Ilya: pretty bad.
Taranis: hmm
Trip: Do we have healing potions in stock?
Taranis: hate to say it... you may need to lay on hands
Taranis: 4 Cure Moderates in party pot
DM: on the bright side, no more zombies emerge
Ilya: imo taranis should feed one of his potions to Aleksei
DM: Aleksei!
Aleksei: // The favor of Desna has forsaken me!
Aleksei: // WOE IS ME
Taranis: the problem is that they're in the party loot, not my loot
Ilya: ok well that's stupid
Ilya: theyre in your bag now
Ilya: done
Ilya: problem solved.
Trip: poof
Elias: amen to that
Trip: good to have magic folk
Aleksei: The magic of rewriting plot in one's favor
Ilya: we got like 4 potions of CMW
Aleksei: One might even call it
Aleksei: META-MAGIC
Taranis: exactly 4
Ilya: let's say we dished them out like so:
Ilya: 1 to me, 1 to trip 1 to taranis and 1 to elias
Ilya: done
Taranis: Sure
Aleksei: btw
Taranis: Record them, I'll remove from the party list
Ilya: recorded
Aleksei: The zombies moved, I assume?
Aleksei: To hit me?
DM: refresh
Aleksei: I see
DM: And in the meantime, roll a stabilization check
Trip: got it
DM: And then Ilya's up!
Aleksei: /try 1;Con
*** DM rolls attempts for Aleksei :
*** DM (Con) 1d20 < 19 = 19 > + 1 = 20
*** Aleksei stops bleeding
*** Ilya puts a hand to the wound he just got
Ilya: /roll 1d6
*** DM rolls dice for Ilya: 1d6 < 5 = 5 > = 5
*** Ilya then swings at zombie13
Ilya: /try 5
*** DM rolls attempts for Ilya :
*** DM 1d20 < 7 = 7 > + 5 = 12
DM: a hit.
Ilya: /roll 2d6+7
*** DM rolls dice for Ilya: 2d6 < 1 3 = 4 > + 7 = 11
Trip: Wait who is that hitting?
Ilya: zombie 13
Ilya: who charged me
DM: f'ref, 3 is nearly dead, 4 and 10 are moderately injured, and 12 is a bit hurt.
Trip: ah. k. I might need to refresh my hugin
Ilya: ys
DM: 13 is now moderately injured.
Ilya: yes you do
Trip: 10 is kersplated
DM: Which brings us to… Taranis!
Ilya: might want to wait for the zombies to come after me
Aleksei: FEED ME DELICIOUS HEALING JUICE
Ilya: well
Aleksei: om nom nom
Ilya: you're nto dying
Ilya: unless the zombies eat you
Aleksei: Well that's true
Ilya: so
Taranis: hmm
Ilya: better for Taranis to hold off
Ilya: imo
Taranis: I'll delay for the zombie action, yes
DM: k
DM: Elias!
Elias: try at 11 since 3 is through several people
Elias: /try 7
*** DM rolls attempts for Elias :
*** DM 1d20 < 7 = 7 > + 7 = 14
DM: a hit
Elias: /roll 1d8+1
*** DM rolls dice for Elias: 1d8 < 5 = 5 > + 1 = 6
DM: Splat
DM: @Ilya
Trip: How come they all got to move around before my action?
DM: /try 4 4 4
*** DM rolls attempts for DM :
*** DM 1d20 < 6 = 6 > + 4 = 10
*** DM 1d20 < 14 = 14 > + 4 = 18
*** DM 1d20 < 5 = 5 > + 4 = 9
DM: err, my bad.
DM: you go first
Trip: That's right, zombie hoarde.
Zombies: note, no flanking from Aleksei
Trip: Aw. Sorry Aleksei, gotta go where I can do good.
Trip: /try 9
*** DM rolls attempts for Trip :
*** DM 1d20 < 6 = 6 > + 9 = 15
DM: hit
Trip: /roll 2d6
*** DM rolls dice for Trip: 2d6 < 5 4 = 9 > = 9
DM: it takes a bunch. Not quite enough to splat it though.
Ilya: really?
Trip: bummer
Ilya: yeah ok
Ilya: it didn't get turned
Trip: uh oh
DM: @Ilya
Zombies: /try 4 4
*** DM rolls attempts for Zombies :
*** DM 1d20 < 1 = 1 > + 4 = 5
*** DM 1d20 < 15 = 15 > + 4 = 19
Zombies: @Trip
Zombies: /try 4 4
*** DM rolls attempts for Zombies :
*** DM 1d20 < 18 = 18 > + 4 = 22
*** DM 1d20 < 17 = 17 > + 4 = 21
Trip: two hits
Ilya: i got hit there once
Zombies: /roll 2d6+8
*** DM rolls dice for Zombies: 2d6 < 2 6 = 8 > + 8 = 16
Zombies: /roll 1d6+4
*** DM rolls dice for Zombies: 1d6 < 5 = 5 > + 4 = 9
Trip: gods dang it
Taranis: down? :(
Ilya: that;s a lot of damage
Ilya: for 2 hits
Ilya: oh is ee.
*** Zombies don't hit, but do hella damage when they do.
Ilya: the 16 is trip's the 9 is mine
DM: Yep, 16@Trip, 9@Ilya
DM: Taranis undelays, I assume?
DM: (no more zombies emerge)
Taranis: Yeah, though who gets the potion may change
Taranis: how is trip doing?
Trip: x_x currently -7
Taranis: and bleeding
Taranis: while anton is stable... hmm
Ilya: well aleksei can heal himself and people if he manages to get up.
Trip: So sorry to fail you again so soon, fellows
Taranis: truth
Taranis: /roll 2d8+3
*** DM rolls dice for Taranis: 2d8 < 8 2 = 10 > + 3 = 13
Trip: I mean groooaaan
Aleksei: So
Taranis: good heal on Aleksei
Aleksei: I guess that heals me
Taranis: #11 was dead, yes?
DM: It is.
DM: Aleksei's next
Aleksei: hmm
*** Aleksei gets up
*** Aleksei casts Cure Light Wounds and holds the charge
Aleksei: next.
DM: k
Ilya: not going to heal yourself?
Aleksei: No I'm going to see if Trip or I need it more
Aleksei: This is my last one anyway
Aleksei: So I am not missing out on throughput
Ilya: really?
Aleksei: yep.
Ilya: you cast...
Ilya: detect undead
Aleksei: How many L1 spells do you think I get, anyway
Ilya: shield of faith
Ilya: like 4?
DM: and another CLW
Aleksei: I am now done
Ilya: counting bonus?
Aleksei: yes
DM: Ok… in that case Ilya's next up
Ilya: oh and one is a domain spell?
Aleksei: yes
Ilya: i will 5ft back
Ilya: drink this potion
Ilya: /roll 2d8+3
*** DM rolls dice for Ilya: 2d8 < 7 7 = 14 > + 3 = 17
DM: k
Ilya: wow.
Trip: Quite a booster.
Ilya: i was not expecting so much there but ok
DM: Which brings us to… Elias
DM: 3's the most injured
DM: 3 and 13
Elias: 3 it is
Elias: /try 6
*** DM rolls attempts for Elias :
*** DM 1d20 < 6 = 6 > + 6 = 12
DM: hit
Elias: /roll 1d8
*** DM rolls dice for Elias: 1d8 < 1 = 1 > = 1
DM: not quite
DM: Trip, roll up a con check.
DM: and then...
Zombies: raaar
Trip: /try 2
*** DM rolls attempts for Trip :
*** DM 1d20 < 6 = 6 > + 2 = 8
Zombies: @Ilya
Zombies: /try 4 4 4
*** DM rolls attempts for Zombies :
*** DM 1d20 < 9 = 9 > + 4 = 13
*** DM 1d20 < 7 = 7 > + 4 = 11
*** DM 1d20 < 19 = 19 > + 4 = 23
Zombies: @Taranis
Zombies: /try 4
*** DM rolls attempts for Zombies :
*** DM 1d20 < 8 = 8 > + 4 = 12
Ilya: the 23 hits
Zombies: /roll 1d6+4;Ilya
*** DM rolls dice for Zombies: (Ilya) 1d6 < 6 = 6 > + 4 = 10
Ilya: god damnit
Ilya: this dr is really fucking us
Ilya: we should have made that K:R check before we went here
Zombies: Taranis!
Ilya: and then decided to go back to Oleg's before coming here
DM: err, Taranis!
Taranis: I see there's one right here, eh
DM: Well, you do recall both Bolgan and Akiros mentioning that the zombies don't follow people too far away from the hill.
Aleksei: Well I told you guys
Aleksei: I was like, should we gtfo
Taranis: 5-ft back and cast... Ear Piercing Scream, since that's all I've still got
Aleksei: And you were like "nope"
Taranis: now we definitely should
DM: What's the effect?
Taranis: Fort DC 16; 1d6+1 damage and daze.
Taranis: half damage and no daze on save
DM: make a religion check.
Taranis: /try 7
*** DM rolls attempts for Taranis :
*** DM 1d20 < 9 = 9 > + 7 = 16
Ilya: see the thing is
Ilya: we should have had this.
Taranis: Undead still immune to fort save spells that don't apply to objects?
Ilya: this shouldn't be killing us
DM: Undead have:
DM: Immunity to any effect that requires a Fortitude save (unless the effect also works on objects or is harmless).
Ilya: if we did what I said
Aleksei: What did you say
Taranis: let's verify the object bit
Ilya: Ilya: we should have made that K:R check before we went here
Ilya: Zombies: Taranis!
Ilya: Ilya: and then decided to go back to Oleg's before coming here
Ilya:
DM: It does not affect objects.
Aleksei: Oh
Ilya: hindsight is 20/20 of course
Aleksei: Well what would that have affected?
Aleksei: Getting B weapons?
Taranis: nope, no object
Ilya: it would have gotten us bludgeoning weapons
Ilya: or in my case
Ilya: than ranseur
Ilya: that the swamp thing has
Taranis: in that case, I will be withdrawing
Ilya: that*
DM: ok
DM: Aleksei?
Taranis: someone's going to have to help get Trip... Ilya hopefully can clear out safely
*** Aleksei moves over to Trip and heals
Aleksei: /roll 1d8+2
*** DM rolls dice for Aleksei: 1d8 < 2 = 2 > + 2 = 4
Aleksei: darn.
DM: Well, she's stable.
DM: Y'all are withdrawing?
Ilya: well
Ilya: I'd rather not!
Ilya: but I guess we have no choice
Ilya: maybe I should get a shield.
Ilya: then I'd be more or less unhittable.
DM: Alright… Elias is next up.
DM: /roll 1d10
*** DM rolls dice for DM: 1d10 < 10 = 10 > = 10
Trip: Thank you for the stabilizing
DM: hmm
Taranis: on the plus side... it should be quite easy to take the rest down when rested up
Ilya: assuming that the hill isn't somehow generating them
Trip: (assuming more don't spring up... like daisies)
Elias: we're withdrawing?
DM: Seems like
Ilya: the very concept makes me quiver with rage.
Elias: I shoot at 3 and move back 30 ft
Elias: /try 6
*** DM rolls attempts for Elias :
*** DM 1d20 < 12 = 12 > + 6 = 18
Akiros: hit
Elias: /roll 1d8
*** DM rolls dice for Elias: 1d8 < 8 = 8 > = 8
DM: err. jot
Trip: Woot Elias
DM: hit!
DM: and splat
Ilya: see they are almost dead
Ilya: le'ts kill them
Ilya: how are the others looking
DM: 14 and 15 are unhurt
Trip: I have a healing potion I can use if I get up.
DM: 13 is nearly dead
Ilya: k
Ilya: 12?
DM: 12 is slightly injured, and 4 is moderately wounded.
Ilya: and 4?
Ilya: ok
Ilya: Aleksei can remove the potion from trip's pocket
Ilya: and feed it to her
Ilya: can you take a swift action in place of a move action?
Ilya: no I think not
DM: no
Ilya: I will fight defensively
DM: k
Ilya: Elias can keep taking potshots
Ilya: Taranis could finish off nearly dead ones with ray of frost?
Taranis: In theory
DM: So Ilya is fighting defensively.
Ilya: is it my turn?
DM: Yes
Ilya: ok here's the plan
DM: err, sorry
DM: my mistake
Ilya: k
*** Ilya waits
DM: err, actually, it is Ilya's turn
DM: I skipped him.
Ilya: :p
Ilya: k here's the plan
Ilya: I declare my Smite Evil on 14
Ilya: I 5ft step like so
Ilya: I fight defensively and swing at 12
DM: k
Ilya: /try 5-4
*** DM rolls attempts for Ilya :
*** DM 1d20 < 6 = 6 > + 5 - 4 = 7
Ilya: aw
DM: no joy
Ilya: that wouldn't have been a hit
Ilya: anyway
DM: now they go
Zombies: grr, arg
DM: @Ilya
DM: /try 4 4 4 4
*** DM rolls attempts for DM :
*** DM 1d20 < 17 = 17 > + 4 = 21
*** DM 1d20 < 6 = 6 > + 4 = 10
*** DM 1d20 < 11 = 11 > + 4 = 15
*** DM 1d20 < 2 = 2 > + 4 = 6
Zombies: @Aleksei
Zombies: /try 4
*** DM rolls attempts for Zombies :
*** DM 1d20 < 8 = 8 > + 4 = 12
Ilya: which one is which
DM: numerical order… so….
DM: 4,12,13,14 respectively
Ilya: bah
Ilya: one hit
DM: /roll 1d6+4
*** DM rolls dice for DM: 1d6 < 2 = 2 > + 4 = 6
DM: aaand… Taranis!
DM: #13 is not far from dead
Taranis: sec
DM: actually, hell, let's speed this up.
Taranis: yeah I can ray of frost it
DM: Taranis, Aleksei, Ilya, and Elias, what are you doing. Trip too, assuming Aleksei is getting you up.
Taranis: /try -3;touch
*** DM rolls attempts for Taranis :
*** DM (touch) 1d20 < 14 = 14 > + 0 - 3 = 11
Taranis: /roll 1d3+1
*** DM rolls dice for Taranis: 1d3 < 3 = 3 > + 1 = 4
DM: a hit
DM: a splat
Ilya: I am going to LoH myself and swing at 14
Ilya: still fighting defensively
Elias: /try 6
*** DM rolls attempts for Elias :
*** DM 1d20 < 4 = 4 > + 6 = 10
DM: a miss
Ilya: /roll 1d6
*** DM rolls dice for Ilya: 1d6 < 4 = 4 > = 4
Aleksei: I am extracting a potion from Trip's pack
Aleksei: And feeding it to her
DM: k
Aleksei: /roll 2d8+3
*** DM rolls dice for Aleksei: 2d8 < 2 1 = 3 > + 3 = 6
Aleksei: Agh
Ilya: /try 7-4
*** DM rolls attempts for Ilya :
*** DM 1d20 < 4 = 4 > + 7 - 4 = 7
Ilya: argh
DM: nope
Aleksei: But I think that does get her conscious
Trip: The last turn only stabilized, right?
Ilya: that would have hit
Aleksei: Yes
DM: The last turn got you… what was it, 6 hp?
Aleksei: You were at -7, I healed you for 4
Ilya: hopefully this full defense gets me something
Aleksei: Now you get 6 more
Trip: Okay. Yes. Concious now.
DM: ok, Trip can also act.
Trip: I missed the +4 bit.
Trip: Both a move and action?
DM: yep
DM: you are however, prone. It's a move action to get up.
Trip: Aleksei? Can I go whack 14, carefully?
Aleksei: I wouldn't
Aleksei: I am 100% out of heals
Trip: Ah. Guess I withdraw then!
Aleksei: Except like some bandages.
Aleksei: Maybe throw something at them?
Aleksei: Throw your axes
Aleksei: Or do you have any ranged stuff
Trip: That's the plan.
Aleksei: mmk
Ilya: don't go for 14
Ilya: 12 or 4
Trip: I'll move here and throw next round
Trip: Do I need to tumble for zombie 14?
Trip: er, 15
DM: If you withdraw (== 2 move actions), you don't need to.
Trip: Well, I needed one just to stand up.
DM: ah, hmm… I believe you do then.
Trip: /try 8
*** DM rolls attempts for Trip :
*** DM 1d20 < 14 = 14 > + 8 = 22
DM: success
Trip: Safe for now. Done
DM: k
DM: That leaves...
Zombies: rar
Zombies: /try 4;Aleksei
*** DM rolls attempts for Zombies :
*** DM (Aleksei) 1d20 < 6 = 6 > + 4 = 10
Zombies: and @Ilya
Zombies: /try 4;4 4;12 4;14
*** DM rolls attempts for Zombies :
*** DM (4) 1d20 < 11 = 11 > + 4 = 15
*** DM (12) 1d20 < 19 = 19 > + 4 = 23
*** DM (14) 1d20 < 14 = 14 > + 4 = 18
Ilya: one hit
Ilya: roll low
Zombies: /roll 1d6+4
*** DM rolls dice for Zombies: 1d6 < 3 = 3 > + 4 = 7
Ilya: what did I say
Ilya: all right
Ilya: I'm at -2
DM: The zombies would listen, but they have no ears.
Ilya: ugh
Ilya: so mad
Trip: oh shoot
DM: Well, let's see… everyone acts except Ilya
Trip: should have left me down but stabilized.
Ilya: well just run away
DM: Both Taranis and Aleksei act before Ilya if you want to try something that gets him up.
Aleksei: Yes I'll do it
Taranis: I have nothing that can get him up
Taranis: I can shoot a zombie, that is the extent of what I can do that's even remotely useful
DM: k
Ilya: draw them off
DM: 4 is moderately injured, 12 is slightly hurt.
Taranis: 4 then
Taranis: /try 1
*** DM rolls attempts for Taranis :
*** DM 1d20 < 20 = 20 > + 1 = 21
Taranis: /try 1;conf
*** DM rolls attempts for Taranis :
*** DM (conf) 1d20 < 13 = 13 > + 1 = 14
DM: success
Taranis: /roll 2d3+2
*** DM rolls dice for Taranis: 2d3 < 1 1 = 2 > + 2 = 4
DM: not quite enough to splat it.
Taranis: and I move back some
Taranis: that was a sad crit
DM: very
DM: Aleksei!
DM: And Trip and Elias as well to speed things up.
Aleksei: Hmm
DM: unless your actions depend on Ilya acting.
Aleksei: I can't do anything to help Ilya this round, only next round, so I will
Aleksei: Withdraw from here to here
DM: That still provokes one attack, I believe.
DM: /try 4
*** DM rolls attempts for DM :
*** DM 1d20 < 10 = 10 > + 4 = 14
Aleksei: Provoking an AoO from #14
Aleksei: fail
DM: ok
Elias: I move back up and potshot at 4
Elias: /try 6
*** DM rolls attempts for Elias :
*** DM 1d20 < 16 = 16 > + 6 = 22
DM: hit
Elias: /roll 1d8
*** DM rolls dice for Elias: 1d8 < 1 = 1 > = 1
DM: splat
Elias: sigh
Elias: hah
Ilya: god so close
DM: Trip?
Trip: throw one throwing axe
DM: no one threatening on the other side of that wall of zombies.
Trip: /try 5
*** DM rolls attempts for Trip :
*** DM 1d20 < 19 = 19 > + 5 = 24
DM: a hit.
Trip: /roll 1d6
*** DM rolls dice for Trip: 1d6 < 5 = 5 > = 5
DM: sadly, the axe buries itself in the flesh of the zombie, but does not otherwise inconvenience it.
Ilya: yeah that wasn't actually a good idea without sneak attack
Trip: oh. Could I have been sneaky?
Ilya: i dont see how
DM: not this round, no
Trip: crud. Well I'm done.
DM: You've still got a move action.
Ilya: you'd have to like
Ilya: find concealment
Ilya: or something
DM: there are those big rocks there.
Ilya: yeah
Ilya: that might help
Trip: Yeah, but I'd have to take a bit of penalty. Hrm.
DM: alrighty… let's see.
Trip: stupid undead not getting hurt properly
Zombies: raaaar
Ilya: if i had a proper weapon selection this would have been over rounds ago.
Zombies: @Aleksei
Zombies: /try 4 4 4
*** DM rolls attempts for Zombies :
*** DM 1d20 < 8 = 8 > + 4 = 12
*** DM 1d20 < 16 = 16 > + 4 = 20
*** DM 1d20 < 15 = 15 > + 4 = 19
Trip: Not. cool.
*** Aleksei ow
DM: how many?
Aleksei: 1
Zombies: /roll 1d6+4
*** DM rolls dice for Zombies: 1d6 < 5 = 5 > + 4 = 9
*** Aleksei falls down
*** Aleksei -5
DM: mmm, indeed
DM: Well, what's everyone else doing?
Ilya: just get out
Taranis: Well, the only thing I can do is shoot them and keep my distance; I don't think I even can drag someone out
Elias: I was gonna go up and down a potion down someone's throaat
Ilya: that works
Ilya: shoot/retreat
Elias: but I don't know if I can do that in one round
Ilya: no like, draw them off first
Ilya: trip can get us out of the area maybe
Aleksei: Trip can feed Ilya his potion
Ilya: nope
Aleksei: And then they can rescue me
Elias: well we can try.....they haven't really been following us with melee left alive
Ilya: already used it
Aleksei: No?
Aleksei: Oh.
Taranis: Only potion we've got left is Elias'
Aleksei: Well then why did I go over there? When'd you use it
Aleksei: Oh I remember now
Taranis: I will Ray of Frost some more. #15 I guess
Aleksei: I was going to Heal (skill) you
Taranis: /try 1
*** DM rolls attempts for Taranis :
*** DM 1d20 < 6 = 6 > + 1 = 7
DM: a miss
Taranis: fail
DM: Elias, Trip?
Ilya: i used it many rounds ago
Trip: I have no healing capacity.
Elias: it will take me two rounds to potion heal someone
Trip: I can move around to the rock and try throwing again, but that's it.
DM: ok, it'll take you a round to hide.
DM: roll a hide check if you're doing so.
Elias: I guess I'll pot shot 15 and try and draw it off?
Elias: /try 6
*** DM rolls attempts for Elias :
*** DM 1d20 < 16 = 16 > + 6 = 22
DM: hit
Elias: /roll 1d8
*** DM rolls dice for Elias: 1d8 < 1 = 1 > = 1
Elias: sigh
DM: Assuming trip is hiding behind a rock...
Zombies: raaaaar
Trip: /try 0;nohidingpointsIguess
*** DM rolls attempts for Trip :
*** DM (nohidingpointsIguess) 1d20 < 4 = 4 > + 0 = 4
Zombies: move, but are unable to reach anyone else.
DM: that'd be dex
DM: if you don't have ranks.
Trip: well then it's an 8
DM: Indeed
Ilya: no stealth?
Ilya: really?
Ilya: :|
DM: well, they're moving off towards Taranis and Elias
Trip: Seems like a moot point anyway.
Aleksei: If you heal me
Aleksei: I can...
Taranis: stabilize Ilya
Aleksei: Ilya's down by how many points?
Ilya: -2
Taranis: are you out of LoH?
Ilya: i suppose I should roll a con check someday
Ilya: no
DM: Ah, yes, y'all should roll up some con
Trip: Do you have a healing item that I can use on you?
Taranis: so if we bring you up you can stabilize or heal someone
Ilya: /try 2
*** DM rolls attempts for Ilya :
*** DM 1d20 < 7 = 7 > + 2 = 9
Ilya: so -3 i guess
Aleksei: So yeah heal Ilya if you can
Aleksei: I should also roll a Con check
Aleksei: /try 1;con
*** DM rolls attempts for Aleksei :
*** DM (con) 1d20 < 7 = 7 > + 1 = 8
Aleksei: wow
DM: ok
DM: zombies moved, but didn't attack.
Taranis: well
DM: Trip, Elias, Taranis, name your poison.
Taranis: Ray at 15 and move 30 ft away
DM: And Ilya/Aleksei, roll up some more con
Taranis: /try 1
*** DM rolls attempts for Taranis :
*** DM 1d20 < 2 = 2 > + 1 = 3
DM: nope
Ilya: /try 2
*** DM rolls attempts for Ilya :
*** DM 1d20 < 12 = 12 > + 2 = 14
Aleksei: /try 1
*** DM rolls attempts for Aleksei :
*** DM 1d20 < 15 = 15 > + 1 = 16
Elias: /try 6
*** DM rolls attempts for Elias :
*** DM 1d20 < 5 = 5 > + 6 = 11
Elias: that's at 15
DM: success, success, and miss
DM: Trip?
DM: (Y'all have any CLW pots left over?)
Trip: I attempt to hide again.
Taranis: Nope, we only had 3 and they were used against the Stag Lord
Elias: I have one potion but as stated it was preferred we draw them off
Trip: /try 4
*** DM rolls attempts for Trip :
*** DM 1d20 < 17 = 17 > + 4 = 21
Ilya: well
Ilya: if you didn't
Ilya: then you'd be attacked
Ilya: that's why I said you shuld do that.
DM: k.
Elias: I know
Elias: it's not a great situation
Trip: Well, I'm hiding. Is that it for me?
Elias: I thought everyone else got them
Elias: usually doesn't make sense to give it to the ranged
Elias: who are out of the way but anywho
DM: You were already hidden, you can do something if you want.
DM: Although I would advise moving away if you do.
Trip: /try 1;axe@12
*** DM rolls attempts for Trip :
*** DM (axe@12) 1d20 < 9 = 9 > + 1 = 10
Trip: gosh darn
DM: hmm… is that adding the bonus for being concealed?
DM: (Is that +2?)
Trip: er, yes
Trip: -4 for the distance
Trip: so 12 I guess
Ilya: ehhh
Ilya: do we have anything injured enough that this will help?
Ilya: if not
Ilya: just get Aleksei and I out of the area
Ilya: they're not on you.
Trip: sorry. It's a sad day when I'm the strongest one around.
Ilya: well elias is also like 10 str
Ilya: but he's running around
DM: Ok… if that's what you do… the zombies continue to pursue Taranis and Elias around the keep for a bit.
*** Trip drag drag drag
DM: dragging is what, 1/2 speed?
DM: ah, capped at 5 ft/rnd.
Trip: This is going to take a while.
DM: Ok, well, let's say you manage to enlist Bolgan's aid in this.
DM: Given the zombie's limitations, Elias and Taranis are not in any threat as long as they keep moving.
Taranis: Well if they keep chasing us and we don't run into anything else
Taranis: we can easily eliminate them given time
Trip: The run-and-potshot-strategy
DM: well, eventually you'll make it around to the other side of the keep and they'll break off.
DM: let's have say… 10 attack rolls each.
Taranis: hmm
Taranis: /try 1 1 1 1 1 1 1 1 1 1
*** DM rolls attempts for Taranis :
*** DM 1d20 < 2 = 2 > + 1 = 3
*** DM 1d20 < 19 = 19 > + 1 = 20
*** DM 1d20 < 19 = 19 > + 1 = 20
*** DM 1d20 < 16 = 16 > + 1 = 17
*** DM 1d20 < 15 = 15 > + 1 = 16
*** DM 1d20 < 10 = 10 > + 1 = 11
*** DM 1d20 < 8 = 8 > + 1 = 9
*** DM 1d20 < 2 = 2 > + 1 = 3
*** DM 1d20 < 9 = 9 > + 1 = 10
*** DM 1d20 < 9 = 9 > + 1 = 10
DM: 10 hits
Taranis: 7 hits for me then
DM: 10 hits touch, rather
Elias: /try 6 6 6 6 6 6 6 6 6 6
*** DM rolls attempts for Elias :
*** DM 1d20 < 9 = 9 > + 6 = 15
*** DM 1d20 < 5 = 5 > + 6 = 11
*** DM 1d20 < 19 = 19 > + 6 = 25
*** DM 1d20 < 7 = 7 > + 6 = 13
*** DM 1d20 < 12 = 12 > + 6 = 18
*** DM 1d20 < 6 = 6 > + 6 = 12
*** DM 1d20 < 1 = 1 > + 6 = 7
*** DM 1d20 < 17 = 17 > + 6 = 23
*** DM 1d20 < 12 = 12 > + 6 = 18
*** DM 1d20 < 16 = 16 > + 6 = 22
DM: roll em
DM: 12 hits normal ac
Taranis: /roll 7d3+7
*** DM rolls dice for Taranis: 7d3 < 1 1 2 3 3 3 2 = 15 > + 7 = 22
DM: so looks like 8 hits
Elias: /roll 8d8
*** DM rolls dice for Elias: 8d8 < 3 1 6 7 2 5 6 1 = 31 > = 31
Ilya: and you guys dont have to content with dr
Ilya: contend*
Ilya: so that looks like some kills
DM: Indeed.
DM: that is in fact, enough to eliminate the remaining 3
DM: No further zombies arise.
Elias: thank gods
DM: Aaand… that's that.
Ilya: woo
Ilya: \o/
Taranis: and everyone is stable, which just means we're slowed up
DM: Ok.
DM: Well, assuming you continue to carry out the plans as planned...
Trip: Not our proudest day, but we'll take it.
Aleksei: We're heroes!
*** Aleksei is still unconscious though
Elias: have a potion
Taranis: We're not very efficient heroes, it seems
*** Ilya also unconscious
DM: the sleds slow you down somewhat.
Elias: /roll 2d8+3
*** DM rolls dice for Elias: 2d8 < 7 3 = 10 > + 3 = 13
DM: Are you going to rest at the keep until Ilya/Aleksei recover?
Elias: have that much healing
Ilya: eh save the potion
Ilya: we spend a day resting
Trip: damn straight
DM: Ok
Elias: nevermind then
DM: Anyone want to make a Heal check to help them out?
Elias: /try 1
*** DM rolls attempts for Elias :
*** DM 1d20 < 20 = 20 > + 1 = 21
Elias: heal check
*** Aleksei heals twice as much I guess?
Aleksei: What's the usual
Aleksei: Level+Con?
DM: success, both Aleksei and Ilya recover 4 hp over the next few hours.
Aleksei: Or just level
Taranis: I think just level
Aleksei: k
DM: just level
*** Aleksei still unconscious
Ilya: well
Ilya: i'm conscious
Taranis: but if Ilya wakes up, he will be able to Lay on Hands
Ilya: in any case we spend the day
Ilya: and then the next day aleksei can use his spells
Ilya: and we'll be good
DM: Ok.
Ilya: say we spend 2 days
DM: 2 days.
Aleksei: yay.
DM: One more Heal check.
Elias: /try 1
*** DM rolls attempts for Elias :
*** DM 1d20 < 12 = 12 > + 1 = 13
DM: Anyone else?
Ilya: aleksei can make this one
Aleksei: /try 7;Heal
*** DM rolls attempts for Aleksei :
*** DM (Heal) 1d20 < 15 = 15 > + 7 = 22
DM: Ok
DM: a bunch more HP and people are up.
Ilya: i mean I was up after the first heal check
DM: So, movement-wise, the sleds will slow you down to 20 ft.
Ilya: we just spend a day to get our resources back up to full.
Ilya: so we should be gtg
DM: Ok.
DM: With the sleds slowing your horses down, it takes you about a day or so to get back up to the river crossing.
Taranis: I presume there's food in the keep we can consume rather than depleting our stocks?
DM: Most of it's fresh game, but let's say you can get 25 person/days worth of food out of it.
DM: The crossing itself is on the other side of the Thorn river, but you can see it in the distance.
Taranis: and there are now 7 people eating
Taranis: err... 8 with auchs around too
Taranis: so 3 days worth
DM: Survival can also be used to bump that up.
Taranis: though I suppose Elias could do a little hunting while we rest up... and given how slowed we are by the sleds, hunting will keep us in food as we travel anyway
Elias: sure
DM: Let's say that since you're dragging the sleds behind, hunting parties can go out and about without slowing everyone else down.
Elias: /try 9
*** DM rolls attempts for Elias :
*** DM 1d20 < 20 = 20 > + 9 = 29
Aleksei: // We get like 50 thousand XP for this
Aleksei: // right
Aleksei: // Ok guys I'm out
DM: Let's see… 8 people is DC 26
DM: k, 'later
<<< Aleksei has left >>> <<< 06:01:28 PM >>>
DM: or rather, a check result of 26 keeps 8 people fed.
Elias: I rolled a 29
Elias: for survival
Elias: if that matters
DM: Yep. That keeps everyone fed for a day.
Taranis: and even a lesser result will substantially reduce how much food we use up
DM: Which is enough time for you to get back to the river crossing, and...
DM: http://kingmaker.xthemage.net/forum/viewtopic.php?f=3&t=6#p29 happens
Ilya: yay
DM: So, just so I can plan this properly, how do you plan to return to Oleg's?
Trip: without running into a bunch of undead.
Taranis: given how much we're dragging...
DM: Any way you do this, you need to cross the Thorn river, which you can do at the rickety bridge or at the ford further upriver.
Taranis: directly on paths we already know
Taranis: with sleds, ford.
DM: From there, you can take the path through the forest you already know, or you can try to circle around the forest.
Taranis: I'd stick to known terrain myself
Ilya: yeah
DM: Ok… that'll be...
DM: another two days to get up to the Ford.
DM: four more days through the forest.
DM: aaand… another day and a half back to Oleg's.
DM: so let's have… 7 more survival checks, and we'll call it a night.
Taranis: 7x8=56 total foods needed
Trip: /try 0;nosurvivalskills
*** DM rolls attempts for Trip :
*** DM (nosurvivalskills) 1d20 < 12 = 12 > + 0 = 12
Elias: /try 9 9 9 9 9 9 9
*** DM rolls attempts for Elias :
*** DM 1d20 < 11 = 11 > + 9 = 20
*** DM 1d20 < 18 = 18 > + 9 = 27
*** DM 1d20 < 18 = 18 > + 9 = 27
*** DM 1d20 < 15 = 15 > + 9 = 24
*** DM 1d20 < 4 = 4 > + 9 = 13
*** DM 1d20 < 18 = 18 > + 9 = 27
*** DM 1d20 < 11 = 11 > + 9 = 20
Elias: that's survival
Taranis: 3 days fully fed...
Trip: er /try 0 0 0 0 0 0
Trip: /try 0 0 0 0 0 0
*** DM rolls attempts for Trip :
*** DM 1d20 < 7 = 7 > + 0 = 7
*** DM 1d20 < 5 = 5 > + 0 = 5
*** DM 1d20 < 11 = 11 > + 0 = 11
*** DM 1d20 < 13 = 13 > + 0 = 13
*** DM 1d20 < 12 = 12 > + 0 = 12
*** DM 1d20 < 17 = 17 > + 0 = 17
Taranis: isn't it 24 to feed self+7?
Taranis: not 26?
DM: Hmm… you're right
Taranis: so 4 full successes
DM: /roll 2+6+2
*** DM rolls dice for DM: 2 + 6 + 2 = 10
Taranis: (does it get us bonus food or no?)
DM: No bonus food, no.
Taranis: ok
Taranis: so we need to expend 10 rations
DM: with Trip's assistance, Elias is able to feed the party for all except the second to last day in the forest.
Taranis: we had 3 on wiki plus the one remaining food
Taranis: err 2 + 1
DM: mark off a total of 4 rations for that other day.
Taranis: ok
Taranis: no food on party loot, one less on me, done
Taranis: and we're all finished?
DM: We'll handle the details of that trip in two weeks.
DM: 'night all.
DM: (unless there are any questions/comments)
Ilya: all good
Elias: later all
</pre>
