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Session 2011-11-27 — the Veche
Kingmaker »

Session 2011-11-27

<pre>

      Aleksei:  There we go.
           DM:  And that's four. 
      Taranis:  working through the loot adjustments
           DM:  While we wait for the others...
      Taranis:  so however much food we had on our sheets is how much we had when we reached Oleg's?
           DM:  Quite 
         Ilya:  .
      Taranis:  ok.
           DM:  2 days worth per character consumed since then
      Taranis:  20 Arrows -> Ilya, 60 Arrows -> Elias
           DM:  I turn your attention to... 
           DM:  http://hugin.xthemage.net/hugin/?instance=kingmaker
      Taranis:  other than that, I have 3 longbows, 3 shortswords, a dagger, and 4 suits of leather armor to sell if Oleg will take them
           DM:  The party begins on the east side of the river at the northern end of the map. 
           DM:  anywhere northeast of 20,0

<<< Sven has joined >>> <<< 02:03:37 PM >>>

           DM:  aha.  and that's 5. 

<<< Sven is now known as Dolgan >>>

         Ilya:  oh well sven is here
         Ilya:  we win
           DM:  Elias' scouting reports a total of 10 bandits, including the rough looking female.
      Taranis:  So... anyone want any of those items before the sale happens?  And will Oleg take them all?
           DM:  In the last few minutes, there seems to be a bit of a commotion in the camp. 
      Aleksei:  Wait Sven is here?
         Ilya:  lol
      Aleksei:  Clearly he summons a big earth elemental
         Ilya:  clearly.
      Taranis:  clearly Sven will begin by eating paladins.
      Aleksei:  Drops it on the bandits' heads
       Dolgan:  endo story.
      Aleksei:  And walks away
         Ilya:  and then it eats all the bandits
      Aleksei:  We are done here
         Ilya:  as I said
         Ilya:  sven is here
         Ilya:  we win
           DM:  four of the bandits run to and hide behind the logs at 17,14
         Ilya:  oh really
         Ilya:  commotion
         Ilya:  any idea what's causing it?
           DM:  well, one bandit had just come back from the South. 
         Ilya:  so they are clearly on their guard for Something
         Ilya:  that is Not Us
         Ilya:  i say we wait and see what that is, then maybe jump them
      Aleksei:  Let's adot the wait and... yes
      Aleksei:  Exactly.
         Ilya:  try to get into a better position to do that
      Aleksei:  *adopt.
           DM:  Also… two of the bandits around the campfire are keeping an eye on a rough looking girl tied up at 31, 9
           DM:  who will describe herself as soon as the other Chris shows up. 
      Aleksei:  Tied up, you say
           DM:  speaking of which...
      Aleksei:  Clearly we should untie her and we'll then have an ally
      Aleksei:  Oooor she should be something terrible and will eat us as soon as we untie her
         Ilya:  seems possible
         Ilya:  both of those things.
         Ilya:  so where are we watching from?
      Aleksei:  Scroll up
      Aleksei:  It sayts
      Aleksei:  "party is here" or something
         Ilya:  i see

<<< Aleksei has joined >>> <<< 02:08:22 PM >>>

         Ilya:  so
         Ilya:  it seems like we can sneak behind this tree-line
         Ilya:  at y=32
         Ilya:  and maybe take out 7, 8, 9

<<< Luxa has joined >>> <<< 02:09:04 PM >>>

         Ilya:  in a surprise round
           DM:  excellent. 
         Ilya:  if we're really lucky
           DM:  excellent.  that's everyone.
           DM:  Once again 
           DM:  http://hugin.xthemage.net/hugin/?instance=kingmaker
         Ilya:  so on the river
         Ilya:  what's the brown line
      Aleksei:  Road
      Aleksei:  I bet
      Aleksei:  Or trail
         Ilya:  ah
      Aleksei:  // I forgot what mini I used last time.
         Ilya:  so there are crossings
      Aleksei:  // Anyone recall?
           DM:  It is indeed a trail.  Looks like it's been fairly traveled. 
         Ilya:  um
           DM:  The river broadens a bit here and is fordable.
         Ilya:  i think it was the oracle
           DM:  at the two points where the brown lines cross through the river. 
      Aleksei:  I don't know which one the oracle is :/
         Ilya:  the blue caped guy
         Ilya:  blue collared 
        Elias:  well....there appear to be no miniatures on hugin
        Elias:  at least none that I can see
           DM:  ...
         Ilya:  didn't we have that issue before
         Ilya:  with some browser
      Aleksei:  Are you using
      Aleksei:  Chrome
        Elias:  was it firefox?
           DM:  Urgh.  I'll look at it later this week. 
      Aleksei:  It was
         Ilya:  yeah
         Ilya:  I think so
      Taranis:  I put an Elias in
      Aleksei:  Totally Firefox
        Elias:  of course it was
         Ilya:  go grba chrome real quick
         Ilya:  it's not large
        Elias:  ....I hate chrome :P
         Ilya:  you only n eed the one tab :P
      Aleksei:  Hate Chrome?!
        Elias:  don't start :P
         Ilya:  yes, don't start
      Aleksei:  Ok well it works in Safari too I'm pretty sure :p
         Luxa:  Bah. Name not right.
        Elias:  this might take a bit
        Elias:  netbooks aren't the fastest things
      Aleksei:  What if someone else puts a mini for you

<<< Dolgan is now known as Bolgan >>>

      Aleksei:  Can you then see it on the uh
           DM:  Alright.  Could someone drag a mini in for Elias in the meantime?
      Aleksei:  Game board
       Bolgan:  >_>
       Bolgan:  <_<
      Taranis:  already done
           DM:  Excellent. 
         Ilya:  if that works then that's fine
         Ilya:  hold on though
      Aleksei:  So
         Ilya:  are we taking our horses
         Ilya:  or tying them up
         Ilya:  horses seem like a liability
      Aleksei:  Tying them up
      Aleksei:  I assume
      Aleksei:  I mean
         Ilya:  so I think we should put them elsewhere.
      Aleksei:  I agree with the sneaking plan
      Aleksei:  In principle.
      Taranis:  Obviously tying up the damned things
           DM:  A few moments later, you note the reason for the commotion.
      Aleksei:  I'm not actually any good at sneaking around.
      Aleksei:  Oho
           DM:  A single individual is walking up the road from the south. 
           DM:  and I'll let him describe himself.
         Ilya:  i bet it's the crazy one
         Ilya:  oh
         Ilya:  nm
           DM:  (bolgan) 
         Ilya:  we should take the opportunity to reposition ourselves
       Bolgan:  short, stocky dwarf in simple traveler's garb
         Ilya:  or at least start creeping southward
      Aleksei:  Agreed
 *** Aleksei ties his horse to something
         Ilya:  before the bandits do anything
       Bolgan:  with perhaps the biggest nose on one of the uglier faces you've seen
         Ilya:  to react to this guy
         Ilya:  so oliver tell us how far we can move before nonsense is afoot
 *** Aleksei starts moving south-southeast
         Ilya:  essentially we're creeping down the treeline at the 32 verticle
         Ilya:  vertical
      Aleksei:  yes
      Aleksei:  And once you answer that, Oliver
      Aleksei:  Could you describe for us what all the brown things on the map mean
         Ilya:  i assume the bandits in front are hiding behind fallen logs
         Ilya:  and in back there are like... somethings
         Ilya:  so yeah
         Ilya:  that.
         Ilya:  what's going on in back here with 7-8-9
      Aleksei:  Also the female bandit
      Aleksei:  With the axes
      Aleksei:  I guess she's here too
           DM:  Ok...
      Aleksei:  And is alleged to be terrifying
           DM:  So… Bolgan is somewhere along the road south of the river. 
      Aleksei:  We probably can't see him yet
      Aleksei:  Or can we
           DM:  Assuming he reaches 13, 15 before anything else happens, something will happen
         Ilya:  i see a new mini popped up
         Ilya:  In any case
      Aleksei:  oh shit it's Haley
         Ilya:  regardless of how quickly he travels northward
         Ilya:  we're travelling southward at Slow Enough To Stealth 
         Ilya:  so... feel free to resolve that 
           DM:  The party can make it to the horizontal 0 line without any checks. 
         Ilya:  ok
           DM:  Further south than that will require stealth checks.
         Ilya:  we want to keep going
         Ilya:  checks can be made
         Ilya:  but we're going to move real slow
      Aleksei:  We enter the Sneaking Stance
         Ilya:  so
         Ilya:  /try -1;stealth
 *** DM rolls attempts for Ilya :
 *** DM (stealth)  1d20 < 18 = 18 > + 0 - 1 = 17 
         Ilya:  bam
      Aleksei:  Characterized by a half-crouch and partial transparency.
         Ilya:  right
           DM:  [Luxa?] roll up some perception.
           DM:  Same for Bolgan 
         Ilya:  i assume everyone else has a chance to fail
         Ilya:  at stealth
      Aleksei:  -1, really?
      Taranis:  /try 0;stealth
 *** DM rolls attempts for Taranis :
 *** DM (stealth)  1d20 < 11 = 11 > + 0 = 11
       Bolgan:  /try 8
 *** DM rolls attempts for Bolgan :
 *** DM 1d20 < 16 = 16 > + 8 = 24 
      Aleksei:  What about your armor
         Ilya:  yeah?
           DM:  Yep, everyone roll up some stuffs.
         Ilya:  -2 acp
         Ilya:  from armor
      Aleksei:  Oh only, eh
         Ilya:  chain shirt
         Ilya:  -2 acp
         Luxa:  /try 4;percept
 *** DM rolls attempts for Luxa :
 *** DM (percept)  1d20 < 2 = 2 > + 4 = 6 
        Elias:  /try 4
 *** DM rolls attempts for Elias :
 *** DM 1d20 < 6 = 6 > + 4 = 10
      Aleksei:  /try -7;stealth
 *** DM rolls attempts for Aleksei :
 *** DM (stealth)  1d20 < 14 = 14 > + 0 - 7 = 7 
           DM:  Alright.
           DM:  Here's the deal. 
         Ilya:  yikes
         Ilya:  damn noisy clerics
           DM:  Bolgan notes that there is an ambush waiting for him up ahead along the road.
           DM:  four bandits are crouched behind a pair of logs. 
       Bolgan:  where am I?
           DM:             DM:  So… Bolgan is somewhere along the road south of the river. 
         Ilya:  so in the 17-22 horizontal range?
           DM:  9,22 to 13,18 
         Ilya:  yeah the brown area
           DM:  yep.
           DM:  Meanwhile... 
           DM:  The bulk of you were traveling along the Northern tree line, yes?
      Aleksei:  See that stand of trees that goes north-south
         Ilya:  moving south down the eastern tree line I'd say
      Aleksei:  We're edging along the eastern part of that
         Ilya:  the 32 vertical line
         Ilya:  32/33
      Aleksei:  Such that we can emerge in that break in the tree line
         Ilya:  right
         Ilya:  so there's brown chicken scratch there
         Ilya:  what is that
           DM:  Ah, note that there's a fairly thick range of trees east of 32.  You can be there. 
           DM:  But it's not drawn (yet)
       Bolgan:  my dude is placed
         Ilya:  so can we sneak amongst those trees
         Ilya:  there
         Ilya:  drawn
      Aleksei:  // There oughta be a stamp tool
      Aleksei:  // Kid Pix style
         Ilya:  heh
           DM:  Ok, well, you make it down to about row 4 when a snapping twig makes the female bandit's head snap around directly at you. 
         Ilya:  oh no.
           DM:  she smirks and yells "INTRUDERS"
         Ilya:  ffff
      Aleksei:  That was probably me.
         Ilya:  oops
      Aleksei:  Sorry.
      Aleksei:  I guess we will have to fight them now
 *** Ilya sighs
           DM:  So… initiative from everyone. 
         Ilya:  I suppose that was plan B
         Ilya:  /try 2
 *** DM rolls attempts for Ilya :
 *** DM 1d20 < 4 = 4 > + 2 = 6
         Ilya:  oh wait
       Bolgan:  /try 1
 *** DM rolls attempts for Bolgan :
 *** DM 1d20 < 16 = 16 > + 1 = 17 
         Ilya:  my init is 1
         Ilya:  so that's a 5
         Ilya:  my bad
      Aleksei:  /try 0
 *** DM rolls attempts for Aleksei :
 *** DM 1d20 < 1 = 1 > + 0 = 1
      Taranis:  /try 0
 *** DM rolls attempts for Taranis :
 *** DM 1d20 < 6 = 6 > + 0 = 6 
        Elias:  /try 4
 *** DM rolls attempts for Elias :
 *** DM 1d20 < 16 = 16 > + 4 = 20
 *** Ilya can't fucking reamember his own god damn stats
      Aleksei:  // clerics are noisy AND slow!
         Ilya:  //boooo
       Bolgan:  did I hear the commotion?
         Ilya:  well
           DM:  ep 
         Ilya:  she yelled
         Ilya:  from like
           DM:  yep
       Bolgan:  ok
         Ilya:  60ft away
         Ilya:  from you
         Ilya:  so yeah

<<< Female Bandit has joined >>> <<< 02:28:33 PM >>> <<< Bandits has joined >>> <<< 02:28:35 PM >>>

      Aleksei:  So
      Aleksei:  Can we get a description of wtf all this brown stuff is
      Bandits:  /try 5 
 *** DM rolls attempts for Bandits :
 *** DM 1d20 < 1 = 1 > + 5 = 6
         Ilya:  aw really

Female Bandit: /try 3

 *** DM rolls attempts for Female Bandit :
 *** DM 1d20 < 18 = 18 > + 3 = 21
         Ilya:  oh gosh
           DM:  Sure. 
         Ilya:  i assume those are benches around the cookfire
         Ilya:  dunno what the other stuff is
           DM:  there are two tree stumps in column 28
           DM:  around the camp fire are a bunch of logs 
      Aleksei:  I guess that makes more sense than wooden spiders
         Ilya:  ah
           DM:  there are a bunch of small branches, kindling and a hatchet at 32, 12
         Ilya:  aha
         Ilya:  so that's what that is
           DM:  and those things at 28,16 are logs 
      Aleksei:  I have an idea
         Ilya:  set everything on fire?
      Aleksei:  yes.
         Ilya:  i like this idea.
         Ilya:  for some reason.
      Aleksei:  Fire is cool, so that makes sense.
      Aleksei:  I mean.
      Aleksei:  um.
      Aleksei:  You know.
         Ilya:  Yep.
         Ilya:  Fire is pretty cool
           DM:  How does one set one's name in gloarbline?
         Ilya:  options?
         Ilya:  just like hotline?
         Ilya:  back in the day
      Aleksei:  Same as good old HLC
           DM:  Mmm… ok, thanks. 
 *** DM Tabulates init.
         Luxa:  /try 4
 *** DM rolls attempts for Luxa :
 *** DM 1d20 < 11 = 11 > + 4 = 15 
           DM:  Alrighty.
 *** Female Bandit is first up. 
 *** Female Bandit looks directly at you and smirks.
      Aleksei:  // oh hey I recognize that illustration.
         Ilya:  :|
 *** Female Bandit moves and lobs a dagger in your direction 

Female Bandit: /try 5-6-2;aleksei

 *** DM rolls attempts for Female Bandit :
 *** DM (aleksei)  1d20 < 12 = 12 > + 5 - 6 - 2 = 9 
         Ilya:  ... lol
 *** Ilya wonders what all those - are for
      Aleksei:  Cover I bet
         Ilya:  ah
           DM:  2 for cover, 6 for distance
         Ilya:  trees.
         Ilya:  sadly this is not charging territory
      Bandits:  alright.  Elias is up. 
 *** DM said that.
        Elias:  I move there and fire at the female bandit
        Elias:  she has cover I assume?
           DM:  quite. 
           DM:  pretty thick brush.
        Elias:  -2 for cover?
           DM:  yep 
         Ilya:  is movement penalized?
         Ilya:  and how badly
           DM:  difficult terrain
         Ilya:  is that... half?
      Aleksei:  That's half speed?
           DM:  (1/2, yes) 
         Ilya:  bah
         Ilya:  sucks
        Elias:  /try 3
 *** DM rolls attempts for Elias :
 *** DM 1d20 < 12 = 12 > + 3 = 15
         Ilya:  wonders how much he trusts his ac
           DM:  that is, just barely a hit. 
 *** Ilya uses option
        Elias:  yay!
      Aleksei:  Ilya
      Aleksei:  Wait until I go
      Aleksei:  And it'll be cool
         Ilya:  i go after you.
        Elias:  /roll 1d8
 *** DM rolls dice for Elias: 1d8 < 3 = 3 > = 3
           DM:  Oh, sorry, that should have had a +2 on it. 
      Aleksei:  What? really?
           DM:  I assume an 11 is also a miss?
         Ilya:  don't i?
         Ilya:  oh no
         Ilya:  you got a 1
         Ilya:  I missed that
      Aleksei:  If you're going to go up to her
         Ilya:  i was, yes
      Aleksei:  Then delay until after me
         Ilya:  ok
         Ilya:  what you got for me
           DM:  The arrow nicks the female bandit. 
      Aleksei:  Same as before
           DM:  Alright, jumping over to the other side of the map...
           DM:  Bolgan, off in the distance you hear a female voice shout "INTRUDERS" 
         Ilya:  what the chaos touch?
      Aleksei:  yep
         Ilya:  ok but you can't get to her and touch her this turn
      Aleksei:  Why not?
         Ilya:  oh you have like
           DM:  The bandits who've been preparing to ambush you look around, apparently confused.
         Ilya:  fom
      Aleksei:  I sure do
         Ilya:  or some shit
         Ilya:  ok
         Ilya:  cool
           DM:  And you, are up. 
      Aleksei:  you = Bolgan?
       Bolgan:  I guess I delay
      Aleksei:  k
           DM:  Ok.
         Ilya:  travel domain so op
           DM:  In that case…  
      Aleksei:  Desna is the bestest goddess
           DM:  [Trip?] is up.
      Aleksei:  <3
      Aleksei:  Who
           DM:  The tied up girl. 
      Aleksei:  Ah
         Ilya:  and you said her name was Trip?
           DM:  That is what I have been led to believe.   Confirm?
      Aleksei:  So if we have engine problems she can fix them
      Aleksei:  amirite
         Ilya:  that was also the name of the girl in Enslaved
         Ilya:  the technomage
      Aleksei:  What's that
         Ilya:  video game
      Aleksei:  hm
         Ilya:  based on Journey to the West
         Ilya:  it involved some post apocalyptic shit.
       Bolgan:  aka dragon ball
         Luxa:  [Trip] Hi
         Ilya:  oh you can't change your name
         Ilya:  ?
         Luxa:  Gosh darn it if I don't know the reference is it still legit?
         Ilya:  sure
           DM:  So…  Trip, who is currently "tied up" is up. 
        Elias:  if it makes you feel any better my guy's name is an NPC in Mass Effect 2
         Ilya:  that's going to get confusing though
         Luxa:  um... I try to escape?
      Aleksei:  // You people and your video games
      Aleksei:  // Next character I roll up will be named Cube.
         Ilya:  //lol
      Aleksei:  // HE WILL BE A PSION.
         Ilya:  //whatever I named this character after another D&D character!
         Ilya:  //so there
         Luxa:  /try 8;escape?
 *** DM rolls attempts for Luxa :
 *** DM (escape?)  1d20 < 9 = 9 > + 8 = 17
           DM:  Ah, no… you've had plenty of time to take 20. 
           DM:  Which, I believe gets you a 28 on the EA check?
         Ilya:  without them noticing?
           DM:  Aye. 
         Luxa:  Can I climb through the trees w/o invoking Attack of Opp?
           DM:  Hmm.
           DM:  That'd be a climb/strength check to get up there.  It might take a little while to get up. 
         Luxa:  Fine, I'll sprint to 32,12
           DM:  k..  The bandits aren't threatening.
           DM:  only the female bandit. 
         Luxa:  *run run run*
           DM:  k, that's a move action.
         Luxa:  If I have a minor left, I'd like to pick up that hatchet.
           DM:  You've still got a standard action 
         Ilya:  minor?!?!
         Ilya:  this is Pathfinder!
         Ilya:  /boot
 *** DM sigh
         Ilya:  lol
         Luxa:  um
         Ilya:  leonidas?
         Luxa:  ow?
         Ilya:  300?
         Ilya:  no?
         Ilya:  oh well
           DM:  Picking up the hatchet is a move. 
      Aleksei:  No, I support this
      Aleksei:  4e is not welcome in our lands!
         Ilya:  lol
         Ilya:  down the bottomless pit
           DM:  So that's one round.
           DM:  Next up is… the bandits. 
      Aleksei:  Wait what
      Aleksei:  What about like
      Aleksei:  Me
      Aleksei:  and Ilya
      Aleksei:  and Taranis?
         Ilya:  well
         Ilya:  the bandits rolled a 6.
      Aleksei:  Oh, a round for Trip
       Bolgan:  clearly you were surprised
      Aleksei:  Not a round of init
         Ilya:  he meant a turn
      Aleksei:  nm
           DM:  yes
         Ilya:  moving on
 *** Bandits are up. 
 *** Bandits charge the now hatchet-wielding Trip.
      Bandits:  /try 2 2 
 *** DM rolls attempts for Bandits :
 *** DM 1d20 < 8 = 8 > + 2 = 10
 *** DM 1d20 < 10 = 10 > + 2 = 12
      Bandits:  err, +2 on both of those 
      Bandits:  12 and 14
 *** Bandits eyeing Bolgan are confused as to what they should be doing. 
 *** Bolgan shrugs
 *** Ilya thinks Bolgan shoudl beat them up
         Ilya:  give their lives purpose
 *** Bandits 2 and 3 jump over the log and attack Bolgan.
 *** Bolgan :/
      Bandits:  /try 2 2 
 *** DM rolls attempts for Bandits :
 *** DM 1d20 < 4 = 4 > + 2 = 6
 *** DM 1d20 < 12 = 12 > + 2 = 14
       Bolgan:  a whole lot of missing
 *** Bandits #4 tries to figure out what to do. 
         Ilya:  so bolgan is a ninja?
 *** Bandits #5 rushes to help the others.
 *** Bolgan undelays when appropriate
         Ilya:  this is an unacceptable duplication of minis
       Bolgan:  oh the bandits are all ninja
       Bolgan:  hmm
         Ilya:  monk, right?
 *** Bandits #6 fires an arrow at Trip. 
       Bolgan:  yup
      Bandits:  /try 2
 *** DM rolls attempts for Bandits :
 *** DM 1d20 < 16 = 16 > + 2 = 18 
      Bandits:  /roll 1d8
 *** DM rolls dice for Bandits: 1d8 < 2 = 2 > = 2 
         Luxa:  [Trip] last arrow hits
         Ilya:  fixed
      Bandits:  aand… #7 also charges.
       Bolgan:  merci buckets
      Bandits:  /try 4 
 *** DM rolls attempts for Bandits :
 *** DM 1d20 < 2 = 2 > + 4 = 6
 *** Bandits #1 descends from his perch 
           DM:  and that's it for the bandits.
       Bolgan:  time to punch things
           DM:  If Bolgan's undelaying, he'sup 
         Ilya:  i think Bolgan wanted to andale
       Bolgan:  oh man I've never monked
       Bolgan:  I guess I flurry or some shit
       Bolgan:  /try 2 2
 *** DM rolls attempts for Bolgan :
 *** DM 1d20 < 13 = 13 > + 2 = 15
 *** DM 1d20 < 11 = 11 > + 2 = 13
         Ilya:  well they did put themselves in your full attack range.
         Ilya:  that was considerate of them
      Taranis:  I suggest you shin shoryuken.
         Ilya:  i don't think he has enough meter
       Bolgan:  I don't get that until my 5th level of bounty hunter or some shit
         Ilya:  we are mixing metaphors all up in this bitch
       Bolgan:  sho nuff
         Ilya:  bounty hunters definitely don't get shin shoryuken
         Ilya:  more like shoryu reppa
           DM:  So… what's he do? 
         Ilya:  did you read the chat
           DM:  (on deck is Ilya)
         Ilya:  where he said what he did
           DM:  >.> 
 *** DM missed that somehow.
         Ilya:  and then rolled dice
       Bolgan:  lol.
           DM:  Them's some hits. 
         Ilya:  :|
       Bolgan:  bandit 2 takes
       Bolgan:  /roll 1d6+2
 *** DM rolls dice for Bolgan: 1d6 < 6 = 6 > + 2 = 8
 *** Bandits #2 is still up, barely. 
      Aleksei:  So basically Bolgan is punching dudes in the face?
       Bolgan:  /roll 1d6+2
 *** DM rolls dice for Bolgan: 1d6 < 6 = 6 > + 2 = 8
       Bolgan:  how about now
         Ilya:  he is doing that yes
 *** Bandits #2 is down 
         Ilya:  possibly the groin
         Ilya:  what with him being a dwarf
       Bolgan:  that's'a mah turn
           DM:  Ok, Ilya's up
           DM:  (Next is Taranis) 
         Ilya:  Ilya after conferring quietly wiht Aleksei, will delay
           DM:  Taranis is up (Aleksei next)
         Ilya:  actually
         Ilya:  I don't need to delay
         Ilya:  to give himr oom
         Ilya:  sorry
         Ilya:  I just move here
 *** Ilya draws his sword
           DM:  Ok… that is, I believe 2 moves worth, yes? 
         Ilya:  yeah
         Ilya:  and
         Ilya:  that gives aleksei room,. right?
         Ilya:  to go in front of her
      Aleksei:  I'm good
         Ilya:  yeah
         Ilya:  Also!
         Ilya:  smite
         Ilya:  evil
           DM:  33,9 is free.
           DM:  Indeed.  She is smitten by (with) you. 
      Aleksei:  Ilya charges up with holy power
 *** Ilya declares a wordless challenge
      Aleksei:  One might even say hopow
         Ilya:  ok that's it for me
           DM:  Taranis (Aleksei next)
      Taranis:  I believe I can land a Sleep to hit...
         Ilya:  5, 9, 8
      Taranis:  5, 8, 9
         Ilya:  yeah
         Ilya:  that's what I was thinking
           DM:  indeed. 
      Taranis:  had to pan back to check the numbers
           DM:  that's got at least 3 HD on it?
           DM:  err 
      Taranis:  4
      Taranis:  move and...
 *** Taranis Sleep
           DM:  it's just a cap on per-target, right?
           DM:  not total HD affected 
      Taranis:  Will, DC 16
      Taranis:  total HD
           DM:  /try -1 -1 -1
 *** DM rolls attempts for DM :
 *** DM 1d20 < 4 = 4 > + 0 - 1 = 3
 *** DM 1d20 < 14 = 14 > + 0 - 1 = 13
 *** DM 1d20 < 14 = 14 > + 0 - 1 = 13 
 *** Bandits nod off
      Aleksei:  A sleep spell causes a magical slumber to come upon 4 HD of creatures. Creatures with the fewest HD are affected first. Among creatures with equal HD, those who are closest to the spell's point of origin are affected first. HD that are not sufficient to affect a creature are wasted. 
           DM:  Ah, indeed 
           DM:  duration?
         Ilya:  forever
           DM:  kk 
      Aleksei:  min/lvl
         Ilya:  (min/lvl)
         Ilya:  standard action for their allies to wake them up
      Taranis:  aw crap...
      Taranis:  actually, I *start* casting Sleep
           DM:  so 10 rounds… quite nasty.
         Ilya:  oh no way
         Ilya:  it's 1 round
           DM:  Really? 
      Taranis:  I keep forgetting the casting time is 1 Full Round.
         Ilya:  that's el terible
           DM:  alright, they're not asleep yet then.
       Bolgan:  unfortunizzle
         Luxa:  [Trip] Yay sleepy bandits.
           DM:  Aleksei (Female bandit next) 
 *** Aleksei moves up to the female bandit
           DM:  (Elias after that)
 *** Aleksei channels The Power of Desna!
 *** Aleksei touch attack
      Aleksei:  /try 1
 *** DM rolls attempts for Aleksei :
 *** DM 1d20 < 9 = 9 > + 1 = 10 
       Bolgan:  the power of what
         Luxa:  er, soon to be sleeping bandits
         Ilya:  the power of missing
      Aleksei:  The power of DESNA
       Bolgan:  wtf is a desna
           DM:  the power of missing indeed.
 *** Aleksei is still holding the charge
      Aleksei:  Desna is a goddess
 *** Female Bandit deftly dodges out of the way. 
      Aleksei:  of awesome stuff
      Aleksei:  travel and stars and butterflies and CHAOS
       Bolgan:  desna is a goddess with bad hand-eye coordination, I suppose
         Ilya:  yes
         Ilya:  that
      Aleksei:  :|
 *** Female Bandit sneers mockingly at Aleksei.
 *** Ilya glares angrily at "Female Bandit"
 *** Female Bandit quickdraws a pair of axes. 
      Aleksei:  Ooh hit me
 *** Female Bandit swings one at Aleksei's outstretched arm.

Female Bandit: /try 8

 *** DM rolls attempts for Female Bandit :
 *** DM 1d20 < 9 = 9 > + 8 = 17
      Aleksei:  Absolutely not.
 *** Female Bandit and the other at Ilya. 

Female Bandit: /try 8

 *** DM rolls attempts for Female Bandit :
 *** DM 1d20 < 1 = 1 > + 8 = 9 
         Ilya:  not even close

Female Bandit: ... Female Bandit: Such soft hands. I'll get them yet.

 *** Female Bandit grins.
         Ilya:  D:
       Bolgan:  hott
 *** Ilya resolves to rid the world of such evil immediately
           DM:  Elias! 
           DM:  (and then Trip)
        Elias:  move there and shoot
        Elias:  /try 3
 *** DM rolls attempts for Elias :
 *** DM 1d20 < 9 = 9 > + 3 = 12 
        Elias:  I miss
      Aleksei:  // mm
        Elias:  since I'm guessing she still has cover from trees
           DM:  Aye.
         Ilya:  is that counting cover?
      Aleksei:  // this cherry pie turned out quite nice
        Elias:  yes
         Ilya:  ah
        Elias:  normally my attack is 5
         Ilya:  got it
        Elias:  I'm subtracting 2
           DM:  That's at her, right? 
        Elias:  yes
        Elias:  female bandit
           DM:  Yeah, a miss.
         Ilya:  imo shoot bandit 7
         Ilya:  but next round
         Ilya:  I suppose
         Ilya:  I got this one
           DM:  Trip is next up (Bandits after) 
         Ilya:  assuming I don't like
         Ilya:  roll terribles
         Ilya:  all day
         Ilya:  <_<
         Luxa:  Bandits are not asleep yet?
      Aleksei:  That never happens Ilya
           DM:  Nope.
      Aleksei:  So I wouldn't worry
      Taranis:  nope, not until my turn
           DM:  Does Aleksei's cursed charge count as a weapon? 
           DM:  (i.e., is he threatening?)
      Aleksei:  yes
 *** Aleksei totally threatens
         Ilya:  touch spells usually do
           DM:  Just checking. 
         Luxa:  *Trip whistles and moves away from bandit trio*
           DM:  that'd be a 5ft, so no provocation.  You've got a move and a standard left.
         Ilya:  i swear if you all made me burn my Smite for no reason... :|
         Luxa:  /try 4
 *** DM rolls attempts for Luxa :
 *** DM 1d20 < 14 = 14 > + 4 = 18 
         Ilya:  (I know, so far no one has managed to hit her)
           DM:  (+2 for flanking)
      Aleksei:  Hey I am trying to make you not die.
           DM:  She is hit. 
         Ilya:  meh?
         Ilya:  //what's aleksei's ac anyway
         Luxa:  Can I say it??
 *** DM sigh.
         Ilya:  depends, what's it
         Luxa:  FLANK ATTACK, BITCH
         Ilya:  yes.
         Ilya:  definitely.
         Luxa:  /roll 2d6
 *** DM rolls dice for Luxa: 2d6 < 2 3 = 5 > = 5 
      Aleksei:  // 18
         Ilya:  //ok well Ilya's is 17 versus her
           DM:  That's some sneakiness right there.
           DM:  (She was hit for 3 by an arrow earlier) 
         Ilya:  she was?
           DM:  (yes)
           DM:  Elias hit. 
         Luxa:  Trip is done.
         Ilya:  truth
           DM:  Alright, so that's her getting hit.
 *** Bandits are up (Bolgan next) 
         Luxa:  *Trip looks surprised at herself *
         Ilya:  i swear if I roll another 2 like last week
 *** Bandits #1 moves a bunch
 *** Bandits #3 5fts a bit and attacks. 
      Bandits:  /try 2
 *** DM rolls attempts for Bandits :
 *** DM 1d20 < 4 = 4 > + 2 = 6 
 *** Bandits facepalms
         Ilya:  then bolgan singlehandedly killed all the other bandits.
 *** Bandits #4 moves a bunch. 
 *** Bandits move a bunch and attack Trip.
      Bandits:  /try 2 2 4 
 *** DM rolls attempts for Bandits :
 *** DM 1d20 < 18 = 18 > + 2 = 20
 *** DM 1d20 < 20 = 20 > + 2 = 22
 *** DM 1d20 < 15 = 15 > + 4 = 19
      Bandits:  /try 2 
 *** DM rolls attempts for Bandits :
 *** DM 1d20 < 20 = 20 > + 2 = 22
       Bolgan:  and trip dies
      Aleksei:  oh snap
      Bandits:  /roll 1d6+1 
 *** DM rolls dice for Bandits: 1d6 < 4 = 4 > + 1 = 5
         Luxa:  yeah, sounds about right.
         Ilya:  yeah this is some crits and confirms and more crits
         Luxa:  It was very nice nearly meeting you all.
         Ilya:  :|
         Ilya:  it's cool we have a cleric
 *** Aleksei flex
      Bandits:  (what's trip at?) 
         Ilya:  surely he can fix all of this critting
       Bolgan:  he's really good at his job
           DM:  like… 3 or so now?
       Bolgan:  amirite hater
      Bandits:  /roll 2d6+2 
 *** DM rolls dice for Bandits: 2d6 < 3 3 = 6 > + 2 = 8
      Aleksei:  Man it's not my fault that dudes dodge my shit
         Ilya:  that looks like a KO
         Luxa:  13 damage total? at -4
         Ilya:  if the number quoted was correct
         Ilya:  yeeep
      Aleksei:  Hopefully this chick won't be dodging my heal spells when she's on the ground
         Ilya:  x_x
         Ilya:  lol
      Aleksei:  So my inability to hit the broad side of a barn will not be an impediment
       Bolgan:  don't suck.
 *** Bandits fires an arrow at Ilya 
      Bandits:  /try 2-2
 *** DM rolls attempts for Bandits :
 *** DM 1d20 < 19 = 19 > + 2 - 2 = 19 
      Taranis:  I suggest you fix your inability to hit the broad side of a barn by going inside th barn.
         Ilya:  ow!
      Aleksei:  What
      Aleksei:  Was that some sort of innuendo
         Ilya:  so like
         Ilya:  cover
      Bandits:  (that's #6)
         Luxa:  x_x
         Ilya:  how about precise shot
      Bandits:  (cover counted) 
         Ilya:  firing into melee
      Aleksei:  I mean, I usually get to know a girl first.
           DM:  point.  That's a 15
         Ilya:  still a hit. :/
 *** Ilya needs more AC
           DM:  /roll 1d8 
 *** DM rolls dice for DM: 1d8 < 8 = 8 > = 8
         Ilya:  ow.
 *** Bandits #6 is a crack shot :D 
 *** Ilya is injured!
           DM:  That does it for them, I believe.
           DM:  Bolgan's up. 
           DM:  (Ilya on deck)
       Bolgan:  uhh
       Bolgan:  stunning fist
         Ilya:  heckapunches
       Bolgan:  /try 3
 *** DM rolls attempts for Bolgan :
 *** DM 1d20 < 20 = 20 > + 3 = 23 
       Bolgan:  /try 3
 *** DM rolls attempts for Bolgan :
 *** DM 1d20 < 17 = 17 > + 3 = 20
       Bolgan:  /roll 2d6+4
 *** DM rolls dice for Bolgan: 2d6 < 5 3 = 8 > + 4 = 12 
       Bolgan:  well now I feel silly.
      Aleksei:  Ninja dwarf over here
       Bolgan:  and then I move
         Ilya:  yeah you pretty much just get to kill all of them for free
         Ilya:  it seems
           DM:  I would roll a save for him… but he's a bit more than stunned by that.
           DM:  That's #3? 
      Aleksei:  Rolling double digits consistently does that
         Ilya:  yeah.
           DM:  Ok
       Bolgan:  next
           DM:  Ilya's up (Taranis next) 
 *** Ilya yells real loud while swinging his sword in a large arc
         Ilya:  /try 6
 *** DM rolls attempts for Ilya :
 *** DM 1d20 < 12 = 12 > + 6 = 18
 *** Ilya fingers cross
           DM:  A solid hit. 
         Ilya:  she's dead
         Ilya:  /roll 2d6+8
 *** DM rolls dice for Ilya: 2d6 < 6 5 = 11 > + 8 = 19
           DM:  Is she? 
         Ilya:  yes
         Ilya:  yes she is.
       Bolgan:  oooowwwwwwww
           DM:  It would appear that she is… just barely not dead.
      Aleksei:  And so
      Aleksei:  As we see
         Ilya:  ... is she conscious?
           DM:  Conscious, yes. 
         Ilya:  ffff
           DM:  reeling from the blow, but quite conscious
         Ilya:  you're shitting me
      Aleksei:  What makes people villains rather than minions
      Aleksei:  Is hps.
         Ilya:  yeeep
           DM:  She is most definitely a notminion. 
         Ilya:  well that's all I got.
           DM:  Taranis is up (Aleksei on deck)
 *** Taranis ' Sleep goes off
           DM:  Indeed. 
      Taranis:  looks like I can now hit 5,7,8,9
           DM:  Indeed.
           DM:  /try -1 
 *** DM rolls attempts for DM :
 *** DM 1d20 < 16 = 16 > + 0 - 1 = 15
      Taranis:  poor bastards
           DM:  Failure? 
      Taranis:  DC 16
           DM:  They are asleep.
      Aleksei:  Mmm so
      Aleksei:  Who's injured
 *** Taranis moves
         Ilya:  I am
         Luxa:  x_x
         Ilya:  ve3ry much so
           DM:  Trip and Ilya 
      Aleksei:  Sigh
         Ilya:  4/12
         Luxa:  -4/11
         Ilya:  hahaha
         Ilya:  rofl
         Ilya:  well
         Ilya:  you could instead like
         Ilya:  Inflict this bitch
         Ilya:  or something
         Ilya:  she's apparently almost down
      Aleksei:  I don't have that prepped and I bet I'd miss anyway.
         Ilya:  lol
      Aleksei:  Instead
       Bolgan:  so I take it you're playing a blind cleric
      Aleksei:  I will drop the charge
      Aleksei:  And channel energy
      Aleksei:  /roll 1d6
 *** DM rolls dice for Aleksei: 1d6 < 4 = 4 > = 4
      Aleksei:  4 points of healing to whoever needs it
      Aleksei:  And is not a bad guy
         Luxa:  And has the best mini ever.
       Bolgan:  looooooool
         Ilya:  yay
           DM:  Trip wakes up. 
           DM:  Groggily.
           DM:  (just as a bunch of bandits hit the floor around her) 
         Luxa:  [Trip] I'm seeing quadruple
        Elias:  I support this change of mini
         Ilya:  let the bandits hit the floor?
           DM:  … haha
           DM:  Alright. 
           DM:  well, we've got us a female bandit.
      Aleksei:  HIT ME!
 *** Ilya still growling at her
      Aleksei:  I'm healing all my dudes!
         Ilya:  //... aleksei is a masochist
 *** Female Bandit reels from the blow 
       Bolgan:  lol.
         Ilya:  //no you fool kill the one in the dress!
 *** Ilya points his sword
         Ilya:  You will pay for your crimes, brigand!
 *** Female Bandit to hell with this.  I've got better things to do than die for that bastard.
      Aleksei:  oh shit she is serving some bigger bad
 *** Female Bandit withdraws. 
         Luxa:  huh?
         Ilya:  withdraws?
         Ilya:  where
      Aleksei:  She draws with
         Ilya:  no I am justw ondering what path she takes
         Ilya:  that lets her leave unmolested
         Ilya:  yeah how did she do that
           DM:  Trip is unarmed, and thus not threatening.
        Elias:  over the corpses of her sleeping buddies?
         Luxa:  no kidding
         Ilya:  and um
         Ilya:  prone yeah
         Ilya:  but she's moving through difficult terrain
           DM:  Only the first square. 
      Aleksei:  That doesn't prevent one from withdrawing
         Ilya:  yeah no I know it doesn't prevent her
           DM:  In fact, only the square she started in is difficult.
         Ilya:  sleeping guys
         Ilya:  are difficult terrain
           DM:  Are they? 
         Ilya:  yes
         Ilya:  def.
           DM:  Ok, she'sthere.
         Luxa:  Hee hee
           DM:  Let's have some perception. 
        Elias:  /try 7
 *** DM rolls attempts for Elias :
 *** DM 1d20 < 8 = 8 > + 7 = 15
         Ilya:  /try -1
 *** DM rolls attempts for Ilya :
 *** DM 1d20 < 4 = 4 > + 0 - 1 = 3 
       Bolgan:  me too?
           DM:  You can see her reaching into a pouch and pulling something out as she runs.
      Taranis:  /try 2
 *** DM rolls attempts for Taranis :
 *** DM 1d20 < 9 = 9 > + 2 = 11 
           DM:  ok...
           DM:  (Not Bolgan) 
           DM:  Elias is up.
      Aleksei:  /try 3;perception
 *** DM rolls attempts for Aleksei :
 *** DM (perception)  1d20 < 13 = 13 > + 3 = 16 
         Ilya:  get herrrr
           DM:  Aleksei notes that whatever it is is vial shaped.
         Ilya:  sensible
        Elias:  I try and shoot her I guess
        Elias:  's about all I can do
        Elias:  /try 3
 *** DM rolls attempts for Elias :
 *** DM 1d20 < 9 = 9 > + 3 = 12 
        Elias:  nope
         Ilya:  jeeeez
           DM:  She's got a whole mess of cover from where you are atm.
        Elias:  my dice are back to hating double digits
        Elias:  I am taking that into account
        Elias:  I've been subtracting 2 constantly
        Elias:  from my attack rolls
         Luxa:  :(
           DM:  Ok. 
        Elias:  should I be subtracting more?
           DM:  (in this case, yes)
        Elias:  well I miss anyway
        Elias:  less numbers isn't going to change anything
         Ilya:  sux :(
           DM:  Trip is up… staggered I believe is the condition (able to take only a standard or move action)   
         Ilya:  yeah
           DM:  (and unable to do anything strenuous)
         Ilya:  also prone
       Bolgan:  your mom is strenuous
         Luxa:  um, is picking up the hatchet strenuous?
         Ilya:  yeah she's probably be unconscious if she tried to do your mom
           DM:  Picking up the hatchet or standing up is not strenuous. 
         Ilya:  picking up stuff is not strenuous but attacking with it would be
         Luxa:  Even a sleeping person?
         Ilya:  lol
           DM:  If you wanted to do it effectively… yes.
         Ilya:  yeah it's the swinging.
         Ilya:  but attacking a sleeping person would wake them up
        Elias:  would throwing a rabid lemming at someone be strenuous?
         Ilya:  unless you are like, Coup De Graceing them
        Elias:  technically the lemming is doing the attacking
           DM:  I… would believe so, yes. 
         Ilya:  throwing is strenuous!
         Ilya:  anyway
           DM:  So… Trip picks up the hatchet.
        Elias:  how about gently coaxing a lemming to go attack someone?
         Ilya:  probably not strenuous.
 *** Bandits are up. 
         Luxa:  Heeeere lemming 
 *** Elias notes this for future use
 *** Bandits #6 sees his boss fleeing.
         Luxa:  Go bite the sleepy man's jugular.
       Bolgan:  om nom nom
 *** Bandits #6 climbs down from up above. 
 *** Bandits #1 and #4 surround Bolgan
      Bandits:  /try 4 4 
 *** DM rolls attempts for Bandits :
 *** DM 1d20 < 17 = 17 > + 4 = 21
 *** DM 1d20 < 14 = 14 > + 4 = 18
       Bolgan:  AoO?
         Ilya:  tons of AoOs
        Elias:  the last words he would hear would be a tiny squeaky voice crying out "Rabiiiiiiiiies!"
        Elias:  yes....i will teach my attack lemming to speak
           DM:  on #4, yes.  #1 has enough move to get around 
       Bolgan:  (on 4, I mean)
       Bolgan:  ok
         Ilya:  well you have some animal handling so I believe it
       Bolgan:  alas, I have wasted my stunning fist
         Ilya:  that was a total waste, yes
         Ilya:  just crit him again
         Ilya:  for all his hp
       Bolgan:  /try 3
 *** DM rolls attempts for Bolgan :
 *** DM 1d20 < 1 = 1 > + 3 = 4
       Bolgan:  :/
 *** Bandits dodges deftly. 
       Bolgan:  those are of course both hits
 *** Bandits hit?
      Bandits:  /roll 2d6+2 
 *** DM rolls dice for Bandits: 2d6 < 5 3 = 8 > + 2 = 10
           DM:  (now that the din has died down locally, the rest of you hear the sounds of battle further off) 
      Aleksei:  Sadly Bolgan is far beyond the reach of my healing
       Bolgan:  what counts as strenuous?
           DM:  Attacking, running.
           DM:  Withdrawing, I believe is not. 
       Bolgan:  withdrawing?
       Bolgan:  ok
           DM:  (someone check that)
      Aleksei:  Drawing and quaffing a potion does not, fr.ex.
           DM:  Bolgan is up. 
      Taranis:  generally, I think, standard actions are strenuous, and move actions are not
           DM:  (with Ilya next up)
         Luxa:  [Trip] If I can, withdrawing might not be a bad idea  
         Ilya:  well
         Ilya:  you're not threatened
           DM:  (no one threatening you at the moment) 
      Aleksei:  Note
         Ilya:  the bandits around you are asleep
      Aleksei:  If you withdraw real far
           DM:  (All four of those bandits are asleep)
      Aleksei:  Then my healing won't reach you
         Ilya:  what's the range on that, 30ft?
       Bolgan:  well
       Bolgan:  hopefully if I drop unconscious they won't kill me
      Aleksei:  yes
      Aleksei:  fyi
      Aleksei:  Disabled (0 Hit Points)
      Aleksei:  
      Aleksei:  When your current hit point total drops to exactly 0, you are disabled.
      Aleksei:  
      Aleksei:  You gain the staggered condition and can only take a single move or standard action each turn (but not both, nor can you take full-round actions). You can take move actions without further injuring yourself, but if you perform any standard action (or any other strenuous action) you take 1 point of damage after completing the act. Unless your activity increased your hit points, you are now at –1 hit points and dying.
      Aleksei:  
      Aleksei:  
         Luxa:  I'll stay put and provide instant flanking buddy
           DM:  (note, btw, that you can fake unconsciousness) 
      Aleksei:  I personally plan to go after the bandit chick
       Bolgan:  (and what kind of check is that
      Taranis:  I was planning to zap her
           DM:  (Let's say an easy bluff)
         Ilya:  zapping her is fine
      Aleksei:  zapping is good
         Ilya:  if that doesn't work out, I can shoot her
       Bolgan:  (definitely won't be doing that)
      Aleksei:  indeed
         Luxa:  I stand. Move on.
      Taranis:  What's your Cha, 5? :)
       Bolgan:  I 5-ft
       Bolgan:  correct
           DM:  k 
      Aleksei:  Is it actually 5
         Ilya:  you can get shit down to 5?
       Bolgan:  and punch bandit 1
           DM:  7-2
       Bolgan:  it is actually 5
         Ilya:  ohhh
         Ilya:  race
       Bolgan:  and literally 5
       Bolgan:  so yes
       Bolgan:  a punch
           DM:  Roll it, and you're unconscious 
       Bolgan:  /try 3
 *** DM rolls attempts for Bolgan :
 *** DM 1d20 < 16 = 16 > + 3 = 19
           DM:  a hit! 
       Bolgan:  /roll 1d6+2
 *** DM rolls dice for Bolgan: 1d6 < 6 = 6 > + 2 = 8
       Bolgan:  and I'm down
      Aleksei:  You punched him so hard that you knocked yourself out
      Aleksei:  That's impressive
         Luxa:  Brave Bolgan.
           DM:  And he's just barely not. 
           DM:  ok
           DM:  Ilya! 
      Aleksei:  Bolgan has decided that the best way to fake unconsciousness is to actually be unconscious
       Bolgan:  you see
         Ilya:  ok so
       Bolgan:  the goal is to not take any more swings
           DM:  (y'all heard the sound of a bunch of dudes getting beat up on the other side of the trees, btw)
       Bolgan:  because that would kill me
         Ilya:  does she have cover from me here
         Ilya:  where I moved
           DM:  partial cover from the logs. 
         Ilya:  so that's 2
           DM:  Yep
         Ilya:  ok well
       Bolgan:  so hopefully being convincingly unconscious means I don't die
         Ilya:  I move there after dropping my sword
         Ilya:  and while drawing and notching my bow
 *** Ilya fires at the fleeing villain
           DM:  Roll it. 
         Ilya:  /try 4
 *** DM rolls attempts for Ilya :
 *** DM 1d20 < 10 = 10 > + 4 = 14
         Ilya:  that is without cover
           DM:  (that's with the -4)? 
         Ilya:  no
           DM:  err
           DM:  (-2) 
         Ilya:  since cover is a AC bonus
           DM:  A miss.
         Ilya:  and not an attack penalty
         Ilya:  oh well
           DM:  Alright. 
           DM:  (btw, what did Taranis do last round besides finish his spell?)
      Taranis:  moved and that was all
           DM:  (ah, ok) 
      Taranis:  for some reason I didn't cast more spells
           DM:  Well, he's up now
 *** Ilya curses his lack of practice with a bow
      Taranis:  Well then
      Taranis:  points his staff
 *** Taranis Bonded Item Magic Missile!
      Taranis:  /roll 1d4+2
 *** DM rolls dice for Taranis: 1d4 < 1 = 1 > + 2 = 3 
      Taranis:  damn you dice :(
           DM:  Just as she's about to quaff a potion...
           DM:  A bolt of magical energy strikes her in the back and she collapses. 
       Bolgan:  what the fuck does that even mean
         Ilya:  quaff means drink :P
         Ilya:  lol
        Elias:  fancy speak for 'chug'
 *** Bandits #6 look of abject horror.
      Taranis:  That is using my substitute for a familiar to pretend I'm a sorcerer.
       Bolgan:  I meant Bonded Item Magic Missile :/
         Ilya:  <_<
       Bolgan:  I see
        Elias:  I stand by my previous statement
       Bolgan:  your familiar is a stick, then
      Taranis:  wizards who take Bonded Item instead of Familiar get 1 spontaneous spell slot per day
           DM:  Aleksei is up. 
       Bolgan:  and not, like, a fancy car
         Ilya:  8/12
           DM:  (He could cast fly on the stick and ride it >.>)
      Aleksei:  Soo
           DM:  (That would be a rather sweeping gesture though) 
      Aleksei:  The female bandit is
         Luxa:  The stick needs some bristles
      Aleksei:  Unconscious?
         Ilya:  yes
           DM:  unconscious, yes.
      Aleksei:  // THIS
      Aleksei:  // IS
      Aleksei:  // MY
      Aleksei:  // BROOMSTICK
        Elias:  //boo
      Aleksei:  // don't blame me, blame Eliezer Yudkowsky :p
      Aleksei:  Hmm
      Aleksei:  Anyone need more heals?
         Luxa:  [trip] Bolgan and myself aren't great.
      Aleksei:  Anyone look notably injured?
      Aleksei:  Well I can't help Bolgan
      Aleksei:  He is who knows where
           DM:  Trip and Ilya 
      Aleksei:  mmk
      Aleksei:  I move like so:
      Aleksei:  And channel energy
         Ilya:  <- 8/12
      Aleksei:  /roll 1d6
 *** DM rolls dice for Aleksei: 1d6 < 1 = 1 > = 1
      Aleksei:  Wow
           DM:  Wow indeed. 
      Aleksei:  Well you guys take a healing.
         Ilya:  channel is not amazing
           DM:  Well, Trip isn't staggered anymore
         Ilya:  truth
       Bolgan:  that's one way to put it
         Ilya:  it gets better though
      Aleksei:  No channel isn't great but it's useful
         Luxa:  Exactly. I can swing things
      Aleksei:  AoE is good
         Ilya:  yeah
      Taranis:  it is good at spreading the love and conserving other resources
           DM:  The sounds of combat have subsided from behind that wall of trees. 
           DM:  Elias is up.
      Aleksei:  And it's (Su) which is good in melee
        Elias:  hmm
      Aleksei:  Cast defensively is harder nowadays
        Elias:  I guess I move to go investigate
         Ilya:  ok we still have a guy up here
         Ilya:  bandit 6 is not unconscious
        Elias:  and that's my turn.  Takes a double move to get there
         Ilya:  just be aware of that
           DM:  #6 is fleeing. 
        Elias:  I know
           DM:  k
           DM:  Trip is at 1 hp and no longer staggered. 
           DM:  (and up)
      Aleksei:  pwn some dudes
           DM:  (with the bandits up next) 
         Ilya:  dude some pwns
      Aleksei:  Don't let my divine healing power have been wasted!
           DM:  (Desna only heals those…
           DM:  … who are shiny and awesome?) 
      Aleksei:  yes
      Aleksei:  Precisely and exactly correct
           DM:  (but not sparkly)
           DM:  Trip? 
           DM:  ok… well, while she's deciding what to do… 
      Aleksei:  Holy symbol of Desna: 
           DM:  on the other side of the tree line. 
         Luxa:  um, shift down 1
      Bandits:  #1: Bugger nearly got us.
 *** Bandits #4: Yeah… not worth much either.  Bastard has nothing on him. 
         Luxa:  and whack bandit 8?
 *** Bandits #1: We'd best get him to [CENSORED]
         Luxa:  Since no one else is handy?
         Ilya:  well
         Ilya:  he's asleep
           DM:  #8 is unconscious.  You can coup de grace him…  
 *** Bandits #4: oh, alright.
 *** Bandits #4: She'll be pissed though 
 *** Ilya isn't sure he approves of cold blooded murder when we've successfully disabled someone
         Ilya:  CdG is a full round action
         Luxa:  True enough.
 *** Aleksei definitely wouldn't approve if he were paying attention
         Luxa:  Dunno if I can reach 6 but I can try.
         Luxa:  Fine, I'll move there
      Bandits:  'ts only a -4 to hit on a throw. >.>
           DM:  err 
 *** DM said that.
           DM:  err, right, diagonals, -6 
           DM:  Alright.
         Luxa:  Sadly, I only have one weapon. And I'd hate to disarm myself.
 *** DM #6 flees further. 
 *** Bandits #6 flees further.
         Ilya:  those who flee further
         Ilya:  just doesn't have the same ring to it.
      Bandits:  Anyone interested in giving pursuit, roll a con check when your turn comes up. 
 *** Bandits #1 and #4 start dragging Bolgan over to the campsite.
 *** Ilya doesn't care enough to pursue
         Ilya:  Now that we've taken down the fearsome leader...
         Ilya:  The group shouldn't be a big deal.
      Bandits:  Bolgan's up… and bleeds/stabilizes? 
           DM:  and… then… Ilya!
       Bolgan:  /roll 1d10
 *** DM rolls dice for Bolgan: 1d10 < 7 = 7 > = 7 
       Bolgan:  ow
       Bolgan:  next
      Aleksei:  I think the mechanic may be different in PF
       Bolgan:  oh?
        Elias:  isn't it a fort save?
        Elias:  or a dc 10 or something?  Or am I thinking of saving throws/fumbles?
         Ilya:  On the character's next turn, after being reduced to negative hit points (but not dead), and on all subsequent turns, the character must make a DC 10 Constitution check to become stable. The character takes a penalty on this roll equal to his negative hit point total. A character that is stable does not need to make this check. A natural 20 on this check is an automatic success. If the character fails this check, he loses 1 hit point. If a dying creature has an amount of negative hit points equal to its Constitution score, it dies.
         Ilya:  this doesn't seem any more favorable
         Ilya:  unless you have tons of con.
      Aleksei:  Well
      Aleksei:  It
       Bolgan:  ok
           DM:  @Ilya: You heard a brief sound of combat from the other side of the trees, and now all you hear is a bunch of voices chatting and growing louder.
      Aleksei:  It's more favorable if you have ANY Con bonus at all
 *** Ilya looks around
       Bolgan:  /try 1
 *** DM rolls attempts for Bolgan :
 *** DM 1d20 < 16 = 16 > + 1 = 17 
           DM:  Bolgan stabilizes!
 *** Bolgan stabilizes
 *** Ilya creeps around the trees
      Aleksei:  Actually nm, it's way more favorable, what am I saying
           DM:  50% chance of success initially. 
         Ilya:  yeah
         Ilya:  it's mor efavorable
         Ilya:  can I see shit from there
           DM:  Ilya sees two bandits dragging a dwarf towards the campsite.
           DM:  an unconscious dwarf. 
 *** Ilya nocks another arrow while doing so
         Ilya:  which one looks more beat up?
           DM:  the bandits see him and reach for their swords.
         Ilya:  one of them does, right?
      Bandits:  err 
 *** Bandits #1 looks like he's just barely hanging in there
 *** Ilya shoots him

<<< Female Bandit has left >>> <<< 04:14:53 PM >>>

         Ilya:  /try 2
 *** DM rolls attempts for Ilya :
 *** DM 1d20 < 9 = 9 > + 2 = 11 
         Ilya:  :/
           DM:  A miss.
           DM:  Taranis! 
 *** Ilya yells to his companions
         Ilya:  More of them! Over here!
      Taranis:  moves to see
 *** Taranis gets to there and is out of movement
           DM:  Aleksei!
           DM:  (Elias next) 
 *** Aleksei barges through the trees
 *** Aleksei sees bandits
           DM:  Elias!
      Aleksei:  wait
        Elias:  I move there....the end
      Aleksei:  I'm not done
           DM:  (Trip next) 
 *** Aleksei spellcasts
        Elias:  doesn't matter I can't do anything
      Aleksei:  Hey! Stop!
        Elias:  I have to double move
 *** Aleksei @ bandit #4
      Aleksei:  That's a Command
      Aleksei:  command:halt
      Aleksei:  Will DC 14
      Bandits:  /try -1
 *** DM rolls attempts for Bandits :
 *** DM 1d20 < 11 = 11 > + 0 - 1 = 10 
       Bolgan:  lol
       Bolgan:  good old fashioned command
      Aleksei:  He takes no actions for 1 round
 *** Bandits will comply.
         Ilya:  good old command.
           DM:  Ok. 
           DM:  Elias!
        Elias:  I move
        Elias:  then I stand there
           DM:  k 
           DM:  Trip!
        Elias:  because I apparently don't move fast enough yet to get out of cover range
         Luxa:  move there
         Luxa:  and done
           DM:  K. 
 *** Bandits see craptons of mans in their base, and decide that they'd rather not find out why.
 *** Bandits flee. 

<<< Bandits has left >>> <<< 04:20:27 PM >>>

           DM:  Care to give chase?
      Aleksei:  Just one of them!
      Aleksei:  The other is Commanded.
           DM:  Ah, indeed. 
      Aleksei:  I was like
      Aleksei:  sudo halt
      Taranis:  I don't actually think we can catch them
         Ilya:  sudo wait 6
         Ilya:  is more like it
      Taranis:  him
         Ilya:  so
           DM:  Well, that one is easily subduded.
         Ilya:  can we knock out the commanded dude this round
      Taranis:  (the only spells I have left are Close)
         Ilya:  ok
         Ilya:  so we have 5 guys
         Ilya:  an unconscious lady
         Ilya:  and an unconscious dwarf!
         Ilya:  who they were dragging
         Ilya:  and is likely not with them
           DM:  /try 2 
 *** DM rolls attempts for DM :
 *** DM 1d20 < 8 = 8 > + 2 = 10
           DM:  /try 2 
 *** DM rolls attempts for DM :
 *** DM 1d20 < 19 = 19 > + 2 = 21
           DM:  ok 
      Taranis:  tie up all the surviving bandits
         Ilya:  yep
         Ilya:  tie em good
           DM:  K.
      Taranis:  so we can question them before ending them
           DM:  Y'all have some bandits. 
         Ilya:  also
         Ilya:  let's get a sweep of their encampment
 *** Aleksei shakes his head
         Ilya:  see what they have if anything
      Aleksei:  People around here!
         Luxa:  [Trip] Can I kick them?
      Aleksei:  Well I guess we defeated some, uh
         Ilya:  first thing we should find out
      Aleksei:  Malefactors.
           DM:  Alright.  Btw, doing anything about the dwarf?
      Aleksei:  Today.
      Aleksei:  Mmm
 *** Aleksei CLW
      Aleksei:  /roll 1d8+1
 *** DM rolls dice for Aleksei: 1d8 < 2 = 2 > + 1 = 3 
 *** Ilya retrieves his sword
 *** Ilya and ammunition
           DM:  So… while you work this business out...
       Bolgan:  Owwwww . . .
           DM:  The bandits were equipped as the last batch.  2 fled, so you have 7x the following: 
           DM:  Leather Armor, Longbow, 20 arrrows, short sword, 2 days rations, 10 gp
           DM:  And the leader was equipped as follows: 
 *** Ilya takes 20 more arrows
        Elias:  mind sharing some of those?
         Luxa:  How nice is the armor?
         Ilya:  looks pretty lame
         Ilya:  well we have 7x what he said
         Ilya:  so that's like
           DM:  An almost uncorked potion, studded leather armor, 2 well crafted hand axes, 3 daggers (+1 that a quick search of the shrubbery where you entered turns up), 85 gp
         Ilya:  120 more arrows
        Elias:  yeah I see that now, sorry
      Taranis:  well-crafted = masterwork?
           DM:  indeed 
         Ilya:  i assume
 *** Elias takes 25 arrows 
      Aleksei:  Can we identify the potion
      Aleksei:  With our big Spellcraft scores
         Ilya:  I can
         Ilya:  it's cure light wounds
         Ilya:  I didn't even have to roll
           DM:  Indeed, it is CLW
         Ilya:  see
       Bolgan:  me neither
         Ilya:  I'm the shit
      Taranis:  yeah, and I can roll like mad
         Luxa:  I like axes.
         Ilya:  so
         Ilya:  we have here
         Ilya:  Two people
      Taranis:  So who are you two, then?
         Ilya:  one human, one dwarf
           DM:  Trip has been here for a little bit, and can inform you the bandits keep stuffs in a small tarp-covered hide under the platform at 25,16 
         Ilya:  Captured by bandits I see?
         Ilya:  Oh, that's helpful
         Ilya:  Thanks
         Luxa:  yep.
         Ilya:  So what's your deals?
       Bolgan:  So you aren't the bandit leaders then?
         Ilya:  No.
         Ilya:  This one is.
       Bolgan:  that's a pleasant surprise
 *** Ilya points
         Ilya:  We beat her up.
         Luxa:  That should teach me from leaving the traveling circus, I guess.
      Taranis:  No, we're the bandit cleaners.
           DM:  Currently in the hide is...
         Ilya:  Yes we were asked to "deal" with these guys.
       Bolgan:  I was honestly passing through
         Ilya:  They have been extorting Oleg, a trader from up north.
         Luxa:  Thank you for "dealing" with them so effectively.
        Elias:  The traveling circus?
         Ilya:  It was our duty. 
      Aleksei:  We're adventurers.
 *** Ilya folds his arms
      Aleksei:  We're here to save everyone.
       Bolgan:  My name is Bolgan, and I've actually been looking around for a proper place in the area to start over
      Aleksei:  Well, you know
 *** Ilya raises an eyebrow
      Aleksei:  Except the people we defeat
      Aleksei:  Because they're evil
         Ilya:  More to the point... 
           DM:  321 sp, 90 gp, a pair of silver earrings, a wooden music box, three crates of furs, a polished wooden case with 8 bottles of some sort of greenish alcohol. 
      Aleksei:  oho.
         Ilya:  We've been contracted by the Swordlords to explore and clear out this area.
           DM:  (as well as Trip's belongings)
 *** Aleksei is distracted from the conversation and goes to check out the alcohol
       Bolgan:  clear out?
        Elias:  Rid the land of bandits and thieves like this
         Ilya:  Yes, many unsavory types inhabit these hills and woods.
         Luxa:  I'm trying to accrue other skills besides acrobatics and throwing axes at my siblings.
      Taranis:  Remove bandits, and such
 *** Elias gestures to the bandits
       Bolgan:  hmm
       Bolgan:  Bandits and unsavory types are a problem to everyone
         Ilya:  We're here to make it safe for good and well-meaning folks to travel here.
 *** Aleksei comes back
      Aleksei:  So hey what'd you mean by
      Aleksei:  "start over"
           DM:  The alcohol is… green. 
 *** Aleksei is talking to Bolgan
         Luxa:  How unsavory... I have an uncle who smells pretty rank.
         Luxa:  ?
         Ilya:  Probably that unsavory.
 *** Ilya shakes his head
       Bolgan:  Well . . . I've set out from home after being laughed out - apparently I don't qualify as a "proper dwarf"
         Luxa:  [Trip] oh...
       Bolgan:  and none of the people in the area I've met thus far have been terribly accommodating or hospitable
      Taranis:  What, too ugly even for dwarvenkind?
 *** Elias glares at Taranis
         Ilya:  In any event, it was nice to meet you two, but now that we've dealt with these ruffians, we need to question them. 
       Bolgan:  to hear some tell it, yes :/
         Luxa:  [Trip] Why not?
         Ilya:  See if they have any more allies.
      Taranis:  I must admit, I can never tell the difference
         Ilya:  //taranis is an elf
      Aleksei:  Hey Taranis be nice.
        Elias:  My friend, if there is ever a place to start over for those that are considered 'not normal' this would be a good place to start
 *** Elias is talking to Bolgan
       Bolgan:  that's what I'm hoping
      Aleksei:  So Ilya, you heard what the bandit chick said, right
         Ilya:  Yes.
         Luxa:  ... living idenpendently is really hard.
         Ilya:  Can you um...
         Ilya:  Wake her up?
      Aleksei:  I guess.
 *** Aleksei channels energy
 *** Ilya checks all the knots on the ropes
 *** Aleksei heals all allies plus the bandit leader woman
      Aleksei:  /roll 1d6
 *** DM rolls dice for Aleksei: 1d6 < 5 = 5 > = 5
           DM:  I believe that leaves her… staggered. 
      Aleksei:  perfect
         Luxa:  [Trip] Thank you, Band-aid Box Man!
      Aleksei:  :|
        Elias:  I know your situation well...trust me, it's generally the 'normal' ones who are worse off than we are
 *** Ilya salutes Band-Aid-Box-Man
 *** Aleksei stands over the bandit leader and tries to look intimidating
 *** Ilya glares down at the tied up bandit leader
 *** Ilya doesn't have to try
        Elias:  they're so worried about fitting in, they lose sight of the bigger picture.
      Aleksei:  How does it feel, being evil? Not so good now I bet!

<<< Female Bandit has joined >>> <<< 04:35:35 PM >>>

 *** Ilya blinks
         Luxa:  ***trip dances around with the bandit leader's axes
 *** Female Bandit scowls
 *** Female Bandit looks at Aleksei. 

Female Bandit: Pity. I really could have used them in my collection.

 *** Ilya bends down, grabs the leader by her collar and hoists her up
         Ilya:  All right knave.
         Ilya:  Are there more of you out there?
 *** Female Bandit smirks. 

Female Bandit: And what if there are?

         Ilya:  Then you'll tell me where to find them.
      Aleksei:  You better tell us!
 *** Female Bandit chuckles. 

Female Bandit: And then what… the block? Female Bandit: No, I think I prefer the axes in my own hand.

         Ilya:  That is not Iomedae's way.
 *** Ilya narrows his eyes
         Ilya:  Let's get something straight.
         Luxa:  [Trip spitefully] Too bad you're hands are tied up.
         Ilya:  You're going to be tried for your crimes.
         Ilya:  Either it can be by the laws of civilization.
         Luxa:  (your)
         Ilya:  Or the laws of combat, out here on the frontier.
 *** Ilya draws his shortsword and puts it to her throat
         Ilya:  And out here, I am judge, jury, and executioner.

Female Bandit: I was never much for civilization.

         Ilya:  But if you want to make it through this...
        Elias:  So you're willing to die for you fellow bandits?
         Luxa:  [Trip] gasp!
 *** Ilya takes the sword away
         Ilya:  You can talk.
         Ilya:  //tell me when to roll intimidate Oliver...
           DM:  //go for it 

Female Bandit: Of course not. But I'd really rather spite you.

         Ilya:  /try 3
 *** DM rolls attempts for Ilya :
 *** DM 1d20 < 7 = 7 > + 3 = 10 
         Ilya:  // :|
         Luxa:  // heehee intimidate Oliver
 *** Female Bandit grins, wolflike.
         Ilya:  //implied comma
        Elias:  somehow I don't think spite is going to be what you'll be achieving here
 *** Ilya drops her to the ground unceremoniously
        Elias:  if you won't talk, one of your buddies over there might
        Elias:  or the next group of you we find....or the next....
 *** Ilya goes over to the bandit Aleksei commanded
        Elias:  then you'll have died for nothing
         Ilya:  How about you?

Female Bandit: I'm sure they will. And I'm sure they'll get their just rewards for it.

         Ilya:  You want to get out of this situation alive?

Female Bandit: You know… I really like those fingers of yours.

         Luxa:  [Trip] Bandits don't have a reputation for a strong code of ethics and loyalty, you know
        Elias:  so someone scarier than death is your boss?

Female Bandit: Pah. Scary?

        Elias:  That's what you seem to be implying
        Elias:  why else sacrifice your life for his secret
        Elias:  if not for fear of what he might do to you?
 *** Ilya still poking at the other bandit...

Female Bandit: I know the laws for bandits. Either way I'm dead. Female Bandit: Tell you what. You let me go free, I'll tell you where he is.

 *** Ilya stillll poking at bandit #4
 *** Elias looks to the rest of the party for their input

<<< Bandit #4 has joined >>> <<< 04:45:03 PM >>>

    Bandit #4:  Uuurngh.
    Bandit #4:  Ow, hey, stop that you git. 
 *** Bandit #4 suddenly realizes he's tied up.
 *** Ilya backhands him
    Bandit #4:  What? 
         Ilya:  Yes, understand your situation.
 *** Female Bandit glares at him
         Ilya:  Your boss doesn't fear death.
         Ilya:  Do you?
           DM:  Intimidate. 
         Ilya:  /try 3
 *** DM rolls attempts for Ilya :
 *** DM 1d20 < 2 = 2 > + 3 = 5
         Ilya:  oh god.
 *** Female Bandit glares something fierce. 
      Aleksei:  Well, you're going to fear us!
        Elias:  She also doesn't seem to fear sacrificing you either
      Aleksei:  When we're done with you!
    Bandit #4:  I… err… umm...
        Elias:  /try 5
 *** DM rolls attempts for Elias :
 *** DM 1d20 < 19 = 19 > + 5 = 24 
      Aleksei:  /try 1;intimidate
    Bandit #4:  uhh...
 *** DM rolls attempts for Aleksei :
 *** DM (intimidate)  1d20 < 15 = 15 > + 1 = 16 
        Elias:  that's intimidate
         Ilya:  you took intimidate
         Ilya:  but not stealth
         Ilya:  >:|
        Elias:  it's a class skill :P
         Ilya:  but!
         Ilya:  stealth!
    Bandit #4:  Uhh...
        Elias:  //in all honesty I thought we were going to be a more urban game initially
        Elias:  //also....I have 5 skill points
         Ilya:  //stealth is good for urban games :(
         Ilya:  //more than me :/
 *** Taranis wishes Pathfinder had Arcane Mutterings
        Elias:  //for rogues!
 *** DM is trying to decide who he fears more… Elias or the Female Bandit 
 *** Bandit #4 is
         Ilya:  //stealth works the same for everyone
        Elias:  also...level 1....you can't win them all
       Bolgan:  what skills did you take?
        Elias:  handle animal, climb intimidate, knowledge nature, perception, survival
 *** Bandit #4 notes that the female bandit is tied up. 
      Taranis:  Maybe we take her <points> back to Oleg's; see if he'd like to take her hands off.
        Elias:  because not having all of those has burned me
        Elias:  at some point or another
      Taranis:  Or maybe we should just do that right here.
    Bandit #4:  I… err… what do you want to know?!?
         Ilya:  Are there more of you bandits out here?
         Ilya:  Where are they?
 *** Bandit #4 glances at FB 
 *** Female Bandit glares.
        Elias:  Don't look at her
        Elias:  She can't help you
 *** Ilya puts his sword to the bandit's throat
        Elias:  She's pretty much ready to let you die for her secret
         Ilya:  Can't help you at all.
    Bandit #4:  uhh… eerr… well… there's a few of us here. 
        Elias:  where is your boss
        Elias:  ?
    Bandit #4:  and umm.. back at the fort.
         Ilya:  Where's the fort?
    Bandit #4:  The creepy dude… calls himself the stag lord. 
 *** Female Bandit glares more.
 *** Ilya tired of this
 *** Ilya walks over to the female bandit
 *** Ilya punches her in the skull until she is unconscious
        Elias:  //hehe you did what i was about to do
 *** Female Bandit unconscious after 1 blow. 
         Luxa:  [Trip mutters] She deserves worse. 
    Bandit #4:  He… he wears this helmet.
         Ilya:  //i am all over the intimidate process
    Bandit #4:  pair of antlers, like a stag. 
         Ilya:  //too bad I can't roll for shit
    Bandit #4:  I… I don't think he ever takes it off.
 *** Ilya nods
         Ilya:  And where do we find him?
         Luxa:  Clearly.
 *** Bandit #4 is a little more relaxed now that the female bandit is down. 
    Bandit #4:  The fort… 
    Bandit #4:  on the north shore of Tuskwater lake. 
 *** Ilya looks at Taranis
      Taranis:  /try 7;Geography
 *** DM rolls attempts for Taranis :
 *** DM (Geography)  1d20 < 18 = 18 > + 7 = 25
    Bandit #4:  http://obormot.ath.cx/~obormot/kingmaker/kingmaker_map.pdf 
           DM:  Already (roughly) marked
         Ilya:  so
         Ilya:  south
    Bandit #4:  And he'll be pissed. 
         Ilya:  Yeah well so am I.
    Bandit #4:  I seen him crush a man's skull with his fist.
         Ilya:  We'll have a pissing contest when I defeat him.
      Aleksei:  Well we'll crush his... 
    Bandit #4:  but see that booze over there… he doesn't get that, he'll be right mad. 
      Taranis:  So he's strong.
      Aleksei:  um...
      Taranis:  Why's that?
      Taranis:  What's so special about these bottles?
 *** Ilya thinks
 *** Aleksei detect magic
    Bandit #4:  Something about him lately… he ain't half the man he used to be…
 *** Bandit #4 pauses 
    Bandit #4:  He's a bloody drunk.  Punched my horse in the head last week for spittin in the yard.
         Ilya:  And when was he supposed to get this "booze"?
         Ilya:  Were you all to deliver it?
    Bandit #4:  Sometime over the next week. 
    Bandit #4:  With the next tribute shipment.
         Ilya:  ...
         Ilya:  I have an idea.
      Taranis:  Oh?
      Aleksei:  We deliver the booze to him?
         Ilya:  How well does he know all of you?
         Ilya:  And is he expecting this bitch to deliver it personally?
 *** Ilya jerks thumb at female thief
         Ilya:  bandit*
    Bandit #4:  No… there's a lot of us… it's hard to keep track of everyone who's coming and going. 
         Ilya:  Perfect.
      Aleksei:  I like this idea
    Bandit #4:  There's always some sort of pass phrase.
         Ilya:  Do you know it?
    Bandit #4:  I'll be damned if I know what it is this week though. 
      Aleksei:  Which you're going to tell us right?
         Ilya:  Do any of these guys know it?
      Aleksei:  Well that sucks.
    Bandit #4:  Only one who knows is her.
      Aleksei:  Hmm
 *** Bandit #4 starts mutering. 
      Taranis:  // Well I suppose we can bargain with her on she gets to live if we take out this stag lord, because he won't be around to hunt her down...
         Ilya:  //how's aleksei's bluff?
    Bandit #4:  I helped ya, right… you'll let me go, right??
         Ilya:  Not a chance.
         Ilya:  You'll stand trial for your crimes.
    Bandit #4:  but… but... 
         Ilya:  You did the right thing.
      Aleksei:  So Ilya
         Ilya:  Perhaps you will gain some leniency for that.
      Aleksei:  What are we going to do with these guys anyway?
         Luxa:  [Trip] He's also done plenty of wrong things.
 *** Bandit #4 withdraws and starts muttering.
         Ilya:  Take them back to Oleg's.
      Aleksei:  Drag them back to Oleg's on leashes?
         Ilya:  Send them back to Brevoy for trial.
           DM:  perception? 
      Taranis:  Not like he has the facilities or guards to deal with it.
           DM:  -?
         Ilya:  /try -1
 *** DM rolls attempts for Ilya :
 *** DM 1d20 < 6 = 6 > + 0 - 1 = 5 
      Aleksei:  /try 3
 *** DM rolls attempts for Aleksei :
 *** DM 1d20 < 9 = 9 > + 3 = 12
        Elias:  /try 7
 *** DM rolls attempts for Elias :
 *** DM 1d20 < 17 = 17 > + 7 = 24 
       Bolgan:  /try 8
 *** DM rolls attempts for Bolgan :
 *** DM 1d20 < 9 = 9 > + 8 = 17
         Luxa:  /try 4
 *** DM rolls attempts for Luxa :
 *** DM 1d20 < 9 = 9 > + 4 = 13 
      Taranis:  I doubt the Swordlords will really bother with anything.
      Taranis:  /try 2
 *** DM rolls attempts for Taranis :
 *** DM 1d20 < 10 = 10 > + 2 = 12
         Ilya:  We can wait there for the next caravan?
      Aleksei:  How are we going to drag them around, is what I'm saying
           DM:  Elias notes him mutter something about "that creepy <garbled> in the basement" 
         Ilya:  trussed up on our horses?
        Elias:  I'm sorry, I didn't quite catch that.  Would you speak up?  
      Aleksei:  Horses can't carry THAT many...
 *** Bandit #4 keeps muttering.
 *** Ilya counts
 *** Elias grabs the bandit's collar and glares at him
 *** Bandit #4 curls up into a foetal position. 
        Elias:  What creepy thing in the basement?
           DM:  intimidate
        Elias:  /try 5
 *** DM rolls attempts for Elias :
 *** DM 1d20 < 9 = 9 > + 5 = 14 
         Ilya:  /try 3
 *** DM rolls attempts for Ilya :
 *** DM 1d20 < 18 = 18 > + 3 = 21
 *** Ilya helps
 *** Taranis whispers to Ilya "Simplest to just kill them here and now, rather than waste time."
 *** Aleksei shrugs
      Aleksei:  They'll get hanged in Restov anyway.
         Ilya:  //how many do we have?
    Bandit #4:  the… the stag lord.  He ain't right in the head…  keeps a man locked up in the basement.  Only he ain't a man no more.  Like looking into terror.  he's callin the shots, I know it." 
      Aleksei:  What
         Ilya:  //well
 *** Bandit #4 keeps mutering.
         Ilya:  //if killing them is morally acceptable then we can do that.
           DM:  // According to your charter, the penalty for banditry is death. 
         Ilya:  //noted
        Elias:  Describe this thing.  Is it a beast?  An illness the man contracted?  A curse?
      Taranis:  // I have no moral issues with it myself
           DM:  to quote " The carrier of this charter should also strive against banditry and other unlawful behavior to be encountered. The punishment for unrepentant banditry remains, as always, execution by sword or rope."
      Aleksei:  Well Ilya has a sword
      Aleksei:  So we can do that.
 *** Ilya grabs Bandit #4
         Ilya:  Snap out of it!
           DM:  Terror… not a man no more.   
 *** Bandit #4 said that.
 *** Ilya slap
      Aleksei:  But maybe if this guy helps us we can let him live?
         Ilya:  //ok I guess I got some world details wrong
         Ilya:  //you can ignore all the stuff I said about trial etc.
         Ilya:  //it is hard being lawful good in a less lawful universe
           DM:  Note though, "unrepentant" 
         Ilya:  mhm
         Ilya:  Ok.
         Ilya:  Wake them all up.
        Elias:  Then what is is this Terror?
         Ilya:  The sleeping ones.
         Luxa:  But does ratting count as repentant?
         Ilya:  while we get this #4 to talk clearly
           DM:  It is unlikely that he'd get a reprieve from a magistrate in Restov though.
      Taranis:  // Just convene an impromptu trial with you as judge right here
         Ilya:  //I got this, it's cool
         Ilya:  so
 *** Ilya wakes them all up
           DM:  The female as well? 
         Ilya:  nah

<<< Bandit #4 is now known as Bandits >>>

         Ilya:  the sleeping ones.
 *** Bandits are up.
 *** Bandits would have woken up by now. 
         Ilya:  All right. As you can see, your crazy axe wielding leader has bveen defeated.
 *** Bandits 's eyes widen.
         Ilya:  And as you should bloody well know, the punishment for banditry, in civilized Brevoy, is death.
         Ilya:  So.
 *** Ilya draws his sword
 *** Ilya chops her head off

<<< Female Bandit has left >>> <<< 05:07:35 PM >>>

 *** Ilya sinks the sword into the dirt and stands over it
      Taranis:  // Well there goes the pass phrase
 *** Bandits cower. 
 *** Ilya with his hands on the pommel
         Ilya:  Now if you renounce this lifestyle of thievery...
        Elias:  Uh.....hmm....well that puts a wrench in the gears.....
         Ilya:  //nah
 *** Bandits climb over themselves to renounce their lives of sin and hedonism.
         Ilya:  I will be lenient, and let you flee to more civilized jobs.
 *** Bandits nod vigorously. 
         Ilya:  Fine.
 *** Ilya releases all of them except #4
      Taranis:  // There are probably other camps in the region we can find
 *** Ilya who needs to finish telling us about whatsit
      Aleksei:  But if we catch you guys being bandits again
      Aleksei:  We won't be so nice next time!
 *** Ilya nods
 *** Taranis stares at each of their faces, clearly committing them to memory
 *** Bandits flee.

<<< Bandits is now known as Bandit #4 >>>

         Luxa:  [Trip scowls] That's alfully lenient.
         Ilya:  So #4 needs to finish telling us about the whatsit
 *** Bandit #4 has come to. 
 *** Ilya wipes down his sword
 *** Ilya sheathes it
    Bandit #4:  but… why do they get to… 
    Bandit #4:  I helped you! 
        Elias:  because you're not done telling us about the Terror in the basement
         Ilya:  Just, finish telling your story.
      Taranis:  // See if he knows about any other gropus working for this Stag Lord, too
         Ilya:  And then you can follow them.
 *** Ilya unties him
 *** Ilya keeps his hand on the bandit's shoulder
    Bandit #4:  The Stag Lord… he keeps a man in his basement...
    Bandit #4:  a scary man.  I… None of us spend time in there if we can help it. 
      Aleksei:  So like, a human or a dwarf or what?
    Bandit #4:  He just sits there looking at you… with … with pure hatred in his eyes.
    Bandit #4:  A man. 
    Bandit #4:  I… I think he might be calling the shots… 
    Bandit #4:  why the stag lord's become a drunk. 
         Ilya:  That's all you know?
    Bandit #4:  That's all I know, I swear.
         Ilya:  //how's everyone's Bluff?
        Elias:  //poor
         Ilya:  Ok.
      Aleksei:  // shitty
 *** Ilya sends the man on his way
 *** Bandit #4 runs 
      Taranis:  // nonexistent
       Bolgan:  // fucking horrible

<<< Bandit #4 has left >>> <<< 05:12:31 PM >>>

         Luxa:  //ditto
         Ilya:  //rofl
        Elias:  //I think we suck at lying
         Ilya:  Well.
           DM:  You prefer truthiness.
       Bolgan:  //whatevs, I suck the worst
         Ilya:  //I fully intend to take ranks of bluff at some level...
         Ilya:  //like when its a class skill
           DM:  ok. 
           DM:  Where to now?
         Ilya:  So
         Ilya:  If you all want to accompany us
      Taranis:  // Did Trip want those two masterwork handaxes?
         Ilya:  To finish off these bandits...
       Bolgan:  I think I want to open a monastery somewhere . . . but that won't be so easy if it will just be terrorized a bunch by the bandits and the like
         Ilya:  You're more than welcome.
       Bolgan:  it seems our interests are aligned
         Ilya:  So we need to deliver the STag Man his... booze?
       Bolgan:  if you folks want help with bandits, I would be happy to
         Ilya:  Can anyone tell what this stuff really is?
 *** Aleksei still detecting magic on it
           DM:  not magic in the slightest. 
 *** Aleksei smells it
         Ilya:  //any craft alchemy?
           DM:  It is… quite potent.
         Ilya:  //in the party?
      Taranis:  I believe so
      Aleksei:  But it smells like alcohol?
           DM:  the smell alone makes you tipsy. 
      Aleksei:  And not like
      Taranis:  Yes, yes I do have it
      Aleksei:  Something else?
         Ilya:  Well anyway
           DM:  It smells like some sort of herbal alcohol.
      Taranis:  Extremely potent...
         Ilya:  Taranis can analyze it...
         Ilya:  In any event, clearly we need to deliver this to the Stag Man.
       Bolgan:  //back home they make alcohol from rocks 'n shit
      Taranis:  Well it may be our ticket past his defenses...
         Ilya:  Sadly, the mighty Kressle fell in battle to some adventurers.
         Ilya:  And thus we don't know the password!
        Elias:  you think they'd buy that?
      Taranis:  I wonder if we instead should let him get angry
 *** Ilya shrugs
         Ilya:  I hope so.
      Taranis:  take his frustrations at sobriety out upon his minions.
        Elias:  what's to stop them from just taking the shipment and sending us on our way?
         Ilya:  Nothing, I guess.
         Ilya:  We'll have to play it by ear once we get there.
      Aleksei:  What if he has a lot of guys
      Aleksei:  And we can't take out all of them?
      Taranis:  Let this stag lord sober up for a couple of days.
         Ilya:  Try harder.
      Aleksei:  Well let's check it out and see, I guess.
        Elias:  he might end up shattering his own forces
      Taranis:  Rage at the world, drive his supporters away in fear.
         Ilya:  We also dont' know if he has other sources.
        Elias:  in his anger if our bandit friend spoke the truth
      Taranis:  Or we can search for other camps like this one
      Taranis:  Other small groups of bandits who may work for this Stag Lord.
 *** Ilya nods
      Taranis:  Eliminate them one by one
         Ilya:  Well we do need to eliminate them anyway.
      Taranis:  And then, he is cut off from support, from his supplies of alcohol.
         Ilya:  I find it hard to believe that this is *just* alcohol.
           DM:  Well, it is quite green. 
           DM:  An analysis will take a while.
      Taranis:  Define "a while"
        Elias:  You're a healer, right Aleksei?
           DM:  Depends on how thorough you want to be. 
      Aleksei:  I can heal people yeah.
      Aleksei:  Why?
       Bolgan:  does it look like anything from my homeland?
 *** Elias grabs a bottle, opens it and takes a swig
           DM:  As little as an hour to as much as day or so.
         Ilya:  D:
        Elias:  if I start dying, heal me please
      Taranis:  Well, that's one way to do it.
           DM:  Well, that is some potent stuffs. 
      Aleksei:  Sure.
      Taranis:  More reckless than I prefer.
           DM:  Even after the first swig, you feel quite tipsy.
        Elias:  Well with worksh!
 *** Taranis spends an hour analyzing a sample while also watching the effects on Elias
           DM:  No other effects that you can make out. 
        Elias:  It worksh...
 *** Ilya watches Elias warily
        Elias:  Strong shit.....
           DM:  Make a Craft(Alchemy) check Taranis.
 *** Aleksei looks at Elias skeptically
         Ilya:  Let's set up camp here. 
        Elias:  Seems fine otherwish.
      Aleksei:  You don't look hurt...
           DM:  And, if my time tracker is correct, then night was falling as you came upon the camp. 
      Taranis:  /try 9
 *** DM rolls attempts for Taranis :
 *** DM 1d20 < 3 = 3 > + 9 = 12
           DM:  or not too far off at any rate. 
           DM:  Well, it's alcohol.
         Ilya:  So we'll rest here.
         Ilya:  And set out tomorrow
        Elias:  //Elias will sleep heavily tonight
           DM:  It's also flamable… as you and the 10 ft radius around you are quick to discover. 
         Ilya:  !
         Ilya:  Taranis are you all right?
        Elias:  do I catch fire or something?
           DM:  But somehow, you aren't able to reproduce that.
       Bolgan:  healing is done how fast again?
         Luxa:  O.O
         Ilya:  //i assumed taranis exploded
 *** Taranis puts the fire out easily with Ray of Frost spam
      Aleksei:  Wait
         Luxa:  ...not able to reproduce flammability?
           DM:  (no damage, although there's a bunch of shrubbery that will take a little while to recover) 
      Aleksei:  You're STILL injured, bolgan?
      Taranis:  // how much of the booze is consumed between the fire and the drinking?
           DM:  One of the eight bottles is gone.
      Aleksei:  I healed you for a bunch
           DM:  All right. 
           DM:  Next day.
       Bolgan:  oh
       Bolgan:  I only saw the first one
           DM:  (the night passes uneventfully) 
         Ilya:  So maybe it is just really potent
       Bolgan:  very well
 *** Taranis spends part of the night fiddling with the music box
         Ilya:  And we didn't find whatsherface's ring
           DM:  You did not.
         Ilya:  So hopefully there are more bandits out there.
         Ilya:  Let's set out south?
       Bolgan:  hooray quest objectives
           DM:  Are you exploring(™), or traveling? 
         Ilya:  um
         Ilya:  should we be exploring(TM)?
 *** Taranis tries to determine if he can disassemble the music box and reassemble it successfully
      Taranis:  (before disassemble)
      Aleksei:  Let's explore
           DM:  Well, depends.  The stated goal of the charter is to explore(™), but also to deal with threats.
      Aleksei:  At least, this area
           DM:  So really, your choice. 
         Ilya:  What's the difference in time spent
      Aleksei:  If there are more bandit camps
           DM:  1 day to explore a hex.
           DM:  3-5 hours to cross one. 
         Ilya:  if there are more bandit camps then would we come across them just traveling
         Ilya:  or would we need to be exploring
      Taranis:  Well, they are likely to be near trails and other traveled areas
         Ilya:  also did these guys have any horses
         Ilya:  for our new friends
           DM:  Depends on how well hidden they are.  This camp for example, you found because you knew where it was.  If you were just traveling through the hex, you probably wouldn't have.
         Ilya:  ah
         Ilya:  so we epxlore then
      Taranis:  (but we might get ambushed)
           DM:  let's see here. 
         Ilya:  yeah well I am not afraid of no ambush
 *** Ilya takes Kressle's head
 *** Ilya carries it in a sack
           DM:  There are 3 horses tied up to trees nearby.
         Ilya:  score.
       Bolgan:  fuckin smart
         Ilya:  So we take those horses
           DM:  ok 
         Ilya:  and all our loot
         Ilya:  and explore
      Taranis:  Load the rest of the equipment and wealth on the last horse
           DM:  Ok… you spend the day exploring the rest of the hex.  It is all forest, but otherwise unremarkable.
           DM:  Where to now? 
      Taranis:  I'd say E5, follow the river?
         Ilya:  yeah
         Ilya:  agreed
           DM:  Keep following the river, exploring the entire way?
         Ilya:  yes
      Aleksei:  Agreed
           DM:  Ok. 
         Luxa:  *explore explore explore *
      Taranis:  this will be 12 of the newly looted rations going away by the end of the day
           DM:  The river deepens and gets larger as you go further south, and the forest thins out into rolling hills.
      Taranis:  And Trip has those two axes, yes?
 *** Ilya wants a masterwork weapon :/
      Taranis:  // deleting them from the party loot page
         Ilya:  any chance we can forage while we explore
           DM:  The river keeps going SE through to F5.  About midway through the hex is a rickety-looking bridge, probably the only place where it's safe to cross in this hex. 
         Ilya:  perhaps augment our rations
           DM:  Not to augment, but if you go at half speed it's an easy survival check to consume no rations.
      Taranis:  does that mean 2 days to explore?
           DM:  Hmm... 
           DM:  for a speed of 25...
           DM:  That's 2 days to explore a forest or hill hex, 1 day to explore a grassland hex. 
         Ilya:  hm
         Ilya:  i started with 10 in my pack
           DM:  And it's survival DC 10 for 1 person, and for every 2 pts you exceed that, you cover another person
         Ilya:  are we in danger of running out of food?
      Taranis:  Likewise 10
           DM:  You are now… about a day away from Oleg's 
      Taranis:  we have 2 more in the general party fund plus whatever we have individually
      Aleksei:  I have 3 weeks of trail rations
           DM:  A day and a half, actually.
           DM:  At full speed. 
        Elias:  10 here too
         Ilya:  So that's not so bad.
        Elias:  for rations
         Ilya:  We can keep going
         Ilya:  and then head back
           DM:  ok.
        Elias:  so should we be rolling survivals or track skills to try and find these camps?
      Taranis:  Yeah, when we start getting low we'll worry about it
           DM:  (I'll let you know what to roll and when) 
        Elias:  okie
           DM:  So, May 3rd, you explore D4.  The only thing of note is a rickety bridge over the rushing river around the center of the hex.
           DM:  err, E5 
         Luxa:  //I've got to bolt. See you folks next time!
         Ilya:  //ok bye!
      Taranis:  // Later
        Elias:  //see ya
         Luxa:  //hopefully by then I'll have the correct name
           DM:  May 4th, you explore F5.  Here, the Thorn River merges with another one flowing in from the NE.
      Taranis:  I guess everyone deduct one personal rations

<<< Luxa has left >>> <<< 05:39:05 PM >>>

           DM:  Just east of where the rivers merge is a bridge over the (much larger) second river, or at least the remains of a bridge. 
           DM:  All that is left is a single taught rope spanning it.
           DM:  A sign by the rope says "Nettle's Crossing" "5 coppers.  Ring bell for service" 
         Ilya:  Well that is unfortunate
      Aleksei:  Is there a bell?
           DM:  The remnants of a burnt out wooden building stand on the south shore, by the other end of the rope.
           DM:  There is indeed a bell. 
      Aleksei:  I ring the bell
         Ilya:  :|

<<< Something has joined >>> <<< 05:42:26 PM >>>

           DM:  You do, do you?
           DM:  Well then. 
        Elias:  something horrible this way comes
           DM:  Let's have some perception.
      Aleksei:  /try 3
 *** DM rolls attempts for Aleksei :
 *** DM 1d20 < 9 = 9 > + 3 = 12 
      Taranis:  /try 2
 *** DM rolls attempts for Taranis :
 *** DM 1d20 < 14 = 14 > + 2 = 16
        Elias:  /try 7
 *** DM rolls attempts for Elias :
 *** DM 1d20 < 1 = 1 > + 7 = 8 
         Ilya:  /try -1
 *** DM rolls attempts for Ilya :
 *** DM 1d20 < 16 = 16 > + 0 - 1 = 15
       Bolgan:  /try 8
 *** DM rolls attempts for Bolgan :
 *** DM 1d20 < 3 = 3 > + 8 = 11 
      Taranis:  // I prefer "something wicked"... but that's from Marathon EVIL
           DM:  Well… Ilya notes something odd in the water.
           DM:  A small … rock, is it? … moving against the current. 
           DM:  The shape treads slowly up the river, and begins to emerge about 60 feet from the shore.
           DM:  A rotting, peutrescent head emerges from the river. 
           DM:  Supported by a likewise decomposing body.
         Ilya:  D:
       Bolgan:  :/
 *** Something looks at you with empty eye sockets. 
         Ilya:  Oh god Aleksei what did you do???
        Elias:  Oh.....that isn't good
    Something:  You… 
    Something:  You are not my tormentors. 
      Aleksei:  What? It said to ring the bell!
         Ilya:  Don't do what random signs tell you!
    Something:  Throw the Stag Lord's body into the river, that I might glance upon his death….
         Ilya:  !
      Taranis:  Don't have that yet.
      Aleksei:  Yeah, well...
    Something:  Or join me instead. 
         Ilya:  The... Stag Lord?
 *** Aleksei turns away from Ilya and looks at the thing
      Taranis:  Can we take a rain check on it?
         Ilya:  We're on our way to defeat him.
      Aleksei:  Yeah hey if you help us cross we
      Aleksei:  will totally do that
 *** Something stands, 60 ft from the shore, gripping an elegantly constructed ranseur.
      Aleksei:  On our way back.
    Something:  You… may cross. 
      Aleksei:  Awesome.
      Aleksei:  Thanks!
 *** Ilya skeptical
 *** Aleksei turns to Ilya
      Aleksei:  See?
           DM:  Note that doing so here will be… difficult.
         Ilya:  Definitely not.
           DM:  There isn't so much of a bridge as a single hanging rope. 
        Elias:  What did he do to you?  How is the Stag lord still torturing you?
 *** Something points to the burnt out husk of a house.
      Taranis:  // So we can look for a different way across or we can climb across this rope...
         Ilya:  //Do we need to cross here?
      Taranis:  // Is this rope set up so that we can use it as an aid to fording, or more like a tightrope to climb across?
    Something:  (there's the bridge you passed a few miles back) 
         Ilya:  //right
         Ilya:  //so we don't need to cross here
           DM:  (The rope is a good 20ish feet over the river.  It'll be climb checks to shimmy across)
         Ilya:  //or possibly at all since we haven't really found what we're looking for
      Taranis:  // And horses can't come with
         Ilya:  yeah, poor idea
      Taranis:  So we're not going to cross here
           DM:  // quite 
         Ilya:  let's back away slowly from the Something
         Ilya:  it is scary.
 *** Something glares at you.
         Ilya:  as long as that's all it does
         Ilya:  I don't care
           DM:  Also, let's have a quick craft, engineering check. 
           DM:  err, 
           DM:  knowledge(architecture) 
      Aleksei:  Hey uh water dude I guess we won't be crossing here? But we're totally going to defeat this Stag Lord guys anyway.
 *** Something nods.
      Taranis:  /try 7
 *** DM rolls attempts for Taranis :
 *** DM 1d20 < 3 = 3 > + 7 = 10 
      Aleksei:  Bye for now!
           DM:  Well, that bridge a ways back waaaas fairly rickety.
      Aleksei:  /try 0
 *** DM rolls attempts for Aleksei :
 *** DM 1d20 < 20 = 20 > + 0 = 20 
         Ilya:  rickety bridge > single rope
      Aleksei:  But I have no ranks
         Ilya:  but
      Taranis:  Well, do we need to cross yet?
         Ilya:  do we need to cross here at all
         Ilya:  I don't think so
         Ilya:  so let's just continue
           DM:  Let's see.
      Taranis:  I mean, are we stuck in a V?
      Taranis:  where we need to cross one of the bridges?
      Taranis:  Or are we fine on the side we're on
         Ilya:  i think we're fine.
           DM:  You're in a V.   Correction, btw, the river that joins the Thorn flows east to west. 
         Ilya:  oh
         Ilya:  then we go back up
         Ilya:  and take that bridghe
         Ilya:  and go wesy
         Ilya:  west
           DM:  That is to say, from F6 to F5
           DM:  ok. 
           DM:  You go up and around to the rickety bridge.
           DM:  You are crossing it how? 
           DM:  That is, with horses?
         Ilya:  we can lead our horses
           DM:  ok 
      Aleksei:  Is it so rickety that it will fail to support horses?
      Taranis:  and one at a time, clearly
           DM:  The bridge groans and creaks ominously as soon as one of you steps on it.
           DM:  It groans and creaks even louder when a horse steps on it. 
      Taranis:  Well...
         Ilya:  well is it falling apart?
      Taranis:  /try 7;Engineering
 *** DM rolls attempts for Taranis :
 *** DM (Engineering)  1d20 < 12 = 12 > + 7 = 19
           DM:  Keep going?: [y/n] 
      Taranis:  Do I think it will hold?
      Aleksei:  This looks scary
      Aleksei:  Let's find a ford
      Aleksei:  Ooor
      Aleksei:  Build a raft
           DM:  Even odds… it's probably going to fall apart by the time all of you are done crossing.
           DM:  probably sooner. 
         Ilya:  hm
         Ilya:  that's bad odds
         Ilya:  So I guess we double back harder
         Ilya:  to where the river was narrower
         Ilya:  and then cross
           DM:  Ok, the next ford back was at the bandit camp.
         Ilya:  really?
         Ilya:  ok.
           DM:  which is not too far from the border of the hex. so… let's say you only need to cross the hex you're in now. 
           DM:  That's… 6 hours to double back.
         Ilya:  sure.
           DM:  So as you're coming back through E5, night falls. 
       Bolgan:  fucking oregon trail
         Ilya:  Ok.
           DM:  Alrighty.
           DM:  You keep following the river for another day or so. 
           DM:  the conjoined river eventually lets out into a lake at the Southern tip of G5
         Ilya:  oho
           DM:  There, on the western bank, atop a large mound is a pallisade. 
       Bolgan:  dysentery?
      Taranis:  Ok that's... 2 more rations from each person, then?
        Elias:  snake bites?
         Ilya:  so
         Ilya:  this is our lake then
      Aleksei:  A palisade?
      Aleksei:  We attack it
      Aleksei:  Can we surprise it
           DM:  A gazebo emerges from the shadows and sneak attacks you.
      Aleksei:  Darn
      Aleksei:  They were in cahoots
           DM:  Alright.  Now what? 
      Aleksei:  Now it's 6 PM
         Ilya:  what's behind the palisade?
      Aleksei:  What's a palisade though, seriously
         Ilya:  a wall
           DM:  It's a wooden fortification, typically around some sort of keep or fort.
      Aleksei:  Ah
      Aleksei:  Well clearly we've found the forst
      Aleksei:  ... fort
         Ilya:  wasn't that supposed to be on the north side of the lake
      Aleksei:  It's on the lake, which we have also found
         Ilya:  is that where we are?
           DM:  You can see several towers. 
      Aleksei:  Mmm
           DM:             DM:  the conjoined river eventually lets out into a lake at the Southern tip of G5
           DM:             DM:  There, on the western bank, atop a large mound is a pallisade.  
         Ilya:  ok so this fits
         Ilya:  and we're on the western side of the river now
           DM:  You can see several wooden towers peeking out from behind the wooden wall.
         Ilya:  since we crossed
         Ilya:  so
         Ilya:  here we are.
         Ilya:  and we found 0 more bandits
         Ilya:  on our way
      Taranis:  So presumably we explore around, do some recon, before the next session
         Ilya:  sounds fine
      Taranis:  (more bandits would presumably be along different trails rather than on a relatively direct line from the camp to this fort)
         Ilya:  makes sense.
         Ilya:  they don't need more bandits in this line
           DM:  A narrow path of packed earth winds up to a gateway in the palisade's northern wall. 
           DM:  Everywhere else around the fort is a hill devoid of anything save for isolated thorny vines here and there.
           DM:  It's mostly devoid of cover, although a few scattered boulders here and there might be large enough for a person to hide behind. 
           DM:  Let's have a quick perception check from everyone before we break.
        Elias:  so not a good place to try and seige them
        Elias:  /try 7
 *** DM rolls attempts for Elias :
 *** DM 1d20 < 19 = 19 > + 7 = 26 
      Aleksei:  /try 3
 *** DM rolls attempts for Aleksei :
 *** DM 1d20 < 7 = 7 > + 3 = 10
       Bolgan:  /try 8
 *** DM rolls attempts for Bolgan :
 *** DM 1d20 < 20 = 20 > + 8 = 28 
           DM:  Good enough.
         Ilya:  /try -1
 *** DM rolls attempts for Ilya :
 *** DM 1d20 < 1 = 1 > + 0 - 1 = 0 
         Ilya:  :D
           DM:  Elias and Bolgan both note that although there seem to be guards in the assorted towers inside the palisade, their attention is entirely on the pathway.  They seem to be ignoring all other approaches.
      Taranis:  The approaches have been cleared to preclude surprise attacks... We won't have an easy way in
        Elias:  Seems they're not paying much attention to the back doors
         Ilya:  I think the bluff strategy is the way to go
           DM:  (of which there are none… but, metaphorically speaking, yes) 
         Ilya:  ride up with the booze, say we're the bandits
         Ilya:  with the shipment
         Ilya:  and then when they open the doors
         Ilya:  either we get let in
         Ilya:  or we punch them in the face
      Taranis:  Possible; otherwise it would seem we would need to scale the wall if there are no other entries.
         Ilya:  is there any way we can see that they could accept some booze without opening the door?
        Elias:  aside from telling us to leave it at the door?
           DM:  Well, nothing specifically for that purpose, no.
         Ilya:  hm well
         Ilya:  maybe they'll dothat
         Ilya:  maybe they won't!
           DM:  You (Taranis especially) can come up with a handful of ways that would achieve that goal without leaving any signs. 
      Taranis:  Which goal?
      Taranis:  Sneaking inside?
           DM:  Alright… Well, we'll see what happens.  Next time… on Kingmaker!
         Ilya:  tada

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